harmony 鸿蒙Media
Media
- Media Application Overview
- Audio and Video
- Audio and Video Overview
- AVPlayer and AVRecorder
- Audio Playback
- Audio Playback Overview
- Using AVPlayer for Audio Playback
- Using AudioRenderer for Audio Playback
- Using OpenSL ES for Audio Playback
- Using TonePlayer for Audio Playback (for System Applications Only)
- Using OHAudio for Audio Playback
- Using SoundPool for Audio Playback
- Audio Playback Concurrency Policy
- Volume Management
- Audio Effect Management
- Audio Playback Stream Management
- Audio Output Device Management
- Distributed Audio Playback (for System Applications Only)
- Audio Recording
- Audio Recording Overview
- Using AVRecorder for Audio Recording
- Using AudioCapturer for Audio Recording
- Using OpenSL ES for Audio Recording
- Using OHAudio for Audio Recording
- Microphone Management
- Audio Recording Stream Management
- Audio Input Device Management
- Audio Call
- Audio Call Overview
- Developing Audio Call
- Video Playback
- Video Recording
- Screen Capture
- Audio and Video Codecs
- Obtaining Supported Codecs
- Audio Encoding
- Audio Decoding
- Video Encoding
- Video Decoding
- Audio/Video Encapsulation
- Audio/Video Decapsulation
- AVSession
- AVSession Overview
- Local AVSession
- Local AVSession Overview
- AVSession Provider
- AVSession Controller
- Distributed AVSession
- Distributed AVSession Overview
- Using Distributed AVSession
- Camera
- Camera Overview
- Camera Development
- Camera Development Preparations
- Device Input Management
- Session Management
- Camera Preview
- Camera Photographing
- Camera Recording
- Camera Metadata
- Best Practices
- Camera Photographing Sample
- Camera Recording Sample
- Taking Photos in Portrait Mode
- Dual-Channel Preview
- Using Performance Improvement Features (for System Applications Only)
- Image
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