go builder 源码

2022-07-15 浏览 (941)

golang builder 代码

文件路径:/src/strings/builder.go

/ Copyright 2017 The Go Authors. All rights reserved.
/ Use of this source code is governed by a BSD-style
/ license that can be found in the LICENSE file.

package strings

import (
	"unicode/utf8"
	"unsafe"
)

/ A Builder is used to efficiently build a string using Write methods.
/ It minimizes memory copying. The zero value is ready to use.
/ Do not copy a non-zero Builder.
type Builder struct {
	addr *Builder / of receiver, to detect copies by value
	buf  []byte
}

/ noescape hides a pointer from escape analysis. It is the identity function
/ but escape analysis doesn't think the output depends on the input.
/ noescape is inlined and currently compiles down to zero instructions.
/ USE CAREFULLY!
/ This was copied from the runtime; see issues 23382 and 7921.
/
/go:nosplit
/go:nocheckptr
func noescape(p unsafe.Pointer) unsafe.Pointer {
	x := uintptr(p)
	return unsafe.Pointer(x ^ 0)
}

func (b *Builder) copyCheck() {
	if b.addr == nil {
		/ This hack works around a failing of Go's escape analysis
		/ that was causing b to escape and be heap allocated.
		/ See issue 23382.
		/ TODO: once issue 7921 is fixed, this should be reverted to
		/ just "b.addr = b".
		b.addr = (*Builder)(noescape(unsafe.Pointer(b)))
	} else if b.addr != b {
		panic("strings: illegal use of non-zero Builder copied by value")
	}
}

/ String returns the accumulated string.
func (b *Builder) String() string {
	return *(*string)(unsafe.Pointer(&b.buf))
}

/ Len returns the number of accumulated bytes; b.Len() == len(b.String()).
func (b *Builder) Len() int { return len(b.buf) }

/ Cap returns the capacity of the builder's underlying byte slice. It is the
/ total space allocated for the string being built and includes any bytes
/ already written.
func (b *Builder) Cap() int { return cap(b.buf) }

/ Reset resets the Builder to be empty.
func (b *Builder) Reset() {
	b.addr = nil
	b.buf = nil
}

/ grow copies the buffer to a new, larger buffer so that there are at least n
/ bytes of capacity beyond len(b.buf).
func (b *Builder) grow(n int) {
	buf := make([]byte, len(b.buf), 2*cap(b.buf)+n)
	copy(buf, b.buf)
	b.buf = buf
}

/ Grow grows b's capacity, if necessary, to guarantee space for
/ another n bytes. After Grow(n), at least n bytes can be written to b
/ without another allocation. If n is negative, Grow panics.
func (b *Builder) Grow(n int) {
	b.copyCheck()
	if n < 0 {
		panic("strings.Builder.Grow: negative count")
	}
	if cap(b.buf)-len(b.buf) < n {
		b.grow(n)
	}
}

/ Write appends the contents of p to b's buffer.
/ Write always returns len(p), nil.
func (b *Builder) Write(p []byte) (int, error) {
	b.copyCheck()
	b.buf = append(b.buf, p...)
	return len(p), nil
}

/ WriteByte appends the byte c to b's buffer.
/ The returned error is always nil.
func (b *Builder) WriteByte(c byte) error {
	b.copyCheck()
	b.buf = append(b.buf, c)
	return nil
}

/ WriteRune appends the UTF-8 encoding of Unicode code point r to b's buffer.
/ It returns the length of r and a nil error.
func (b *Builder) WriteRune(r rune) (int, error) {
	b.copyCheck()
	/ Compare as uint32 to correctly handle negative runes.
	if uint32(r) < utf8.RuneSelf {
		b.buf = append(b.buf, byte(r))
		return 1, nil
	}
	l := len(b.buf)
	if cap(b.buf)-l < utf8.UTFMax {
		b.grow(utf8.UTFMax)
	}
	n := utf8.EncodeRune(b.buf[l:l+utf8.UTFMax], r)
	b.buf = b.buf[:l+n]
	return n, nil
}

/ WriteString appends the contents of s to b's buffer.
/ It returns the length of s and a nil error.
func (b *Builder) WriteString(s string) (int, error) {
	b.copyCheck()
	b.buf = append(b.buf, s...)
	return len(s), nil
}

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