golang replace 代码
文件路径:/src/strings/replace.go
/ Copyright 2011 The Go Authors. All rights reserved.
/ Use of this source code is governed by a BSD-style
/ license that can be found in the LICENSE file.
package strings
import (
"io"
"sync"
)
/ Replacer replaces a list of strings with replacements.
/ It is safe for concurrent use by multiple goroutines.
type Replacer struct {
once sync.Once / guards buildOnce method
r replacer
oldnew []string
}
/ replacer is the interface that a replacement algorithm needs to implement.
type replacer interface {
Replace(s string) string
WriteString(w io.Writer, s string) (n int, err error)
}
/ NewReplacer returns a new Replacer from a list of old, new string
/ pairs. Replacements are performed in the order they appear in the
/ target string, without overlapping matches. The old string
/ comparisons are done in argument order.
/
/ NewReplacer panics if given an odd number of arguments.
func NewReplacer(oldnew ...string) *Replacer {
if len(oldnew)%2 == 1 {
panic("strings.NewReplacer: odd argument count")
}
return &Replacer{oldnew: append([]string(nil), oldnew...)}
}
func (r *Replacer) buildOnce() {
r.r = r.build()
r.oldnew = nil
}
func (b *Replacer) build() replacer {
oldnew := b.oldnew
if len(oldnew) == 2 && len(oldnew[0]) > 1 {
return makeSingleStringReplacer(oldnew[0], oldnew[1])
}
allNewBytes := true
for i := 0; i < len(oldnew); i += 2 {
if len(oldnew[i]) != 1 {
return makeGenericReplacer(oldnew)
}
if len(oldnew[i+1]) != 1 {
allNewBytes = false
}
}
if allNewBytes {
r := byteReplacer{}
for i := range r {
r[i] = byte(i)
}
/ The first occurrence of old->new map takes precedence
/ over the others with the same old string.
for i := len(oldnew) - 2; i >= 0; i -= 2 {
o := oldnew[i][0]
n := oldnew[i+1][0]
r[o] = n
}
return &r
}
r := byteStringReplacer{toReplace: make([]string, 0, len(oldnew)/2)}
/ The first occurrence of old->new map takes precedence
/ over the others with the same old string.
for i := len(oldnew) - 2; i >= 0; i -= 2 {
o := oldnew[i][0]
n := oldnew[i+1]
/ To avoid counting repetitions multiple times.
if r.replacements[o] == nil {
/ We need to use string([]byte{o}) instead of string(o),
/ to avoid utf8 encoding of o.
/ E. g. byte(150) produces string of length 2.
r.toReplace = append(r.toReplace, string([]byte{o}))
}
r.replacements[o] = []byte(n)
}
return &r
}
/ Replace returns a copy of s with all replacements performed.
func (r *Replacer) Replace(s string) string {
r.once.Do(r.buildOnce)
return r.r.Replace(s)
}
/ WriteString writes s to w with all replacements performed.
func (r *Replacer) WriteString(w io.Writer, s string) (n int, err error) {
r.once.Do(r.buildOnce)
return r.r.WriteString(w, s)
}
/ trieNode is a node in a lookup trie for prioritized key/value pairs. Keys
/ and values may be empty. For example, the trie containing keys "ax", "ay",
/ "bcbc", "x" and "xy" could have eight nodes:
/
/ n0 -
/ n1 a-
/ n2 .x+
/ n3 .y+
/ n4 b-
/ n5 .cbc+
/ n6 x+
/ n7 .y+
/
/ n0 is the root node, and its children are n1, n4 and n6; n1's children are
/ n2 and n3; n4's child is n5; n6's child is n7. Nodes n0, n1 and n4 (marked
/ with a trailing "-") are partial keys, and nodes n2, n3, n5, n6 and n7
/ (marked with a trailing "+") are complete keys.
type trieNode struct {
/ value is the value of the trie node's key/value pair. It is empty if
/ this node is not a complete key.
value string
/ priority is the priority (higher is more important) of the trie node's
/ key/value pair; keys are not necessarily matched shortest- or longest-
/ first. Priority is positive if this node is a complete key, and zero
/ otherwise. In the example above, positive/zero priorities are marked
/ with a trailing "+" or "-".
priority int
/ A trie node may have zero, one or more child nodes:
/ * if the remaining fields are zero, there are no children.
/ * if prefix and next are non-zero, there is one child in next.
/ * if table is non-zero, it defines all the children.
/
/ Prefixes are preferred over tables when there is one child, but the
/ root node always uses a table for lookup efficiency.
/ prefix is the difference in keys between this trie node and the next.
/ In the example above, node n4 has prefix "cbc" and n4's next node is n5.
/ Node n5 has no children and so has zero prefix, next and table fields.
prefix string
next *trieNode
/ table is a lookup table indexed by the next byte in the key, after
/ remapping that byte through genericReplacer.mapping to create a dense
/ index. In the example above, the keys only use 'a', 'b', 'c', 'x' and
/ 'y', which remap to 0, 1, 2, 3 and 4. All other bytes remap to 5, and
/ genericReplacer.tableSize will be 5. Node n0's table will be
/ []*trieNode{ 0:n1, 1:n4, 3:n6 }, where the 0, 1 and 3 are the remapped
/ 'a', 'b' and 'x'.
table []*trieNode
}
func (t *trieNode) add(key, val string, priority int, r *genericReplacer) {
if key == "" {
if t.priority == 0 {
t.value = val
t.priority = priority
}
return
}
if t.prefix != "" {
/ Need to split the prefix among multiple nodes.
var n int / length of the longest common prefix
for ; n < len(t.prefix) && n < len(key); n++ {
if t.prefix[n] != key[n] {
break
}
}
if n == len(t.prefix) {
t.next.add(key[n:], val, priority, r)
} else if n == 0 {
/ First byte differs, start a new lookup table here. Looking up
/ what is currently t.prefix[0] will lead to prefixNode, and
/ looking up key[0] will lead to keyNode.
var prefixNode *trieNode
if len(t.prefix) == 1 {
prefixNode = t.next
} else {
prefixNode = &trieNode{
prefix: t.prefix[1:],
next: t.next,
}
}
keyNode := new(trieNode)
t.table = make([]*trieNode, r.tableSize)
t.table[r.mapping[t.prefix[0]]] = prefixNode
t.table[r.mapping[key[0]]] = keyNode
t.prefix = ""
t.next = nil
keyNode.add(key[1:], val, priority, r)
} else {
/ Insert new node after the common section of the prefix.
next := &trieNode{
prefix: t.prefix[n:],
next: t.next,
}
t.prefix = t.prefix[:n]
t.next = next
next.add(key[n:], val, priority, r)
}
} else if t.table != nil {
/ Insert into existing table.
m := r.mapping[key[0]]
if t.table[m] == nil {
t.table[m] = new(trieNode)
}
t.table[m].add(key[1:], val, priority, r)
} else {
t.prefix = key
t.next = new(trieNode)
t.next.add("", val, priority, r)
}
}
func (r *genericReplacer) lookup(s string, ignoreRoot bool) (val string, keylen int, found bool) {
/ Iterate down the trie to the end, and grab the value and keylen with
/ the highest priority.
bestPriority := 0
node := &r.root
n := 0
for node != nil {
if node.priority > bestPriority && !(ignoreRoot && node == &r.root) {
bestPriority = node.priority
val = node.value
keylen = n
found = true
}
if s == "" {
break
}
if node.table != nil {
index := r.mapping[s[0]]
if int(index) == r.tableSize {
break
}
node = node.table[index]
s = s[1:]
n++
} else if node.prefix != "" && HasPrefix(s, node.prefix) {
n += len(node.prefix)
s = s[len(node.prefix):]
node = node.next
} else {
break
}
}
return
}
/ genericReplacer is the fully generic algorithm.
/ It's used as a fallback when nothing faster can be used.
type genericReplacer struct {
root trieNode
/ tableSize is the size of a trie node's lookup table. It is the number
/ of unique key bytes.
tableSize int
/ mapping maps from key bytes to a dense index for trieNode.table.
mapping [256]byte
}
func makeGenericReplacer(oldnew []string) *genericReplacer {
r := new(genericReplacer)
/ Find each byte used, then assign them each an index.
for i := 0; i < len(oldnew); i += 2 {
key := oldnew[i]
for j := 0; j < len(key); j++ {
r.mapping[key[j]] = 1
}
}
for _, b := range r.mapping {
r.tableSize += int(b)
}
var index byte
for i, b := range r.mapping {
if b == 0 {
r.mapping[i] = byte(r.tableSize)
} else {
r.mapping[i] = index
index++
}
}
/ Ensure root node uses a lookup table (for performance).
r.root.table = make([]*trieNode, r.tableSize)
for i := 0; i < len(oldnew); i += 2 {
r.root.add(oldnew[i], oldnew[i+1], len(oldnew)-i, r)
}
return r
}
type appendSliceWriter []byte
/ Write writes to the buffer to satisfy io.Writer.
func (w *appendSliceWriter) Write(p []byte) (int, error) {
*w = append(*w, p...)
return len(p), nil
}
/ WriteString writes to the buffer without string->[]byte->string allocations.
func (w *appendSliceWriter) WriteString(s string) (int, error) {
*w = append(*w, s...)
return len(s), nil
}
type stringWriter struct {
w io.Writer
}
func (w stringWriter) WriteString(s string) (int, error) {
return w.w.Write([]byte(s))
}
func getStringWriter(w io.Writer) io.StringWriter {
sw, ok := w.(io.StringWriter)
if !ok {
sw = stringWriter{w}
}
return sw
}
func (r *genericReplacer) Replace(s string) string {
buf := make(appendSliceWriter, 0, len(s))
r.WriteString(&buf, s)
return string(buf)
}
func (r *genericReplacer) WriteString(w io.Writer, s string) (n int, err error) {
sw := getStringWriter(w)
var last, wn int
var prevMatchEmpty bool
for i := 0; i <= len(s); {
/ Fast path: s[i] is not a prefix of any pattern.
if i != len(s) && r.root.priority == 0 {
index := int(r.mapping[s[i]])
if index == r.tableSize || r.root.table[index] == nil {
i++
continue
}
}
/ Ignore the empty match iff the previous loop found the empty match.
val, keylen, match := r.lookup(s[i:], prevMatchEmpty)
prevMatchEmpty = match && keylen == 0
if match {
wn, err = sw.WriteString(s[last:i])
n += wn
if err != nil {
return
}
wn, err = sw.WriteString(val)
n += wn
if err != nil {
return
}
i += keylen
last = i
continue
}
i++
}
if last != len(s) {
wn, err = sw.WriteString(s[last:])
n += wn
}
return
}
/ singleStringReplacer is the implementation that's used when there is only
/ one string to replace (and that string has more than one byte).
type singleStringReplacer struct {
finder *stringFinder
/ value is the new string that replaces that pattern when it's found.
value string
}
func makeSingleStringReplacer(pattern string, value string) *singleStringReplacer {
return &singleStringReplacer{finder: makeStringFinder(pattern), value: value}
}
func (r *singleStringReplacer) Replace(s string) string {
var buf Builder
i, matched := 0, false
for {
match := r.finder.next(s[i:])
if match == -1 {
break
}
matched = true
buf.Grow(match + len(r.value))
buf.WriteString(s[i : i+match])
buf.WriteString(r.value)
i += match + len(r.finder.pattern)
}
if !matched {
return s
}
buf.WriteString(s[i:])
return buf.String()
}
func (r *singleStringReplacer) WriteString(w io.Writer, s string) (n int, err error) {
sw := getStringWriter(w)
var i, wn int
for {
match := r.finder.next(s[i:])
if match == -1 {
break
}
wn, err = sw.WriteString(s[i : i+match])
n += wn
if err != nil {
return
}
wn, err = sw.WriteString(r.value)
n += wn
if err != nil {
return
}
i += match + len(r.finder.pattern)
}
wn, err = sw.WriteString(s[i:])
n += wn
return
}
/ byteReplacer is the implementation that's used when all the "old"
/ and "new" values are single ASCII bytes.
/ The array contains replacement bytes indexed by old byte.
type byteReplacer [256]byte
func (r *byteReplacer) Replace(s string) string {
var buf []byte / lazily allocated
for i := 0; i < len(s); i++ {
b := s[i]
if r[b] != b {
if buf == nil {
buf = []byte(s)
}
buf[i] = r[b]
}
}
if buf == nil {
return s
}
return string(buf)
}
func (r *byteReplacer) WriteString(w io.Writer, s string) (n int, err error) {
/ TODO(bradfitz): use io.WriteString with slices of s, avoiding allocation.
bufsize := 32 << 10
if len(s) < bufsize {
bufsize = len(s)
}
buf := make([]byte, bufsize)
for len(s) > 0 {
ncopy := copy(buf, s)
s = s[ncopy:]
for i, b := range buf[:ncopy] {
buf[i] = r[b]
}
wn, err := w.Write(buf[:ncopy])
n += wn
if err != nil {
return n, err
}
}
return n, nil
}
/ byteStringReplacer is the implementation that's used when all the
/ "old" values are single ASCII bytes but the "new" values vary in size.
type byteStringReplacer struct {
/ replacements contains replacement byte slices indexed by old byte.
/ A nil []byte means that the old byte should not be replaced.
replacements [256][]byte
/ toReplace keeps a list of bytes to replace. Depending on length of toReplace
/ and length of target string it may be faster to use Count, or a plain loop.
/ We store single byte as a string, because Count takes a string.
toReplace []string
}
/ countCutOff controls the ratio of a string length to a number of replacements
/ at which (*byteStringReplacer).Replace switches algorithms.
/ For strings with higher ration of length to replacements than that value,
/ we call Count, for each replacement from toReplace.
/ For strings, with a lower ratio we use simple loop, because of Count overhead.
/ countCutOff is an empirically determined overhead multiplier.
/ TODO(tocarip) revisit once we have register-based abi/mid-stack inlining.
const countCutOff = 8
func (r *byteStringReplacer) Replace(s string) string {
newSize := len(s)
anyChanges := false
/ Is it faster to use Count?
if len(r.toReplace)*countCutOff <= len(s) {
for _, x := range r.toReplace {
if c := Count(s, x); c != 0 {
/ The -1 is because we are replacing 1 byte with len(replacements[b]) bytes.
newSize += c * (len(r.replacements[x[0]]) - 1)
anyChanges = true
}
}
} else {
for i := 0; i < len(s); i++ {
b := s[i]
if r.replacements[b] != nil {
/ See above for explanation of -1
newSize += len(r.replacements[b]) - 1
anyChanges = true
}
}
}
if !anyChanges {
return s
}
buf := make([]byte, newSize)
j := 0
for i := 0; i < len(s); i++ {
b := s[i]
if r.replacements[b] != nil {
j += copy(buf[j:], r.replacements[b])
} else {
buf[j] = b
j++
}
}
return string(buf)
}
func (r *byteStringReplacer) WriteString(w io.Writer, s string) (n int, err error) {
sw := getStringWriter(w)
last := 0
for i := 0; i < len(s); i++ {
b := s[i]
if r.replacements[b] == nil {
continue
}
if last != i {
nw, err := sw.WriteString(s[last:i])
n += nw
if err != nil {
return n, err
}
}
last = i + 1
nw, err := w.Write(r.replacements[b])
n += nw
if err != nil {
return n, err
}
}
if last != len(s) {
var nw int
nw, err = sw.WriteString(s[last:])
n += nw
}
return
}