使用MindSpore Lite实现语音识别(C/C++)
场景说明
开发者可以使用MindSpore,在UI代码中集成MindSpore Lite能力,快速部署AI算法,进行AI模型推理,实现语音识别的应用。
语音识别可以将一段音频信息转换为文本,在智能语音助手、语音输入、语音搜索等领域有广泛的应用。
基本概念
- N-API:用于构建ArkTS本地化组件的一套接口。可利用N-API,将C/C++开发的库封装成ArkTS模块。
开发流程
- 选择语音识别模型。
- 在端侧使用MindSpore Lite推理模型,实现对语音文件的语音识别。
环境准备
安装DevEco Studio,要求版本 >= 5.0.2,并更新SDK到API 14或以上。
开发步骤
本文以对语音识别模型进行推理为例,提供使用MindSpore Lite实现语音识别应用的开发指导。
选择模型
本示例程序中使用的语音识别模型文件为tiny-encoder.ms、tiny-decoder-main.ms、tiny-decoder-loop.ms,放置在entry/src/main/resources/rawfile工程目录下。
编写代码
播放音频
-
调用@ohos.multimedia.media、@ohos.multimedia.audio,实现播放音频的功能。
// player.ets import { media } from '@kit.MediaKit'; import { common } from '@kit.AbilityKit'; import { BusinessError } from '@kit.BasicServicesKit'; import { audio } from '@kit.AudioKit'; import { UIContext } from '@kit.ArkUI'; export default class AVPlayerDemo { private isSeek: boolean = false; // 用于区分模式是否支持seek操作。 // 注册avplayer回调函数。 setAVPlayerCallback(avPlayer: media.AVPlayer) { // seek操作结果回调函数。 avPlayer.on('seekDone', (seekDoneTime: number) => { console.info(`MS_LITE_LOG: AVPlayer seek succeeded, seek time is ${seekDoneTime}`); }); // error回调监听函数,当avPlayer在操作过程中出现错误时调用reset接口触发重置流程。 avPlayer.on('error', (err: BusinessError) => { console.error(`MS_LITE_LOG: Invoke avPlayer failed, code is ${err.code}, message is ${err.message}`); avPlayer.reset(); // 调用reset重置资源,触发idle状态。 }); // 状态机变化回调函数。 avPlayer.on('stateChange', async (state: string, reason: media.StateChangeReason) => { switch (state) { case 'idle': // 成功调用reset接口后触发该状态机上报。 console.info('MS_LITE_LOG: AVPlayer state idle called.'); avPlayer.release(); // 调用release接口销毁实例对象。 break; case 'initialized': // avplayer 设置播放源后触发该状态上报。 console.info('MS_LITE_LOG: AVPlayer state initialized called.'); avPlayer.audioRendererInfo = { usage: audio.StreamUsage.STREAM_USAGE_MUSIC, // 音频流使用类型:音乐。根据业务场景配置。 rendererFlags: 0 // 音频渲染器标志。 }; avPlayer.prepare(); break; case 'prepared': // prepare调用成功后上报该状态机。 console.info('MS_LITE_LOG: AVPlayer state prepared called.'); avPlayer.play(); // 调用播放接口开始播放。 break; case 'playing': // play成功调用后触发该状态机上报。 console.info('MS_LITE_LOG: AVPlayer state playing called.'); if (this.isSeek) { console.info('MS_LITE_LOG: AVPlayer start to seek.'); avPlayer.seek(0); // seek到音频末尾。 } else { // 当播放模式不支持seek操作时继续播放到结尾。 console.info('MS_LITE_LOG: AVPlayer wait to play end.'); } break; case 'paused': // pause成功调用后触发该状态机上报。 console.info('MS_LITE_LOG: AVPlayer state paused called.'); setTimeout(() => { console.info('MS_LITE_LOG: AVPlayer paused wait to play again'); avPlayer.play(); // 暂停3s后再次调用播放接口开始播放。 }, 3000); break; case 'completed': // 播放结束后触发该状态机上报。 console.info('MS_LITE_LOG: AVPlayer state completed called.'); avPlayer.stop(); // 调用播放结束接口。 break; case 'stopped': // stop接口成功调用后触发该状态机上报。 console.info('MS_LITE_LOG: AVPlayer state stopped called.'); avPlayer.reset(); // 调用reset接口初始化avplayer状态。 break; case 'released': console.info('MS_LITE_LOG: AVPlayer state released called.'); break; default: console.info('MS_LITE_LOG: AVPlayer state unknown called.'); break; } }); } // 使用资源管理接口获取音频文件并通过fdSrc属性进行播放。 async avPlayerFdSrcDemo() { // 创建avPlayer实例对象。 let avPlayer: media.AVPlayer = await media.createAVPlayer(); // 创建状态机变化回调函数。 this.setAVPlayerCallback(avPlayer); // 通过UIAbilityContext的resourceManager成员的getRawFd接口获取媒体资源播放地址。 // 返回类型为{fd,offset,length},fd为HAP包fd地址,offset为媒体资源偏移量,length为播放长度。 let context = new UIContext().getHostContext() as common.UIAbilityContext; let fileDescriptor = await context.resourceManager.getRawFd('zh.wav'); let avFileDescriptor: media.AVFileDescriptor = { fd: fileDescriptor.fd, offset: fileDescriptor.offset, length: fileDescriptor.length }; this.isSeek = true; // 支持seek操作。 // 为fdSrc赋值触发initialized状态机上报。 avPlayer.fdSrc = avFileDescriptor; } }
识别音频
调用MindSpore,依次对3个模型进行推理,推理代码流程如下。
-
引用对应的头文件。其中三方库librosa来源是LibrosaCpp,libsamplerate来源是libsamplerate,AudioFile.h、base64.h来源是whisper.axera。
#include "AudioFile.h" #include "base64.h" #include "napi/native_api.h" #include "utils.h" #include <algorithm> #include <cstdlib> #include <fstream> #include <hilog/log.h> #include <iostream> #include <librosa/librosa.h> #include <mindspore/context.h> #include <mindspore/model.h> #include <mindspore/status.h> #include <mindspore/tensor.h> #include <mindspore/types.h> #include <numeric> #include <rawfile/raw_file_manager.h> #include <sstream> #include <vector> -
读取音频文件、模型文件等,转换为buffer数据。
#define LOGI(...) ((void)OH_LOG_Print(LOG_APP, LOG_INFO, LOG_DOMAIN, "[MSLiteNapi]", __VA_ARGS__)) #define LOGD(...) ((void)OH_LOG_Print(LOG_APP, LOG_DEBUG, LOG_DOMAIN, "[MSLiteNapi]", __VA_ARGS__)) #define LOGW(...) ((void)OH_LOG_Print(LOG_APP, LOG_WARN, LOG_DOMAIN, "[MSLiteNapi]", __VA_ARGS__)) #define LOGE(...) ((void)OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_DOMAIN, "[MSLiteNapi]", __VA_ARGS__)) using BinBuffer = std::pair<void *, size_t>; BinBuffer ReadBinFile(NativeResourceManager *nativeResourceManager, const std::string &modelName) { auto rawFile = OH_ResourceManager_OpenRawFile(nativeResourceManager, modelName.c_str()); if (rawFile == nullptr) { LOGE("MS_LITE_ERR: Open model file failed"); return BinBuffer(nullptr, 0); } long fileSize = OH_ResourceManager_GetRawFileSize(rawFile); if (fileSize <= 0) { LOGE("MS_LITE_ERR: FileSize not correct"); return BinBuffer(nullptr, 0); } void *buffer = malloc(fileSize); if (buffer == nullptr) { LOGE("MS_LITE_ERR: OH_ResourceManager_ReadRawFile failed"); return BinBuffer(nullptr, 0); } int ret = OH_ResourceManager_ReadRawFile(rawFile, buffer, fileSize); if (ret == 0) { LOGE("MS_LITE_LOG: OH_ResourceManager_ReadRawFile failed"); OH_ResourceManager_CloseRawFile(rawFile); return BinBuffer(nullptr, 0); } OH_ResourceManager_CloseRawFile(rawFile); return BinBuffer(buffer, fileSize); } BinBuffer ReadTokens(NativeResourceManager *nativeResourceManager, const std::string &modelName) { auto rawFile = OH_ResourceManager_OpenRawFile(nativeResourceManager, modelName.c_str()); if (rawFile == nullptr) { LOGE("MS_LITE_ERR: Open model file failed"); } long fileSize = OH_ResourceManager_GetRawFileSize(rawFile); if (fileSize <= 0) { LOGE("MS_LITE_ERR: FileSize not correct"); } void *buffer = malloc(fileSize); if (buffer == nullptr) { LOGE("MS_LITE_ERR: OH_ResourceManager_ReadRawFile failed"); } int ret = OH_ResourceManager_ReadRawFile(rawFile, buffer, fileSize); if (ret == 0) { LOGE("MS_LITE_LOG: OH_ResourceManager_ReadRawFile failed"); OH_ResourceManager_CloseRawFile(rawFile); } OH_ResourceManager_CloseRawFile(rawFile); BinBuffer res(buffer, fileSize); return res; } -
创建上下文,设置设备类型,并加载模型。
void DestroyModelBuffer(void **buffer) { if (buffer == nullptr) { return; } free(*buffer); *buffer = nullptr; } OH_AI_ModelHandle CreateMSLiteModel(BinBuffer &bin) { // 创建并配置上下文 auto context = OH_AI_ContextCreate(); if (context == nullptr) { DestroyModelBuffer(&bin.first); LOGE("MS_LITE_ERR: Create MSLite context failed.\n"); return nullptr; } auto cpu_device_info = OH_AI_DeviceInfoCreate(OH_AI_DEVICETYPE_CPU); OH_AI_DeviceInfoSetEnableFP16(cpu_device_info, false); OH_AI_ContextAddDeviceInfo(context, cpu_device_info); // 创建模型 auto model = OH_AI_ModelCreate(); if (model == nullptr) { DestroyModelBuffer(&bin.first); LOGE("MS_LITE_ERR: Allocate MSLite Model failed.\n"); return nullptr; } // 加载与编译模型,模型的类型为OH_AI_MODELTYPE_MINDIR auto build_ret = OH_AI_ModelBuild(model, bin.first, bin.second, OH_AI_MODELTYPE_MINDIR, context); DestroyModelBuffer(&bin.first); if (build_ret != OH_AI_STATUS_SUCCESS) { OH_AI_ModelDestroy(&model); LOGE("MS_LITE_ERR: Build MSLite model failed.\n"); return nullptr; } LOGI("MS_LITE_LOG: Build MSLite model success.\n"); return model; } -
设置模型输入数据,执行模型推理。
constexpr int K_NUM_PRINT_OF_OUT_DATA = 20; int FillInputTensor(OH_AI_TensorHandle input, const BinBuffer &bin) { if (OH_AI_TensorGetDataSize(input) != bin.second) { return OH_AI_STATUS_LITE_INPUT_PARAM_INVALID; } char *data = (char *)OH_AI_TensorGetMutableData(input); memcpy(data, (const char *)bin.first, OH_AI_TensorGetDataSize(input)); return OH_AI_STATUS_SUCCESS; } // 执行模型推理 int RunMSLiteModel(OH_AI_ModelHandle model, std::vector<BinBuffer> inputBins) { // 设置模型的输入数据 auto inputs = OH_AI_ModelGetInputs(model); for(int i = 0; i < inputBins.size(); i++) { auto ret = FillInputTensor(inputs.handle_list[i], inputBins[i]); if (ret != OH_AI_STATUS_SUCCESS) { LOGE("MS_LITE_ERR: set input %{public}d error.\n", i); return OH_AI_STATUS_LITE_ERROR; } } // 获取模型的输出张量 auto outputs = OH_AI_ModelGetOutputs(model); // 模型推理 auto predict_ret = OH_AI_ModelPredict(model, inputs, &outputs, nullptr, nullptr); if (predict_ret != OH_AI_STATUS_SUCCESS) { OH_AI_ModelDestroy(&model); LOGE("MS_LITE_ERR: MSLite Predict error.\n"); return OH_AI_STATUS_LITE_ERROR; } LOGD("MS_LITE_LOG: Run MSLite model Predict success.\n"); // 打印输出数据 LOGD("MS_LITE_LOG: Get model outputs:\n"); for (size_t i = 0; i < outputs.handle_num; i++) { auto tensor = outputs.handle_list[i]; LOGD("MS_LITE_LOG: - Tensor %{public}d name is: %{public}s.\n", static_cast<int>(i), OH_AI_TensorGetName(tensor)); LOGD("MS_LITE_LOG: - Tensor %{public}d size is: %{public}d.\n", static_cast<int>(i), (int)OH_AI_TensorGetDataSize(tensor)); LOGD("MS_LITE_LOG: - Tensor data is:\n"); auto out_data = reinterpret_cast<const float *>(OH_AI_TensorGetData(tensor)); std::stringstream outStr; for (int i = 0; (i < OH_AI_TensorGetElementNum(tensor)) && (i <= K_NUM_PRINT_OF_OUT_DATA); i++) { outStr << out_data[i] << " "; } LOGD("MS_LITE_LOG: %{public}s", outStr.str().c_str()); } return OH_AI_STATUS_SUCCESS; } -
调用以上方法,实现3个模型的推理流程。
const float NEG_INF = -std::numeric_limits<float>::infinity(); const int WHISPER_SOT = 50258; const int WHISPER_TRANSCRIBE = 50359; const int WHISPER_TRANSLATE = 50358; const int WHISPER_NO_TIMESTAMPS = 50363; const int WHISPER_EOT = 50257; const int WHISPER_BLANK = 220; const int WHISPER_NO_SPEECH = 50362; const int WHISPER_N_TEXT_CTX = 448; const int WHISPER_N_TEXT_STATE = 384; constexpr int WHISPER_SAMPLE_RATE = 16000; BinBuffer GetMSOutput(OH_AI_TensorHandle output) { float *outputData = reinterpret_cast<float *>(OH_AI_TensorGetMutableData(output)); size_t size = OH_AI_TensorGetDataSize(output); return {outputData, size}; } void SupressTokens(BinBuffer &logits, bool is_initial) { auto logits_data = static_cast<float *>(logits.first); if (is_initial) { logits_data[WHISPER_EOT] = NEG_INF; logits_data[WHISPER_BLANK] = NEG_INF; } // 其他令牌的抑制 logits_data[WHISPER_NO_TIMESTAMPS] = NEG_INF; logits_data[WHISPER_SOT] = NEG_INF; logits_data[WHISPER_NO_SPEECH] = NEG_INF; logits_data[WHISPER_TRANSLATE] = NEG_INF; } std::vector<int> LoopPredict(const OH_AI_ModelHandle model, const BinBuffer &n_layer_cross_k, const BinBuffer &n_layer_cross_v, const BinBuffer &logits_init, BinBuffer &out_n_layer_self_k_cache, BinBuffer &out_n_layer_self_v_cache, const BinBuffer &data_embedding, const int loop, const int offset_init) { BinBuffer logits{nullptr, 51865 * sizeof(float)}; logits.first = malloc(logits.second); if (!logits.first) { LOGE("MS_LITE_LOG: Fail to malloc!\n"); } void *logits_init_src = static_cast<char *>(logits_init.first) + 51865 * 3 * sizeof(float); memcpy(logits.first, logits_init_src, logits.second); SupressTokens(logits, true); std::vector<int> output_token; float *logits_data = static_cast<float *>(logits.first); int max_token_id = 0; float max_token = logits_data[0]; for (int i = 0; i < logits.second / sizeof(float); i++) { if (logits_data[i] > max_token) { max_token_id = i; max_token = logits_data[i]; } } int offset = offset_init; BinBuffer slice{nullptr, 0}; slice.second = WHISPER_N_TEXT_STATE * sizeof(float); slice.first = malloc(slice.second); if (!slice.first) { LOGE("MS_LITE_LOG: Fail to malloc!\n"); } auto out_n_layer_self_k_cache_new = out_n_layer_self_k_cache; auto out_n_layer_self_v_cache_new = out_n_layer_self_v_cache; for (size_t i = 0; i < loop; i++) { if (max_token_id == WHISPER_EOT) { break; } output_token.push_back(max_token_id); std::vector<float> mask(WHISPER_N_TEXT_CTX, 0.0f); for (size_t i = 0; i < WHISPER_N_TEXT_CTX - offset - 1; ++i) { mask[i] = NEG_INF; } BinBuffer tokens{&max_token_id, sizeof(int)}; void *data_embedding_src = static_cast<char *>(data_embedding.first) + offset * WHISPER_N_TEXT_STATE * sizeof(float); memcpy(slice.first, data_embedding_src, slice.second); BinBuffer mask_bin(mask.data(), mask.size() * sizeof(float)); int ret = RunMSLiteModel(model, {tokens, out_n_layer_self_k_cache_new, out_n_layer_self_v_cache_new, n_layer_cross_k, n_layer_cross_v, slice, mask_bin}); auto outputs = OH_AI_ModelGetOutputs(model); logits = GetMSOutput(outputs.handle_list[0]); out_n_layer_self_k_cache_new = GetMSOutput(outputs.handle_list[1]); out_n_layer_self_v_cache_new = GetMSOutput(outputs.handle_list[2]); offset++; SupressTokens(logits, false); logits_data = static_cast<float *>(logits.first); max_token = logits_data[0]; for (int j = 0; j < logits.second / sizeof(float); j++) { if (logits_data[j] > max_token) { max_token_id = j; max_token = logits_data[j]; } } LOGI("MS_LITE_LOG: run decoder loop %{public}d ok!\n token = %{public}d", i, max_token_id); } return output_token; } std::vector<std::string> ProcessDataLines(const BinBuffer token_txt) { void *data_ptr = token_txt.first; size_t data_size = token_txt.second; std::vector<std::string> tokens; const char *char_data = static_cast<const char *>(data_ptr); std::stringstream ss(std::string(char_data, char_data + data_size)); std::string line; while (std::getline(ss, line)) { size_t space_pos = line.find(' '); tokens.push_back(line.substr(0, space_pos)); } return tokens; } static napi_value RunDemo(napi_env env, napi_callback_info info) { // 执行样例推理 napi_value error_ret; napi_create_int32(env, -1, &error_ret); size_t argc = 1; napi_value argv[1] = {nullptr}; napi_get_cb_info(env, info, &argc, argv, nullptr, nullptr); auto resourcesManager = OH_ResourceManager_InitNativeResourceManager(env, argv[0]); // 数据预处理 AudioFile<float> audioFile; std::string filePath = "zh.wav"; auto audioBin = ReadBinFile(resourcesManager, filePath); if (audioBin.first == nullptr) { LOGI("MS_LITE_LOG: Fail to read %{public}s!", filePath.c_str()); } size_t dataSize = audioBin.second; uint8_t *dataBuffer = (uint8_t *)audioBin.first; bool ok = audioFile.loadFromMemory(std::vector<uint8_t>(dataBuffer, dataBuffer + dataSize)); if (!ok) { LOGI("MS_LITE_LOG: Fail to read %{public}s!", filePath.c_str()); } std::vector<float> data(audioFile.samples[0]); ResampleAudio(data, audioFile.getSampleRate(), WHISPER_SAMPLE_RATE, 1, SRC_SINC_BEST_QUALITY); std::vector<float> audio(data); int padding = 480000; int sr = 16000; int n_fft = 480; int n_hop = 160; int n_mel = 80; int fmin = 0; // 最小频率,默认值为0.0 Hz int fmax = sr / 2.0; // 最大频率,默认值为采样率(sr/2.0)的一半 audio.insert(audio.end(), padding, 0.0f); std::vector<std::vector<float>> mels_T = librosa::Feature::melspectrogram(audio, sr, n_fft, n_hop, "hann", true, "reflect", 2.f, n_mel, fmin, fmax); std::cout << "mels: " << std::endl; std::vector<std::vector<float>> mels = TransposeMel(mels_T); ProcessMelSpectrogram(mels); std::vector<float> inputMels(mels.size() * mels[0].size(), 0); for (int i = 0; i < mels.size(); i++) { std::copy(mels[i].begin(), mels[i].end(), inputMels.begin() + i * mels[0].size()); } BinBuffer inputMelsBin(inputMels.data(), inputMels.size() * sizeof(float)); // tiny-encoder.ms模型推理 auto encoderBin = ReadBinFile(resourcesManager, "tiny-encoder.ms"); if (encoderBin.first == nullptr) { return error_ret; } auto encoder = CreateMSLiteModel(encoderBin); int ret = RunMSLiteModel(encoder, {inputMelsBin}); if (ret != OH_AI_STATUS_SUCCESS) { OH_AI_ModelDestroy(&encoder); return error_ret; } LOGI("run encoder ok!\n"); auto outputs = OH_AI_ModelGetOutputs(encoder); auto n_layer_cross_k = GetMSOutput(outputs.handle_list[0]); auto n_layer_cross_v = GetMSOutput(outputs.handle_list[1]); // tiny-decoder-main.ms模型推理 std::vector<int> SOT_SEQUENCE = {WHISPER_SOT, WHISPER_SOT + 1 + 1, WHISPER_TRANSCRIBE, WHISPER_NO_TIMESTAMPS}; BinBuffer sotSequence(SOT_SEQUENCE.data(), SOT_SEQUENCE.size() * sizeof(int)); const std::string decoder_main_path = "tiny-decoder-main.ms"; auto decoderMainBin = ReadBinFile(resourcesManager, decoder_main_path); if (decoderMainBin.first == nullptr) { return error_ret; } auto decoder_main = CreateMSLiteModel(decoderMainBin); int ret2 = RunMSLiteModel(decoder_main, {sotSequence, n_layer_cross_k, n_layer_cross_v}); if (ret2 != OH_AI_STATUS_SUCCESS) { OH_AI_ModelDestroy(&decoder_main); return error_ret; } LOGI("run decoder_main ok!\n"); auto decoderMainOut = OH_AI_ModelGetOutputs(decoder_main); auto logitsBin = GetMSOutput(decoderMainOut.handle_list[0]); auto out_n_layer_self_k_cache_Bin = GetMSOutput(decoderMainOut.handle_list[1]); auto out_n_layer_self_v_cache_Bin = GetMSOutput(decoderMainOut.handle_list[2]); // tiny-decoder-loop.ms模型推理 const std::string modelName3 = "tiny-decoder-loop.ms"; auto modelBuffer3 = ReadBinFile(resourcesManager, modelName3); auto decoder_loop = CreateMSLiteModel(modelBuffer3); const std::string dataName_embedding = "tiny-positional_embedding.bin"; // 获取输入数据 auto data_embedding = ReadBinFile(resourcesManager, dataName_embedding); if (data_embedding.first == nullptr) { return error_ret; } int loop_times = WHISPER_N_TEXT_CTX - SOT_SEQUENCE.size(); int offset_init = SOT_SEQUENCE.size(); auto output_tokens = LoopPredict(decoder_loop, n_layer_cross_k, n_layer_cross_v, logitsBin, out_n_layer_self_k_cache_Bin, out_n_layer_self_v_cache_Bin, data_embedding, loop_times, offset_init); std::vector<std::string> token_tables = ProcessDataLines(ReadTokens(resourcesManager, "tiny-tokens.txt")); std::string result; for (const auto i : output_tokens) { char str[1024]; base64_decode((const uint8 *)token_tables[i].c_str(), (uint32)token_tables[i].size(), str); result += str; } LOGI("MS_LITE_LOG: result is -> %{public}s", result.c_str()); OH_AI_ModelDestroy(&encoder); OH_AI_ModelDestroy(&decoder_main); OH_AI_ModelDestroy(&decoder_loop); napi_value out_data; napi_create_string_utf8(env, result.c_str(), result.length(), &out_data); return out_data; } -
编写CMake脚本,链接MindSpore Lite动态库。
# the minimum version of CMake. cmake_minimum_required(VERSION 3.5.0) project(test) set(CMAKE_CXX_STANDARD 17) # AudioFile.h set(CMAKE_CXX_STANDARD_REQUIRED TRUE) set(NATIVERENDER_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}) if(DEFINED PACKAGE_FIND_FILE) include(${PACKAGE_FIND_FILE}) endif() include_directories(${NATIVERENDER_ROOT_PATH} ${NATIVERENDER_ROOT_PATH}/include) # libsamplerate set(LIBSAMPLERATE_DIR ${NATIVERENDER_ROOT_PATH}/third_party/libsamplerate) include_directories(${LIBSAMPLERATE_DIR}/include) add_subdirectory(${LIBSAMPLERATE_DIR}) include_directories(${NATIVERENDER_ROOT_PATH}/third_party/opencc/include/opencc) # src aux_source_directory(src SRC_DIR) include_directories(${NATIVERENDER_ROOT_PATH}/src) include_directories(${CMAKE_SOURCE_DIR}/third_party) file(GLOB SRC src/*.cc) add_library(entry SHARED mslite_napi.cpp ${SRC}) target_link_libraries(entry PUBLIC samplerate) target_link_libraries(entry PUBLIC mindspore_lite_ndk) target_link_libraries(entry PUBLIC hilog_ndk.z) target_link_libraries(entry PUBLIC rawfile.z) target_link_libraries(entry PUBLIC ace_napi.z)
使用N-API将C++动态库封装成ArkTS模块
-
在 entry/src/main/cpp/types/libentry/Index.d.ts,定义ArkTS接口
runDemo()。内容如下:export const runDemo: (a: Object) => string; -
在 oh-package.json5 文件,将API与so相关联,成为一个完整的ArkTS模块:
{ "name": "entry", "version": "1.0.0", "description": "MindSpore Lite inference module", "main": "", "author": "", "license": "", "dependencies": { "libentry.so": "file:./src/main/cpp/types/libentry" } }
调用封装的ArkTS模块进行推理并输出结果
在 entry/src/main/ets/pages/Index.ets 中,调用封装的ArkTS模块,最后对推理结果进行处理。
// Index.ets
import msliteNapi from 'libentry.so'
import AVPlayerDemo from './player';
import { transverter, TransverterType, TransverterLanguage } from "@nutpi/chinese_transverter"
@Entry
@Component
struct Index {
@State message: string = 'MSLite Whisper Demo';
@State wavName: string = 'zh.wav';
@State content: string = '';
build() {
Row() {
Column() {
Text(this.message)
.fontSize(30)
.fontWeight(FontWeight.Bold);
Button() {
Text('播放示例音频')
.fontSize(20)
.fontWeight(FontWeight.Medium)
}
.type(ButtonType.Capsule)
.margin({
top: 20
})
.backgroundColor('#0D9FFB')
.width('40%')
.height('5%')
.onClick(async () =>{
// 通过实例调用类中的函数
console.info('MS_LITE_LOG: begin to play wav.');
let myClass = new AVPlayerDemo();
myClass.avPlayerFdSrcDemo();
})
Button() {
Text('识别示例音频')
.fontSize(20)
.fontWeight(FontWeight.Medium)
}
.type(ButtonType.Capsule)
.margin({
top: 20
})
.backgroundColor('#0D9FFB')
.width('40%')
.height('5%')
.onClick(() => {
let resMgr = this.getUIContext()?.getHostContext()?.getApplicationContext().resourceManager;
// 调用封装的runDemo函数
console.info('MS_LITE_LOG: *** Start MSLite Demo ***');
let output = msliteNapi.runDemo(resMgr);
console.info('MS_LITE_LOG: output length = ', output.length, ';value = ', output.slice(0, 20));
this.content = output;
console.info('MS_LITE_LOG: *** Finished MSLite Demo ***');
})
// 显示识别内容
if (this.content) {
Text('识别内容: \n' + transverter({
type: TransverterType.SIMPLIFIED,
str: this.content,
language: TransverterLanguage.ZH_CN
}) + '\n').focusable(true).fontSize(20).height('20%')
}
}.width('100%')
}
.height('100%')
}
}
调测验证
-
在DevEco Studio中连接设备,点击Run entry,编译Hap,有如下显示:
Launching com.samples.mindsporelitecdemoasr $ hdc shell aa force-stop com.samples.mindsporelitecdemoasr $ hdc shell mkdir data/local/tmp/xxx $ hdc file send E:\xxx\entry\build\default\outputs\default\entry-default-signed.hap "data/local/tmp/xxx" $ hdc shell bm install -p data/local/tmp/xxx $ hdc shell rm -rf data/local/tmp/xxx $ hdc shell aa start -a EntryAbility -b com.samples.mindsporelitecdemoasr com.samples.mindsporelitecdemoasr successfully launched... -
在设备屏幕点击
播放示例音频按钮,会播放本示例音频文件。点击识别示例音频按钮,设备屏幕显示本示例音频文件的中文内容。在日志打印结果中,过滤关键字”MS_LITE_LOG“,可得到如下结果:05-16 14:53:44.200 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: begin to play wav. 05-16 14:53:44.210 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I [a92ab1e0f831191, 0, 0] MS_LITE_LOG: AVPlayer state initialized called. 05-16 14:53:44.228 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I [a92ab1e0f831191, 0, 0] MS_LITE_LOG: AVPlayer state prepared called. 05-16 14:53:44.242 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: AVPlayer state playing called. 05-16 14:53:44.242 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: AVPlayer start to seek. 05-16 14:53:44.372 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: AVPlayer seek succeeded, seek time is 0 05-16 14:53:49.621 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: AVPlayer state completed called. 05-16 14:53:49.646 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: AVPlayer state stopped called. 05-16 14:53:49.647 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: AVPlayer state idle called. 05-16 14:53:49.649 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: AVPlayer state released called. 05-16 14:53:53.282 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: *** Start MSLite Demo *** 05-16 14:53:53.926 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr I MS_LITE_LOG: Build MSLite model success. 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: Run MSLite model Predict success. 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: Get model outputs: 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: - Tensor 0 name is: n_layer_cross_k. 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: - Tensor 0 size is: 9216000. 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: - Tensor data is: 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: -1.14678 -2.30223 0.868679 0.284441 1.03233 -2.02062 0.688163 -0.732034 -1.10553 1.43459 0.083885 -0.116173 -0.772636 1.5466 -0.631993 -0.897929 -0.0501685 -1.62517 0.375988 -1.77772 -0.432178 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: - Tensor 1 name is: n_layer_cross_v. 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: - Tensor 1 size is: 9216000. 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: - Tensor data is: 05-16 14:53:54.260 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: 0.0876085 -0.560317 -0.652518 -0.116969 -0.182608 -9.40531e-05 0.186293 0.123206 0.0127445 0.0708352 -0.489624 -0.226322 -0.0686949 -0.0341293 -0.0719619 0.103588 0.398025 -0.444261 0.396124 -0.347295 0.00541205 05-16 14:53:54.430 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr I MS_LITE_LOG: Build MSLite model success. 05-16 14:53:54.462 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr D MS_LITE_LOG: Run MSLite model Predict success. ...... 05-16 14:53:55.272 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr I MS_LITE_LOG: run decoder loop 16 ok! token = 50257 05-16 14:53:55.307 1679-1679 A00000/[MSLiteNapi] com.sampl...cdemoasr I MS_LITE_LOG: result is -> 我認為跑步最重要的就是給我帶來了身體健康 05-16 14:53:55.334 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: output length = 20 ;value = 我認為跑步最重要的就是給我帶來了身體健康 05-16 14:53:55.334 1679-1679 A03d00/JSAPP com.sampl...cdemoasr I MS_LITE_LOG: *** Finished MSLite Demo ***
效果示意
在设备上,点击播放示例音频按钮,会播放本示例音频文件。点击识别示例音频按钮,设备屏幕显示本示例音频文件的中文内容。
| 初始页面 | 点击识别示例音频按钮后 |
|---|---|
![]() | ![]() |
相关实例
针对使用MindSpore Lite进行语音识别应用的开发,有以下相关实例可供参考:
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