golang zsortfunc 代码
文件路径:/src/sort/zsortfunc.go
/ Code generated by gen_sort_variants.go; DO NOT EDIT.
/ Copyright 2022 The Go Authors. All rights reserved.
/ Use of this source code is governed by a BSD-style
/ license that can be found in the LICENSE file.
package sort
/ insertionSort_func sorts data[a:b] using insertion sort.
func insertionSort_func(data lessSwap, a, b int) {
for i := a + 1; i < b; i++ {
for j := i; j > a && data.Less(j, j-1); j-- {
data.Swap(j, j-1)
}
}
}
/ siftDown_func implements the heap property on data[lo:hi].
/ first is an offset into the array where the root of the heap lies.
func siftDown_func(data lessSwap, lo, hi, first int) {
root := lo
for {
child := 2*root + 1
if child >= hi {
break
}
if child+1 < hi && data.Less(first+child, first+child+1) {
child++
}
if !data.Less(first+root, first+child) {
return
}
data.Swap(first+root, first+child)
root = child
}
}
func heapSort_func(data lessSwap, a, b int) {
first := a
lo := 0
hi := b - a
/ Build heap with greatest element at top.
for i := (hi - 1) / 2; i >= 0; i-- {
siftDown_func(data, i, hi, first)
}
/ Pop elements, largest first, into end of data.
for i := hi - 1; i >= 0; i-- {
data.Swap(first, first+i)
siftDown_func(data, lo, i, first)
}
}
/ pdqsort_func sorts data[a:b].
/ The algorithm based on pattern-defeating quicksort(pdqsort), but without the optimizations from BlockQuicksort.
/ pdqsort paper: https://arxiv.org/pdf/2106.05123.pdf
/ C++ implementation: https://github.com/orlp/pdqsort
/ Rust implementation: https://docs.rs/pdqsort/latest/pdqsort/
/ limit is the number of allowed bad (very unbalanced) pivots before falling back to heapsort.
func pdqsort_func(data lessSwap, a, b, limit int) {
const maxInsertion = 12
var (
wasBalanced = true / whether the last partitioning was reasonably balanced
wasPartitioned = true / whether the slice was already partitioned
)
for {
length := b - a
if length <= maxInsertion {
insertionSort_func(data, a, b)
return
}
/ Fall back to heapsort if too many bad choices were made.
if limit == 0 {
heapSort_func(data, a, b)
return
}
/ If the last partitioning was imbalanced, we need to breaking patterns.
if !wasBalanced {
breakPatterns_func(data, a, b)
limit--
}
pivot, hint := choosePivot_func(data, a, b)
if hint == decreasingHint {
reverseRange_func(data, a, b)
/ The chosen pivot was pivot-a elements after the start of the array.
/ After reversing it is pivot-a elements before the end of the array.
/ The idea came from Rust's implementation.
pivot = (b - 1) - (pivot - a)
hint = increasingHint
}
/ The slice is likely already sorted.
if wasBalanced && wasPartitioned && hint == increasingHint {
if partialInsertionSort_func(data, a, b) {
return
}
}
/ Probably the slice contains many duplicate elements, partition the slice into
/ elements equal to and elements greater than the pivot.
if a > 0 && !data.Less(a-1, pivot) {
mid := partitionEqual_func(data, a, b, pivot)
a = mid
continue
}
mid, alreadyPartitioned := partition_func(data, a, b, pivot)
wasPartitioned = alreadyPartitioned
leftLen, rightLen := mid-a, b-mid
balanceThreshold := length / 8
if leftLen < rightLen {
wasBalanced = leftLen >= balanceThreshold
pdqsort_func(data, a, mid, limit)
a = mid + 1
} else {
wasBalanced = rightLen >= balanceThreshold
pdqsort_func(data, mid+1, b, limit)
b = mid
}
}
}
/ partition_func does one quicksort partition.
/ Let p = data[pivot]
/ Moves elements in data[a:b] around, so that data[i]<p and data[j]>=p for i<newpivot and j>newpivot.
/ On return, data[newpivot] = p
func partition_func(data lessSwap, a, b, pivot int) (newpivot int, alreadyPartitioned bool) {
data.Swap(a, pivot)
i, j := a+1, b-1 / i and j are inclusive of the elements remaining to be partitioned
for i <= j && data.Less(i, a) {
i++
}
for i <= j && !data.Less(j, a) {
j--
}
if i > j {
data.Swap(j, a)
return j, true
}
data.Swap(i, j)
i++
j--
for {
for i <= j && data.Less(i, a) {
i++
}
for i <= j && !data.Less(j, a) {
j--
}
if i > j {
break
}
data.Swap(i, j)
i++
j--
}
data.Swap(j, a)
return j, false
}
/ partitionEqual_func partitions data[a:b] into elements equal to data[pivot] followed by elements greater than data[pivot].
/ It assumed that data[a:b] does not contain elements smaller than the data[pivot].
func partitionEqual_func(data lessSwap, a, b, pivot int) (newpivot int) {
data.Swap(a, pivot)
i, j := a+1, b-1 / i and j are inclusive of the elements remaining to be partitioned
for {
for i <= j && !data.Less(a, i) {
i++
}
for i <= j && data.Less(a, j) {
j--
}
if i > j {
break
}
data.Swap(i, j)
i++
j--
}
return i
}
/ partialInsertionSort_func partially sorts a slice, returns true if the slice is sorted at the end.
func partialInsertionSort_func(data lessSwap, a, b int) bool {
const (
maxSteps = 5 / maximum number of adjacent out-of-order pairs that will get shifted
shortestShifting = 50 / don't shift any elements on short arrays
)
i := a + 1
for j := 0; j < maxSteps; j++ {
for i < b && !data.Less(i, i-1) {
i++
}
if i == b {
return true
}
if b-a < shortestShifting {
return false
}
data.Swap(i, i-1)
/ Shift the smaller one to the left.
if i-a >= 2 {
for j := i - 1; j >= 1; j-- {
if !data.Less(j, j-1) {
break
}
data.Swap(j, j-1)
}
}
/ Shift the greater one to the right.
if b-i >= 2 {
for j := i + 1; j < b; j++ {
if !data.Less(j, j-1) {
break
}
data.Swap(j, j-1)
}
}
}
return false
}
/ breakPatterns_func scatters some elements around in an attempt to break some patterns
/ that might cause imbalanced partitions in quicksort.
func breakPatterns_func(data lessSwap, a, b int) {
length := b - a
if length >= 8 {
random := xorshift(length)
modulus := nextPowerOfTwo(length)
for idx := a + (length/4)*2 - 1; idx <= a+(length/4)*2+1; idx++ {
other := int(uint(random.Next()) & (modulus - 1))
if other >= length {
other -= length
}
data.Swap(idx, a+other)
}
}
}
/ choosePivot_func chooses a pivot in data[a:b].
/
/ [0,8): chooses a static pivot.
/ [8,shortestNinther): uses the simple median-of-three method.
/ [shortestNinther,∞): uses the Tukey ninther method.
func choosePivot_func(data lessSwap, a, b int) (pivot int, hint sortedHint) {
const (
shortestNinther = 50
maxSwaps = 4 * 3
)
l := b - a
var (
swaps int
i = a + l/4*1
j = a + l/4*2
k = a + l/4*3
)
if l >= 8 {
if l >= shortestNinther {
/ Tukey ninther method, the idea came from Rust's implementation.
i = medianAdjacent_func(data, i, &swaps)
j = medianAdjacent_func(data, j, &swaps)
k = medianAdjacent_func(data, k, &swaps)
}
/ Find the median among i, j, k and stores it into j.
j = median_func(data, i, j, k, &swaps)
}
switch swaps {
case 0:
return j, increasingHint
case maxSwaps:
return j, decreasingHint
default:
return j, unknownHint
}
}
/ order2_func returns x,y where data[x] <= data[y], where x,y=a,b or x,y=b,a.
func order2_func(data lessSwap, a, b int, swaps *int) (int, int) {
if data.Less(b, a) {
*swaps++
return b, a
}
return a, b
}
/ median_func returns x where data[x] is the median of data[a],data[b],data[c], where x is a, b, or c.
func median_func(data lessSwap, a, b, c int, swaps *int) int {
a, b = order2_func(data, a, b, swaps)
b, c = order2_func(data, b, c, swaps)
a, b = order2_func(data, a, b, swaps)
return b
}
/ medianAdjacent_func finds the median of data[a - 1], data[a], data[a + 1] and stores the index into a.
func medianAdjacent_func(data lessSwap, a int, swaps *int) int {
return median_func(data, a-1, a, a+1, swaps)
}
func reverseRange_func(data lessSwap, a, b int) {
i := a
j := b - 1
for i < j {
data.Swap(i, j)
i++
j--
}
}
func swapRange_func(data lessSwap, a, b, n int) {
for i := 0; i < n; i++ {
data.Swap(a+i, b+i)
}
}
func stable_func(data lessSwap, n int) {
blockSize := 20 / must be > 0
a, b := 0, blockSize
for b <= n {
insertionSort_func(data, a, b)
a = b
b += blockSize
}
insertionSort_func(data, a, n)
for blockSize < n {
a, b = 0, 2*blockSize
for b <= n {
symMerge_func(data, a, a+blockSize, b)
a = b
b += 2 * blockSize
}
if m := a + blockSize; m < n {
symMerge_func(data, a, m, n)
}
blockSize *= 2
}
}
/ symMerge_func merges the two sorted subsequences data[a:m] and data[m:b] using
/ the SymMerge algorithm from Pok-Son Kim and Arne Kutzner, "Stable Minimum
/ Storage Merging by Symmetric Comparisons", in Susanne Albers and Tomasz
/ Radzik, editors, Algorithms - ESA 2004, volume 3221 of Lecture Notes in
/ Computer Science, pages 714-723. Springer, 2004.
/
/ Let M = m-a and N = b-n. Wolog M < N.
/ The recursion depth is bound by ceil(log(N+M)).
/ The algorithm needs O(M*log(N/M + 1)) calls to data.Less.
/ The algorithm needs O((M+N)*log(M)) calls to data.Swap.
/
/ The paper gives O((M+N)*log(M)) as the number of assignments assuming a
/ rotation algorithm which uses O(M+N+gcd(M+N)) assignments. The argumentation
/ in the paper carries through for Swap operations, especially as the block
/ swapping rotate uses only O(M+N) Swaps.
/
/ symMerge assumes non-degenerate arguments: a < m && m < b.
/ Having the caller check this condition eliminates many leaf recursion calls,
/ which improves performance.
func symMerge_func(data lessSwap, a, m, b int) {
/ Avoid unnecessary recursions of symMerge
/ by direct insertion of data[a] into data[m:b]
/ if data[a:m] only contains one element.
if m-a == 1 {
/ Use binary search to find the lowest index i
/ such that data[i] >= data[a] for m <= i < b.
/ Exit the search loop with i == b in case no such index exists.
i := m
j := b
for i < j {
h := int(uint(i+j) >> 1)
if data.Less(h, a) {
i = h + 1
} else {
j = h
}
}
/ Swap values until data[a] reaches the position before i.
for k := a; k < i-1; k++ {
data.Swap(k, k+1)
}
return
}
/ Avoid unnecessary recursions of symMerge
/ by direct insertion of data[m] into data[a:m]
/ if data[m:b] only contains one element.
if b-m == 1 {
/ Use binary search to find the lowest index i
/ such that data[i] > data[m] for a <= i < m.
/ Exit the search loop with i == m in case no such index exists.
i := a
j := m
for i < j {
h := int(uint(i+j) >> 1)
if !data.Less(m, h) {
i = h + 1
} else {
j = h
}
}
/ Swap values until data[m] reaches the position i.
for k := m; k > i; k-- {
data.Swap(k, k-1)
}
return
}
mid := int(uint(a+b) >> 1)
n := mid + m
var start, r int
if m > mid {
start = n - b
r = mid
} else {
start = a
r = m
}
p := n - 1
for start < r {
c := int(uint(start+r) >> 1)
if !data.Less(p-c, c) {
start = c + 1
} else {
r = c
}
}
end := n - start
if start < m && m < end {
rotate_func(data, start, m, end)
}
if a < start && start < mid {
symMerge_func(data, a, start, mid)
}
if mid < end && end < b {
symMerge_func(data, mid, end, b)
}
}
/ rotate_func rotates two consecutive blocks u = data[a:m] and v = data[m:b] in data:
/ Data of the form 'x u v y' is changed to 'x v u y'.
/ rotate performs at most b-a many calls to data.Swap,
/ and it assumes non-degenerate arguments: a < m && m < b.
func rotate_func(data lessSwap, a, m, b int) {
i := m - a
j := b - m
for i != j {
if i > j {
swapRange_func(data, m-i, m, j)
i -= j
} else {
swapRange_func(data, m-i, m+j-i, i)
j -= i
}
}
/ i == j
swapRange_func(data, m-i, m, i)
}