harmony 鸿蒙Matrix2D

  • 2023-06-24
  • 浏览 (434)

Matrix2D

Matrix2D allows you to perform matrix transformation, such as scaling, rotating, and translating.

NOTE

The APIs of this module are supported since API version 8. Updates will be marked with a superscript to indicate their earliest API version.

APIs

Matrix2D()

Since API version 9, this API is supported in ArkTS widgets.

Attributes

Name Type Description
scaleX number Horizontal scale factor. Since API version 9, this API is supported in ArkTS widgets.
scaleY number Vertical scale factor. Since API version 9, this API is supported in ArkTS widgets.
rotateX number Horizontal tilt coefficient. Since API version 9, this API is supported in ArkTS widgets.
rotateY number Vertical tilt coefficient. Since API version 9, this API is supported in ArkTS widgets.
translateX number Horizontal translation distance, in vp. Since API version 9, this API is supported in ArkTS widgets.
translateY number Vertical translation distance, in vp. Since API version 9, this API is supported in ArkTS widgets.

NOTE

You can use the px2vp API to convert the unit.

scaleX

// xxx.ets
@Entry
@Component
struct Matrix2DScaleX {
  @State message: string = 'Matrix2D ScaleX'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("Set scaleX")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.scaleX = 1
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

scaleY

// xxx.ets
@Entry
@Component
struct Matrix2DScaleY {
  @State message: string = 'Matrix2D ScaleY'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("Set scaleY")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.scaleY = 1
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

rotateX

// xxx.ets
@Entry
@Component
struct Matrix2DRotateX {
  @State message: string = 'Matrix2D RotateX'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("Set rotateX")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.rotateX = Math.sin(45 / Math.PI)
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

rotateY

// xxx.ets
@Entry
@Component
struct Matrix2DRotateY {
  @State message: string = 'Matrix2D RotateY'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("Set rotateY")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.rotateY = Math.cos(45 / Math.PI)
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

translateX

// xxx.ets
@Entry
@Component
struct Matrix2DTranslateX {
  @State message: string = 'Matrix2D TranslateX'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("Set translateX")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.translateX = 10
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

translateY

// xxx.ets
@Entry
@Component
struct Matrix2DTranslateY {
  @State message: string = 'Matrix2D TranslateY'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("Set translateY")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.translateY = 10
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

Methods

identity

identity(): Matrix2D

Creates an identity matrix.

Since API version 9, this API is supported in ArkTS widgets.

Return value

Type Description
Matrix2D Identity matrix.

Example

// xxx.ets
@Entry
@Component
struct Matrix2DIdentity {
  @State message: string = 'Matrix2D Identity'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("matrix identity")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix = matrix.identity()
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

invert

invert(): Matrix2D

Obtains an inverse of this matrix.

Since API version 9, this API is supported in ArkTS widgets.

Return value

Type Description
Matrix2D Inverse of the current matrix.

Example

// xxx.ets
@Entry
@Component
struct Matrix2DInvert {
  @State message: string = 'Matrix2D Invert'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("matrix invert")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.scaleX = 2
            matrix.scaleY = 1
            matrix.rotateX = 0
            matrix.rotateY = 0
            matrix.translateX = 10
            matrix.translateY = 20
            matrix.invert()
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

multiply(deprecated)

multiply(other?: Matrix2D): Matrix2D

Multiplies this matrix by the target matrix.

Since API version 9, this API is supported in ArkTS widgets. This API is a null API.

This API is deprecated since API version 10.

Parameters

Parameter Type Mandatory Default Value Description
other Matrix2D No null Target matrix.

Return value

Type Description
Matrix2D Matrix of the multiplication result.

Example

// xxx.ets
@Entry
@Component
struct Matrix2DMultiply {
  @State message: string = 'Matrix2D Multiply'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("matrix multiply")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.scaleX = 1
            matrix.scaleY = 1
            matrix.rotateX = 0
            matrix.rotateY = 0
            matrix.translateX = 0
            matrix.translateY = 0
            let other: Matrix2D = new Matrix2D()
            other.scaleX = 2
            other.scaleY = 2
            other.rotateX = 0
            other.rotateY = 0
            other.translateX = 10
            other.translateY = 10
            other.multiply(other)
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

rotate(deprecated)

rotate(rx?: number, ry?: number): Matrix2D

Performs a rotation operation on this matrix.

Since API version 9, this API is supported in ArkTS widgets. This API is a null API.

This API is deprecated since API version 10. You are advised to use rotate instead.

Parameters

Parameter Type Mandatory Default Value Description
rx number No 0 Horizontal coordinate (in vp) of the rotation point.
ry number No 0 Vertical coordinate (in vp) of the rotation point.

Return value

Type Description
Matrix2D Matrix of the rotation result.

Example

// xxx.ets
@Entry
@Component
struct Matrix2DRotate {
  @State message: string = 'Matrix2D Rotate'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("matrix rotate")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.scaleX = 1
            matrix.scaleY = 1
            matrix.rotateX = 0
            matrix.rotateY = 0
            matrix.translateX = 0
            matrix.translateY = 0
            matrix.rotate(10, 10)
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

rotate10+

rotate(degree: number, rx?: number, ry?: number): Matrix2D

Performs a right multiplication rotation operation on this matrix, with the specified rotation point as the transform origin.

Since API version 10, this API is supported in ArkTS widgets.

Parameters

Parameter Type Mandatory Default Value Description
degree number Yes 0 Rotation angle, in radians. A positive angle denotes a clockwise rotation. You can use Math.PI& / 180 to convert the angle to a radian value.
rx number No 0 Horizontal coordinate (in vp) of the rotation point.
ry number No 0 Vertical coordinate (in vp) of the rotation point.

Return value

Type Description
Matrix2D Matrix of the rotation result.

Example

// xxx.ets
@Entry
@Component
struct Matrix2DRotate {
  @State message: string = 'Matrix2D Rotate'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("matrix rotate")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.scaleX = 1
            matrix.scaleY = 1
            matrix.rotateX = 0
            matrix.rotateY = 0
            matrix.translateX = 0
            matrix.translateY = 0
            matrix.rotate(90 / Math.PI, 10, 10)
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

translate

translate(tx?: number, ty?: number): Matrix2D

Performs a left multiplication translation operation on this matrix.

Since API version 9, this API is supported in ArkTS widgets.

Parameters

Parameter Type Mandatory Default Value Description
tx number No 0 Horizontal translation distance, in vp.
ty number No 0 Vertical translation distance, in vp.

Return value

Type Description
Matrix2D Matrix of the translation result.

Example

// xxx.ets
@Entry
@Component
struct Matrix2DTranslate {
  @State message: string = 'Matrix2D Translate'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("matrix translate")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.scaleX = 1
            matrix.scaleY = 1
            matrix.rotateX = 0
            matrix.rotateY = 0
            matrix.translateX = 0
            matrix.translateY = 0
            matrix.translate(100, 100)
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

scale

scale(sx?: number, sy?: number): Matrix2D

Performs a right multiplication scaling operation on this matrix.

Since API version 9, this API is supported in ArkTS widgets.

Parameters

Parameter Type Mandatory Default Value Description
sx number No 1 Horizontal scale factor.
sy number No 1 Vertical scale factor.

Return value

Type Description
Matrix2D Matrix of the scale result.

Example

// xxx.ets
@Entry
@Component
struct Matrix2DScale {
  @State message: string = 'Matrix2D Scale'

  printMatrix(title: string, matrix: Matrix2D) {
    console.log(title)
    console.log("Matrix [scaleX = " + matrix.scaleX + ", scaleY = " + matrix.scaleY +
                ", rotateX = " + matrix.rotateX + ", rotateY = " + matrix.rotateY +
                ", translateX = " + matrix.translateX + ", translateY = " + matrix.translateY + "]")
  }
  build() {
    Row() {
      Column() {
        Text(this.message)
          .fontSize(20)
          .fontWeight(FontWeight.Bold)
        Button("matrix scale")
          .onClick(() => {
            let matrix : Matrix2D = new Matrix2D()
            matrix.scaleX = 1
            matrix.scaleY = 1
            matrix.rotateX = 0
            matrix.rotateY = 0
            matrix.translateX = 0
            matrix.translateY = 0
            matrix.scale(0.5, 0.5)
            this.printMatrix(this.message, matrix)
          })
      }
      .width('100%')
    }
    .height('100%')
  }
}

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