go garbage 源码

2022-07-15 浏览 (889)

golang garbage 代码

文件路径:/src/runtime/debug/garbage.go

/ Copyright 2013 The Go Authors. All rights reserved.
/ Use of this source code is governed by a BSD-style
/ license that can be found in the LICENSE file.

package debug

import (
	"runtime"
	"sort"
	"time"
)

/ GCStats collect information about recent garbage collections.
type GCStats struct {
	LastGC         time.Time       / time of last collection
	NumGC          int64           / number of garbage collections
	PauseTotal     time.Duration   / total pause for all collections
	Pause          []time.Duration / pause history, most recent first
	PauseEnd       []time.Time     / pause end times history, most recent first
	PauseQuantiles []time.Duration
}

/ ReadGCStats reads statistics about garbage collection into stats.
/ The number of entries in the pause history is system-dependent;
/ stats.Pause slice will be reused if large enough, reallocated otherwise.
/ ReadGCStats may use the full capacity of the stats.Pause slice.
/ If stats.PauseQuantiles is non-empty, ReadGCStats fills it with quantiles
/ summarizing the distribution of pause time. For example, if
/ len(stats.PauseQuantiles) is 5, it will be filled with the minimum,
/ 25%, 50%, 75%, and maximum pause times.
func ReadGCStats(stats *GCStats) {
	/ Create a buffer with space for at least two copies of the
	/ pause history tracked by the runtime. One will be returned
	/ to the caller and the other will be used as transfer buffer
	/ for end times history and as a temporary buffer for
	/ computing quantiles.
	const maxPause = len(((*runtime.MemStats)(nil)).PauseNs)
	if cap(stats.Pause) < 2*maxPause+3 {
		stats.Pause = make([]time.Duration, 2*maxPause+3)
	}

	/ readGCStats fills in the pause and end times histories (up to
	/ maxPause entries) and then three more: Unix ns time of last GC,
	/ number of GC, and total pause time in nanoseconds. Here we
	/ depend on the fact that time.Duration's native unit is
	/ nanoseconds, so the pauses and the total pause time do not need
	/ any conversion.
	readGCStats(&stats.Pause)
	n := len(stats.Pause) - 3
	stats.LastGC = time.Unix(0, int64(stats.Pause[n]))
	stats.NumGC = int64(stats.Pause[n+1])
	stats.PauseTotal = stats.Pause[n+2]
	n /= 2 / buffer holds pauses and end times
	stats.Pause = stats.Pause[:n]

	if cap(stats.PauseEnd) < maxPause {
		stats.PauseEnd = make([]time.Time, 0, maxPause)
	}
	stats.PauseEnd = stats.PauseEnd[:0]
	for _, ns := range stats.Pause[n : n+n] {
		stats.PauseEnd = append(stats.PauseEnd, time.Unix(0, int64(ns)))
	}

	if len(stats.PauseQuantiles) > 0 {
		if n == 0 {
			for i := range stats.PauseQuantiles {
				stats.PauseQuantiles[i] = 0
			}
		} else {
			/ There's room for a second copy of the data in stats.Pause.
			/ See the allocation at the top of the function.
			sorted := stats.Pause[n : n+n]
			copy(sorted, stats.Pause)
			sort.Slice(sorted, func(i, j int) bool { return sorted[i] < sorted[j] })
			nq := len(stats.PauseQuantiles) - 1
			for i := 0; i < nq; i++ {
				stats.PauseQuantiles[i] = sorted[len(sorted)*i/nq]
			}
			stats.PauseQuantiles[nq] = sorted[len(sorted)-1]
		}
	}
}

/ SetGCPercent sets the garbage collection target percentage:
/ a collection is triggered when the ratio of freshly allocated data
/ to live data remaining after the previous collection reaches this percentage.
/ SetGCPercent returns the previous setting.
/ The initial setting is the value of the GOGC environment variable
/ at startup, or 100 if the variable is not set.
/ This setting may be effectively reduced in order to maintain a memory
/ limit.
/ A negative percentage effectively disables garbage collection, unless
/ the memory limit is reached.
/ See SetMemoryLimit for more details.
func SetGCPercent(percent int) int {
	return int(setGCPercent(int32(percent)))
}

/ FreeOSMemory forces a garbage collection followed by an
/ attempt to return as much memory to the operating system
/ as possible. (Even if this is not called, the runtime gradually
/ returns memory to the operating system in a background task.)
func FreeOSMemory() {
	freeOSMemory()
}

/ SetMaxStack sets the maximum amount of memory that
/ can be used by a single goroutine stack.
/ If any goroutine exceeds this limit while growing its stack,
/ the program crashes.
/ SetMaxStack returns the previous setting.
/ The initial setting is 1 GB on 64-bit systems, 250 MB on 32-bit systems.
/ There may be a system-imposed maximum stack limit regardless
/ of the value provided to SetMaxStack.
/
/ SetMaxStack is useful mainly for limiting the damage done by
/ goroutines that enter an infinite recursion. It only limits future
/ stack growth.
func SetMaxStack(bytes int) int {
	return setMaxStack(bytes)
}

/ SetMaxThreads sets the maximum number of operating system
/ threads that the Go program can use. If it attempts to use more than
/ this many, the program crashes.
/ SetMaxThreads returns the previous setting.
/ The initial setting is 10,000 threads.
/
/ The limit controls the number of operating system threads, not the number
/ of goroutines. A Go program creates a new thread only when a goroutine
/ is ready to run but all the existing threads are blocked in system calls, cgo calls,
/ or are locked to other goroutines due to use of runtime.LockOSThread.
/
/ SetMaxThreads is useful mainly for limiting the damage done by
/ programs that create an unbounded number of threads. The idea is
/ to take down the program before it takes down the operating system.
func SetMaxThreads(threads int) int {
	return setMaxThreads(threads)
}

/ SetPanicOnFault controls the runtime's behavior when a program faults
/ at an unexpected (non-nil) address. Such faults are typically caused by
/ bugs such as runtime memory corruption, so the default response is to crash
/ the program. Programs working with memory-mapped files or unsafe
/ manipulation of memory may cause faults at non-nil addresses in less
/ dramatic situations; SetPanicOnFault allows such programs to request
/ that the runtime trigger only a panic, not a crash.
/ The runtime.Error that the runtime panics with may have an additional method:
/
/	Addr() uintptr
/
/ If that method exists, it returns the memory address which triggered the fault.
/ The results of Addr are best-effort and the veracity of the result
/ may depend on the platform.
/ SetPanicOnFault applies only to the current goroutine.
/ It returns the previous setting.
func SetPanicOnFault(enabled bool) bool {
	return setPanicOnFault(enabled)
}

/ WriteHeapDump writes a description of the heap and the objects in
/ it to the given file descriptor.
/
/ WriteHeapDump suspends the execution of all goroutines until the heap
/ dump is completely written.  Thus, the file descriptor must not be
/ connected to a pipe or socket whose other end is in the same Go
/ process; instead, use a temporary file or network socket.
/
/ The heap dump format is defined at https://golang.org/s/go15heapdump.
func WriteHeapDump(fd uintptr)

/ SetTraceback sets the amount of detail printed by the runtime in
/ the traceback it prints before exiting due to an unrecovered panic
/ or an internal runtime error.
/ The level argument takes the same values as the GOTRACEBACK
/ environment variable. For example, SetTraceback("all") ensure
/ that the program prints all goroutines when it crashes.
/ See the package runtime documentation for details.
/ If SetTraceback is called with a level lower than that of the
/ environment variable, the call is ignored.
func SetTraceback(level string)

/ SetMemoryLimit provides the runtime with a soft memory limit.
/
/ The runtime undertakes several processes to try to respect this
/ memory limit, including adjustments to the frequency of garbage
/ collections and returning memory to the underlying system more
/ aggressively. This limit will be respected even if GOGC=off (or,
/ if SetGCPercent(-1) is executed).
/
/ The input limit is provided as bytes, and includes all memory
/ mapped, managed, and not released by the Go runtime. Notably, it
/ does not account for space used by the Go binary and memory
/ external to Go, such as memory managed by the underlying system
/ on behalf of the process, or memory managed by non-Go code inside
/ the same process. Examples of excluded memory sources include: OS
/ kernel memory held on behalf of the process, memory allocated by
/ C code, and memory mapped by syscall.Mmap (because it is not
/ managed by the Go runtime).
/
/ More specifically, the following expression accurately reflects
/ the value the runtime attempts to maintain as the limit:
/
/	runtime.MemStats.Sys - runtime.MemStats.HeapReleased
/
/ or in terms of the runtime/metrics package:
/
/	/memory/classes/total:bytes - /memory/classes/heap/released:bytes
/
/ A zero limit or a limit that's lower than the amount of memory
/ used by the Go runtime may cause the garbage collector to run
/ nearly continuously. However, the application may still make
/ progress.
/
/ The memory limit is always respected by the Go runtime, so to
/ effectively disable this behavior, set the limit very high.
/ math.MaxInt64 is the canonical value for disabling the limit,
/ but values much greater than the available memory on the underlying
/ system work just as well.
/
/ See https://go.dev/doc/gc-guide for a detailed guide explaining
/ the soft memory limit in more detail, as well as a variety of common
/ use-cases and scenarios.
/
/ The initial setting is math.MaxInt64 unless the GOMEMLIMIT
/ environment variable is set, in which case it provides the initial
/ setting. GOMEMLIMIT is a numeric value in bytes with an optional
/ unit suffix. The supported suffixes include B, KiB, MiB, GiB, and
/ TiB. These suffixes represent quantities of bytes as defined by
/ the IEC 80000-13 standard. That is, they are based on powers of
/ two: KiB means 2^10 bytes, MiB means 2^20 bytes, and so on.
/
/ SetMemoryLimit returns the previously set memory limit.
/ A negative input does not adjust the limit, and allows for
/ retrieval of the currently set memory limit.
func SetMemoryLimit(limit int64) int64 {
	return setMemoryLimit(limit)
}

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