Using LPP to Play Audio and Video (C/C++) Starting from API version 20, the Low Power Player (LPP) offers an end-to-end media pipeline from the source to rendering, while keeping power consumption to
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openharmony 鸿蒙 using-ndk-avtranscoder-for-transcodering
Using AVTranscoder to Transcode Videos (C/C++) Starting from API version 20, NDK (C/C++) APIs are provided for video transcoding. You can use the AVTranscoder to implement video transcoding. You can c
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openharmony 鸿蒙 avscreencapture-c-custom-scenarios
Using AVScreenCapture in Custom Scenarios AVScreenCapture enables applications to implement scenario-based custom configurations. Refer to the guidelines below for specific setup instructions. Setting
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openharmony 鸿蒙 video-encoding-b-frame
B-Frame Video Encoding Starting from API version 20, B-frame video encoding is supported. B-frames, short for Bidirectional Predictive Frames, are one of the primary frame types defined in video encod
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openharmony 鸿蒙 video-encoding-ROI
ROI Video Encoding Basic Concepts Region of Interest (ROI) video encoding has been supported since API version 20. This feature is an advanced optimization technology extended based on the hardware H.
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openharmony 鸿蒙 synchronous-video-decoding
Synchronous Video Decoding Starting from API version 20, video decoding in synchronous mode is supported. You can call native APIs to perform synchronous video decoding. For details about the implemen
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openharmony 鸿蒙 synchronous-video-encoding
Synchronous Video Encoding Starting from API version 20, video encoding in synchronous mode is supported. You can call native APIs to perform synchronous video encoding. For details about the implemen
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openharmony 鸿蒙 synchronous-audio-encoding
Synchronous Audio Encoding Starting from API version 20, audio encoding in synchronous mode is supported. You can call native APIs to perform audio encoding, which compresses audio PCM data into a des
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openharmony 鸿蒙 synchronous-audio-decoding
Synchronous Audio Decoding Starting from API version 20, audio decoding in synchronous mode is supported. You can call native APIs to perform audio decoding in synchronous mode, which decodes media da
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openharmony 鸿蒙 audio-suite-real-time-rendering
Real-Time Rendering (C/C++) Starting from API version 22, OHAudioSuite provides real-time audio rendering capabilities, allowing for custom audio effects (only equalizer nodes supported) during real-t
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