greenplumn resowner 源码
greenplumn resowner 代码
文件路径:/src/backend/utils/resowner/resowner.c
/*-------------------------------------------------------------------------
*
* resowner.c
* POSTGRES resource owner management code.
*
* Query-lifespan resources are tracked by associating them with
* ResourceOwner objects. This provides a simple mechanism for ensuring
* that such resources are freed at the right time.
* See utils/resowner/README for more info.
*
*
* Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* src/backend/utils/resowner/resowner.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "common/hashfn.h"
#include "jit/jit.h"
#include "storage/bufmgr.h"
#include "storage/ipc.h"
#include "storage/predicate.h"
#include "storage/proc.h"
#include "utils/memutils.h"
#include "utils/rel.h"
#include "utils/resowner_private.h"
#include "utils/snapmgr.h"
#include "cdb/cdbvars.h"
#include "utils/guc.h"
#include "utils/resource_manager.h"
/*
* All resource IDs managed by this code are required to fit into a Datum,
* which is fine since they are generally pointers or integers.
*
* Provide Datum conversion macros for a couple of things that are really
* just "int".
*/
#define FileGetDatum(file) Int32GetDatum(file)
#define DatumGetFile(datum) ((File) DatumGetInt32(datum))
#define BufferGetDatum(buffer) Int32GetDatum(buffer)
#define DatumGetBuffer(datum) ((Buffer) DatumGetInt32(datum))
/*
* ResourceArray is a common structure for storing all types of resource IDs.
*
* We manage small sets of resource IDs by keeping them in a simple array:
* itemsarr[k] holds an ID, for 0 <= k < nitems <= maxitems = capacity.
*
* If a set grows large, we switch over to using open-addressing hashing.
* Then, itemsarr[] is a hash table of "capacity" slots, with each
* slot holding either an ID or "invalidval". nitems is the number of valid
* items present; if it would exceed maxitems, we enlarge the array and
* re-hash. In this mode, maxitems should be rather less than capacity so
* that we don't waste too much time searching for empty slots.
*
* In either mode, lastidx remembers the location of the last item inserted
* or returned by GetAny; this speeds up searches in ResourceArrayRemove.
*/
typedef struct ResourceArray
{
Datum *itemsarr; /* buffer for storing values */
Datum invalidval; /* value that is considered invalid */
uint32 capacity; /* allocated length of itemsarr[] */
uint32 nitems; /* how many items are stored in items array */
uint32 maxitems; /* current limit on nitems before enlarging */
uint32 lastidx; /* index of last item returned by GetAny */
} ResourceArray;
/*
* Initially allocated size of a ResourceArray. Must be power of two since
* we'll use (arraysize - 1) as mask for hashing.
*/
#define RESARRAY_INIT_SIZE 16
/*
* When to switch to hashing vs. simple array logic in a ResourceArray.
*/
#define RESARRAY_MAX_ARRAY 64
#define RESARRAY_IS_ARRAY(resarr) ((resarr)->capacity <= RESARRAY_MAX_ARRAY)
/*
* How many items may be stored in a resource array of given capacity.
* When this number is reached, we must resize.
*/
#define RESARRAY_MAX_ITEMS(capacity) \
((capacity) <= RESARRAY_MAX_ARRAY ? (capacity) : (capacity)/4 * 3)
/*
* To speed up bulk releasing or reassigning locks from a resource owner to
* its parent, each resource owner has a small cache of locks it owns. The
* lock manager has the same information in its local lock hash table, and
* we fall back on that if cache overflows, but traversing the hash table
* is slower when there are a lot of locks belonging to other resource owners.
*
* MAX_RESOWNER_LOCKS is the size of the per-resource owner cache. It's
* chosen based on some testing with pg_dump with a large schema. When the
* tests were done (on 9.2), resource owners in a pg_dump run contained up
* to 9 locks, regardless of the schema size, except for the top resource
* owner which contained much more (overflowing the cache). 15 seems like a
* nice round number that's somewhat higher than what pg_dump needs. Note that
* making this number larger is not free - the bigger the cache, the slower
* it is to release locks (in retail), when a resource owner holds many locks.
*/
#define MAX_RESOWNER_LOCKS 15
/*
* ResourceOwner objects look like this
*/
typedef struct ResourceOwnerData
{
ResourceOwner parent; /* NULL if no parent (toplevel owner) */
ResourceOwner firstchild; /* head of linked list of children */
ResourceOwner nextchild; /* next child of same parent */
const char *name; /* name (just for debugging) */
/* We have built-in support for remembering: */
ResourceArray bufferarr; /* owned buffers */
ResourceArray catrefarr; /* catcache references */
ResourceArray catlistrefarr; /* catcache-list pins */
ResourceArray relrefarr; /* relcache references */
ResourceArray planrefarr; /* plancache references */
ResourceArray tupdescarr; /* tupdesc references */
ResourceArray snapshotarr; /* snapshot references */
ResourceArray filearr; /* open temporary files */
ResourceArray dsmarr; /* dynamic shmem segments */
ResourceArray jitarr; /* JIT contexts */
/* We can remember up to MAX_RESOWNER_LOCKS references to local locks. */
int nlocks; /* number of owned locks */
LOCALLOCK *locks[MAX_RESOWNER_LOCKS]; /* list of owned locks */
} ResourceOwnerData;
/*****************************************************************************
* GLOBAL MEMORY *
*****************************************************************************/
ResourceOwner CurrentResourceOwner = NULL;
ResourceOwner CurTransactionResourceOwner = NULL;
ResourceOwner TopTransactionResourceOwner = NULL;
ResourceOwner AuxProcessResourceOwner = NULL;
/*
* List of add-on callbacks for resource releasing
*/
typedef struct ResourceReleaseCallbackItem
{
struct ResourceReleaseCallbackItem *next;
ResourceReleaseCallback callback;
void *arg;
} ResourceReleaseCallbackItem;
static ResourceReleaseCallbackItem *ResourceRelease_callbacks = NULL;
/* Internal routines */
static void ResourceArrayInit(ResourceArray *resarr, Datum invalidval);
static void ResourceArrayEnlarge(ResourceArray *resarr);
static void ResourceArrayAdd(ResourceArray *resarr, Datum value);
static bool ResourceArrayRemove(ResourceArray *resarr, Datum value);
static bool ResourceArrayGetAny(ResourceArray *resarr, Datum *value);
static void ResourceArrayFree(ResourceArray *resarr);
static void ResourceOwnerReleaseInternal(ResourceOwner owner,
ResourceReleasePhase phase,
bool isCommit,
bool isTopLevel);
static void ReleaseAuxProcessResourcesCallback(int code, Datum arg);
static void PrintRelCacheLeakWarning(Relation rel);
static void PrintPlanCacheLeakWarning(CachedPlan *plan);
static void PrintTupleDescLeakWarning(TupleDesc tupdesc);
static void PrintSnapshotLeakWarning(Snapshot snapshot);
static void PrintFileLeakWarning(File file);
static void PrintDSMLeakWarning(dsm_segment *seg);
/*****************************************************************************
* INTERNAL ROUTINES *
*****************************************************************************/
/*
* Initialize a ResourceArray
*/
static void
ResourceArrayInit(ResourceArray *resarr, Datum invalidval)
{
/* Assert it's empty */
Assert(resarr->itemsarr == NULL);
Assert(resarr->capacity == 0);
Assert(resarr->nitems == 0);
Assert(resarr->maxitems == 0);
/* Remember the appropriate "invalid" value */
resarr->invalidval = invalidval;
/* We don't allocate any storage until needed */
}
/*
* Make sure there is room for at least one more resource in an array.
*
* This is separate from actually inserting a resource because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
static void
ResourceArrayEnlarge(ResourceArray *resarr)
{
uint32 i,
oldcap,
newcap;
Datum *olditemsarr;
Datum *newitemsarr;
if (resarr->nitems < resarr->maxitems)
return; /* no work needed */
olditemsarr = resarr->itemsarr;
oldcap = resarr->capacity;
/* Double the capacity of the array (capacity must stay a power of 2!) */
newcap = (oldcap > 0) ? oldcap * 2 : RESARRAY_INIT_SIZE;
newitemsarr = (Datum *) MemoryContextAlloc(TopMemoryContext,
newcap * sizeof(Datum));
for (i = 0; i < newcap; i++)
newitemsarr[i] = resarr->invalidval;
/* We assume we can't fail below this point, so OK to scribble on resarr */
resarr->itemsarr = newitemsarr;
resarr->capacity = newcap;
resarr->maxitems = RESARRAY_MAX_ITEMS(newcap);
resarr->nitems = 0;
if (olditemsarr != NULL)
{
/*
* Transfer any pre-existing entries into the new array; they don't
* necessarily go where they were before, so this simple logic is the
* best way. Note that if we were managing the set as a simple array,
* the entries after nitems are garbage, but that shouldn't matter
* because we won't get here unless nitems was equal to oldcap.
*/
for (i = 0; i < oldcap; i++)
{
if (olditemsarr[i] != resarr->invalidval)
ResourceArrayAdd(resarr, olditemsarr[i]);
}
/* And release old array. */
pfree(olditemsarr);
}
Assert(resarr->nitems < resarr->maxitems);
}
/*
* Add a resource to ResourceArray
*
* Caller must have previously done ResourceArrayEnlarge()
*/
static void
ResourceArrayAdd(ResourceArray *resarr, Datum value)
{
uint32 idx;
Assert(value != resarr->invalidval);
Assert(resarr->nitems < resarr->maxitems);
if (RESARRAY_IS_ARRAY(resarr))
{
/* Append to linear array. */
idx = resarr->nitems;
}
else
{
/* Insert into first free slot at or after hash location. */
uint32 mask = resarr->capacity - 1;
idx = DatumGetUInt32(hash_any((void *) &value, sizeof(value))) & mask;
for (;;)
{
if (resarr->itemsarr[idx] == resarr->invalidval)
break;
idx = (idx + 1) & mask;
}
}
resarr->lastidx = idx;
resarr->itemsarr[idx] = value;
resarr->nitems++;
}
/*
* Remove a resource from ResourceArray
*
* Returns true on success, false if resource was not found.
*
* Note: if same resource ID appears more than once, one instance is removed.
*/
static bool
ResourceArrayRemove(ResourceArray *resarr, Datum value)
{
uint32 i,
idx,
lastidx = resarr->lastidx;
Assert(value != resarr->invalidval);
/* Search through all items, but try lastidx first. */
if (RESARRAY_IS_ARRAY(resarr))
{
if (lastidx < resarr->nitems &&
resarr->itemsarr[lastidx] == value)
{
resarr->itemsarr[lastidx] = resarr->itemsarr[resarr->nitems - 1];
resarr->nitems--;
/* Update lastidx to make reverse-order removals fast. */
resarr->lastidx = resarr->nitems - 1;
return true;
}
for (i = 0; i < resarr->nitems; i++)
{
if (resarr->itemsarr[i] == value)
{
resarr->itemsarr[i] = resarr->itemsarr[resarr->nitems - 1];
resarr->nitems--;
/* Update lastidx to make reverse-order removals fast. */
resarr->lastidx = resarr->nitems - 1;
return true;
}
}
}
else
{
uint32 mask = resarr->capacity - 1;
if (lastidx < resarr->capacity &&
resarr->itemsarr[lastidx] == value)
{
resarr->itemsarr[lastidx] = resarr->invalidval;
resarr->nitems--;
return true;
}
idx = DatumGetUInt32(hash_any((void *) &value, sizeof(value))) & mask;
for (i = 0; i < resarr->capacity; i++)
{
if (resarr->itemsarr[idx] == value)
{
resarr->itemsarr[idx] = resarr->invalidval;
resarr->nitems--;
return true;
}
idx = (idx + 1) & mask;
}
}
return false;
}
/*
* Get any convenient entry in a ResourceArray.
*
* "Convenient" is defined as "easy for ResourceArrayRemove to remove";
* we help that along by setting lastidx to match. This avoids O(N^2) cost
* when removing all ResourceArray items during ResourceOwner destruction.
*
* Returns true if we found an element, or false if the array is empty.
*/
static bool
ResourceArrayGetAny(ResourceArray *resarr, Datum *value)
{
if (resarr->nitems == 0)
return false;
if (RESARRAY_IS_ARRAY(resarr))
{
/* Linear array: just return the first element. */
resarr->lastidx = 0;
}
else
{
/* Hash: search forward from wherever we were last. */
uint32 mask = resarr->capacity - 1;
for (;;)
{
resarr->lastidx &= mask;
if (resarr->itemsarr[resarr->lastidx] != resarr->invalidval)
break;
resarr->lastidx++;
}
}
*value = resarr->itemsarr[resarr->lastidx];
return true;
}
/*
* Trash a ResourceArray (we don't care about its state after this)
*/
static void
ResourceArrayFree(ResourceArray *resarr)
{
if (resarr->itemsarr)
pfree(resarr->itemsarr);
}
/*****************************************************************************
* EXPORTED ROUTINES *
*****************************************************************************/
/*
* ResourceOwnerCreate
* Create an empty ResourceOwner.
*
* All ResourceOwner objects are kept in TopMemoryContext, since they should
* only be freed explicitly.
*/
ResourceOwner
ResourceOwnerCreate(ResourceOwner parent, const char *name)
{
ResourceOwner owner;
owner = (ResourceOwner) MemoryContextAllocZero(TopMemoryContext,
sizeof(ResourceOwnerData));
owner->name = name;
if (parent)
{
owner->parent = parent;
owner->nextchild = parent->firstchild;
parent->firstchild = owner;
}
ResourceArrayInit(&(owner->bufferarr), BufferGetDatum(InvalidBuffer));
ResourceArrayInit(&(owner->catrefarr), PointerGetDatum(NULL));
ResourceArrayInit(&(owner->catlistrefarr), PointerGetDatum(NULL));
ResourceArrayInit(&(owner->relrefarr), PointerGetDatum(NULL));
ResourceArrayInit(&(owner->planrefarr), PointerGetDatum(NULL));
ResourceArrayInit(&(owner->tupdescarr), PointerGetDatum(NULL));
ResourceArrayInit(&(owner->snapshotarr), PointerGetDatum(NULL));
ResourceArrayInit(&(owner->filearr), FileGetDatum(-1));
ResourceArrayInit(&(owner->dsmarr), PointerGetDatum(NULL));
ResourceArrayInit(&(owner->jitarr), PointerGetDatum(NULL));
return owner;
}
/*
* ResourceOwnerRelease
* Release all resources owned by a ResourceOwner and its descendants,
* but don't delete the owner objects themselves.
*
* Note that this executes just one phase of release, and so typically
* must be called three times. We do it this way because (a) we want to
* do all the recursion separately for each phase, thereby preserving
* the needed order of operations; and (b) xact.c may have other operations
* to do between the phases.
*
* phase: release phase to execute
* isCommit: true for successful completion of a query or transaction,
* false for unsuccessful
* isTopLevel: true if completing a main transaction, else false
*
* isCommit is passed because some modules may expect that their resources
* were all released already if the transaction or portal finished normally.
* If so it is reasonable to give a warning (NOT an error) should any
* unreleased resources be present. When isCommit is false, such warnings
* are generally inappropriate.
*
* isTopLevel is passed when we are releasing TopTransactionResourceOwner
* at completion of a main transaction. This generally means that *all*
* resources will be released, and so we can optimize things a bit.
*/
void
ResourceOwnerRelease(ResourceOwner owner,
ResourceReleasePhase phase,
bool isCommit,
bool isTopLevel)
{
/*
* Greenplum: For some reason we've been calling this when the owner is NULL.
*/
if (owner == NULL)
{
elog((Debug_print_full_dtm ? LOG : DEBUG5),"ResourceOwnerRelease found owner = NULL");
return;
}
/* There's not currently any setup needed before recursing */
ResourceOwnerReleaseInternal(owner, phase, isCommit, isTopLevel);
}
static void
ResourceOwnerReleaseInternal(ResourceOwner owner,
ResourceReleasePhase phase,
bool isCommit,
bool isTopLevel)
{
ResourceOwner child;
ResourceOwner save;
ResourceReleaseCallbackItem *item, *next;
Datum foundres;
/* Recurse to handle descendants */
for (child = owner->firstchild; child != NULL; child = child->nextchild)
ResourceOwnerReleaseInternal(child, phase, isCommit, isTopLevel);
/*
* Make CurrentResourceOwner point to me, so that ReleaseBuffer etc don't
* get confused.
*/
save = CurrentResourceOwner;
CurrentResourceOwner = owner;
if (phase == RESOURCE_RELEASE_BEFORE_LOCKS)
{
/*
* Release buffer pins. Note that ReleaseBuffer will remove the
* buffer entry from our array, so we just have to iterate till there
* are none.
*
* During a commit, there shouldn't be any remaining pins --- that
* would indicate failure to clean up the executor correctly --- so
* issue warnings. In the abort case, just clean up quietly.
*/
while (ResourceArrayGetAny(&(owner->bufferarr), &foundres))
{
Buffer res = DatumGetBuffer(foundres);
if (isCommit)
PrintBufferLeakWarning(res);
ReleaseBuffer(res);
}
/* Ditto for relcache references */
while (ResourceArrayGetAny(&(owner->relrefarr), &foundres))
{
Relation res = (Relation) DatumGetPointer(foundres);
if (isCommit)
PrintRelCacheLeakWarning(res);
RelationClose(res);
}
/* Ditto for dynamic shared memory segments */
while (ResourceArrayGetAny(&(owner->dsmarr), &foundres))
{
dsm_segment *res = (dsm_segment *) DatumGetPointer(foundres);
if (isCommit)
PrintDSMLeakWarning(res);
dsm_detach(res);
}
/* Ditto for JIT contexts */
while (ResourceArrayGetAny(&(owner->jitarr), &foundres))
{
JitContext *context = (JitContext *) PointerGetDatum(foundres);
jit_release_context(context);
}
}
else if (phase == RESOURCE_RELEASE_LOCKS)
{
if (isTopLevel)
{
/*
* For a top-level xact we are going to release all locks (or at
* least all non-session locks), so just do a single lmgr call at
* the top of the recursion.
*/
if (owner == TopTransactionResourceOwner)
{
ProcReleaseLocks(isCommit);
ReleasePredicateLocks(isCommit, false);
if (Gp_role == GP_ROLE_DISPATCH && IsResQueueEnabled())
ResLockWaitCancel();
}
}
else
{
/*
* Release locks retail. Note that if we are committing a
* subtransaction, we do NOT release its locks yet, but transfer
* them to the parent.
*/
LOCALLOCK **locks;
int nlocks;
Assert(owner->parent != NULL);
/*
* Pass the list of locks owned by this resource owner to the lock
* manager, unless it has overflowed.
*/
if (owner->nlocks > MAX_RESOWNER_LOCKS)
{
locks = NULL;
nlocks = 0;
}
else
{
locks = owner->locks;
nlocks = owner->nlocks;
}
if (isCommit)
LockReassignCurrentOwner(locks, nlocks);
else
LockReleaseCurrentOwner(locks, nlocks);
}
}
else if (phase == RESOURCE_RELEASE_AFTER_LOCKS)
{
/*
* Release catcache references. Note that ReleaseCatCache will remove
* the catref entry from our array, so we just have to iterate till
* there are none.
*
* As with buffer pins, warn if any are left at commit time.
*/
while (ResourceArrayGetAny(&(owner->catrefarr), &foundres))
{
HeapTuple res = (HeapTuple) DatumGetPointer(foundres);
if (isCommit)
PrintCatCacheLeakWarning(res, owner->name);
ReleaseCatCache(res);
}
/* Ditto for catcache lists */
while (ResourceArrayGetAny(&(owner->catlistrefarr), &foundres))
{
CatCList *res = (CatCList *) DatumGetPointer(foundres);
if (isCommit)
PrintCatCacheListLeakWarning(res, owner->name);
ReleaseCatCacheList(res);
}
/* Ditto for plancache references */
while (ResourceArrayGetAny(&(owner->planrefarr), &foundres))
{
CachedPlan *res = (CachedPlan *) DatumGetPointer(foundres);
if (isCommit)
PrintPlanCacheLeakWarning(res);
ReleaseCachedPlan(res, true);
}
/* Ditto for tupdesc references */
while (ResourceArrayGetAny(&(owner->tupdescarr), &foundres))
{
TupleDesc res = (TupleDesc) DatumGetPointer(foundres);
if (isCommit)
PrintTupleDescLeakWarning(res);
DecrTupleDescRefCount(res);
}
/* Ditto for snapshot references */
while (ResourceArrayGetAny(&(owner->snapshotarr), &foundres))
{
Snapshot res = (Snapshot) DatumGetPointer(foundres);
if (isCommit)
PrintSnapshotLeakWarning(res);
UnregisterSnapshot(res);
}
/* Ditto for temporary files */
while (ResourceArrayGetAny(&(owner->filearr), &foundres))
{
File res = DatumGetFile(foundres);
if (isCommit)
PrintFileLeakWarning(res);
FileClose(res);
}
}
/* Let add-on modules get a chance too */
for (item = ResourceRelease_callbacks; item; item = next)
{
next = item->next;
item->callback(phase, isCommit, isTopLevel, item->arg);
}
CurrentResourceOwner = save;
}
/*
* ResourceOwnerDelete
* Delete an owner object and its descendants.
*
* The caller must have already released all resources in the object tree.
*/
void
ResourceOwnerDelete(ResourceOwner owner)
{
/* We had better not be deleting CurrentResourceOwner ... */
Assert(owner != CurrentResourceOwner);
/* And it better not own any resources, either */
Assert(owner->bufferarr.nitems == 0);
Assert(owner->catrefarr.nitems == 0);
Assert(owner->catlistrefarr.nitems == 0);
Assert(owner->relrefarr.nitems == 0);
Assert(owner->planrefarr.nitems == 0);
Assert(owner->tupdescarr.nitems == 0);
Assert(owner->snapshotarr.nitems == 0);
Assert(owner->filearr.nitems == 0);
Assert(owner->dsmarr.nitems == 0);
Assert(owner->jitarr.nitems == 0);
Assert(owner->nlocks == 0 || owner->nlocks == MAX_RESOWNER_LOCKS + 1);
/*
* Delete children. The recursive call will delink the child from me, so
* just iterate as long as there is a child.
*/
while (owner->firstchild != NULL)
ResourceOwnerDelete(owner->firstchild);
/*
* We delink the owner from its parent before deleting it, so that if
* there's an error we won't have deleted/busted owners still attached to
* the owner tree. Better a leak than a crash.
*/
ResourceOwnerNewParent(owner, NULL);
/* And free the object. */
ResourceArrayFree(&(owner->bufferarr));
ResourceArrayFree(&(owner->catrefarr));
ResourceArrayFree(&(owner->catlistrefarr));
ResourceArrayFree(&(owner->relrefarr));
ResourceArrayFree(&(owner->planrefarr));
ResourceArrayFree(&(owner->tupdescarr));
ResourceArrayFree(&(owner->snapshotarr));
ResourceArrayFree(&(owner->filearr));
ResourceArrayFree(&(owner->dsmarr));
ResourceArrayFree(&(owner->jitarr));
pfree(owner);
}
/*
* Fetch parent of a ResourceOwner (returns NULL if top-level owner)
*/
ResourceOwner
ResourceOwnerGetParent(ResourceOwner owner)
{
return owner->parent;
}
/*
* Reassign a ResourceOwner to have a new parent
*/
void
ResourceOwnerNewParent(ResourceOwner owner,
ResourceOwner newparent)
{
ResourceOwner oldparent = owner->parent;
if (oldparent)
{
if (owner == oldparent->firstchild)
oldparent->firstchild = owner->nextchild;
else
{
ResourceOwner child;
for (child = oldparent->firstchild; child; child = child->nextchild)
{
if (owner == child->nextchild)
{
child->nextchild = owner->nextchild;
break;
}
}
}
}
if (newparent)
{
Assert(owner != newparent);
owner->parent = newparent;
owner->nextchild = newparent->firstchild;
newparent->firstchild = owner;
}
else
{
owner->parent = NULL;
owner->nextchild = NULL;
}
}
/*
* Register or deregister callback functions for resource cleanup
*
* These functions are intended for use by dynamically loaded modules.
* For built-in modules we generally just hardwire the appropriate calls.
*
* Note that the callback occurs post-commit or post-abort, so the callback
* functions can only do noncritical cleanup.
*/
void
RegisterResourceReleaseCallback(ResourceReleaseCallback callback, void *arg)
{
ResourceReleaseCallbackItem *item;
item = (ResourceReleaseCallbackItem *)
MemoryContextAlloc(TopMemoryContext,
sizeof(ResourceReleaseCallbackItem));
item->callback = callback;
item->arg = arg;
item->next = ResourceRelease_callbacks;
ResourceRelease_callbacks = item;
}
void
UnregisterResourceReleaseCallback(ResourceReleaseCallback callback, void *arg)
{
ResourceReleaseCallbackItem *item;
ResourceReleaseCallbackItem *prev;
prev = NULL;
for (item = ResourceRelease_callbacks; item; prev = item, item = item->next)
{
if (item->callback == callback && item->arg == arg)
{
if (prev)
prev->next = item->next;
else
ResourceRelease_callbacks = item->next;
pfree(item);
break;
}
}
}
/*
* Establish an AuxProcessResourceOwner for the current process.
*/
void
CreateAuxProcessResourceOwner(void)
{
Assert(AuxProcessResourceOwner == NULL);
Assert(CurrentResourceOwner == NULL);
AuxProcessResourceOwner = ResourceOwnerCreate(NULL, "AuxiliaryProcess");
CurrentResourceOwner = AuxProcessResourceOwner;
/*
* Register a shmem-exit callback for cleanup of aux-process resource
* owner. (This needs to run after, e.g., ShutdownXLOG.)
*/
on_shmem_exit(ReleaseAuxProcessResourcesCallback, 0);
}
/*
* Convenience routine to release all resources tracked in
* AuxProcessResourceOwner (but that resowner is not destroyed here).
* Warn about leaked resources if isCommit is true.
*/
void
ReleaseAuxProcessResources(bool isCommit)
{
/*
* At this writing, the only thing that could actually get released is
* buffer pins; but we may as well do the full release protocol.
*/
ResourceOwnerRelease(AuxProcessResourceOwner,
RESOURCE_RELEASE_BEFORE_LOCKS,
isCommit, true);
ResourceOwnerRelease(AuxProcessResourceOwner,
RESOURCE_RELEASE_LOCKS,
isCommit, true);
ResourceOwnerRelease(AuxProcessResourceOwner,
RESOURCE_RELEASE_AFTER_LOCKS,
isCommit, true);
}
/*
* Shmem-exit callback for the same.
* Warn about leaked resources if process exit code is zero (ie normal).
*/
static void
ReleaseAuxProcessResourcesCallback(int code, Datum arg)
{
bool isCommit = (code == 0);
ReleaseAuxProcessResources(isCommit);
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* buffer array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeBuffers(ResourceOwner owner)
{
/* We used to allow pinning buffers without a resowner, but no more */
Assert(owner != NULL);
ResourceArrayEnlarge(&(owner->bufferarr));
}
/*
* Remember that a buffer pin is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeBuffers()
*/
void
ResourceOwnerRememberBuffer(ResourceOwner owner, Buffer buffer)
{
ResourceArrayAdd(&(owner->bufferarr), BufferGetDatum(buffer));
}
/*
* Forget that a buffer pin is owned by a ResourceOwner
*/
void
ResourceOwnerForgetBuffer(ResourceOwner owner, Buffer buffer)
{
if (!ResourceArrayRemove(&(owner->bufferarr), BufferGetDatum(buffer)))
elog(ERROR, "buffer %d is not owned by resource owner %s",
buffer, owner->name);
}
/*
* Remember that a Local Lock is owned by a ResourceOwner
*
* This is different from the other Remember functions in that the list of
* locks is only a lossy cache. It can hold up to MAX_RESOWNER_LOCKS entries,
* and when it overflows, we stop tracking locks. The point of only remembering
* only up to MAX_RESOWNER_LOCKS entries is that if a lot of locks are held,
* ResourceOwnerForgetLock doesn't need to scan through a large array to find
* the entry.
*/
void
ResourceOwnerRememberLock(ResourceOwner owner, LOCALLOCK *locallock)
{
Assert(locallock != NULL);
if (owner->nlocks > MAX_RESOWNER_LOCKS)
return; /* we have already overflowed */
if (owner->nlocks < MAX_RESOWNER_LOCKS)
owner->locks[owner->nlocks] = locallock;
else
{
/* overflowed */
}
owner->nlocks++;
}
/*
* Forget that a Local Lock is owned by a ResourceOwner
*/
void
ResourceOwnerForgetLock(ResourceOwner owner, LOCALLOCK *locallock)
{
int i;
if (owner->nlocks > MAX_RESOWNER_LOCKS)
return; /* we have overflowed */
Assert(owner->nlocks > 0);
for (i = owner->nlocks - 1; i >= 0; i--)
{
if (locallock == owner->locks[i])
{
owner->locks[i] = owner->locks[owner->nlocks - 1];
owner->nlocks--;
return;
}
}
elog(ERROR, "lock reference %p is not owned by resource owner %s",
locallock, owner->name);
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* catcache reference array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeCatCacheRefs(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->catrefarr));
}
/*
* Remember that a catcache reference is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeCatCacheRefs()
*/
void
ResourceOwnerRememberCatCacheRef(ResourceOwner owner, HeapTuple tuple)
{
ResourceArrayAdd(&(owner->catrefarr), PointerGetDatum(tuple));
}
/*
* Forget that a catcache reference is owned by a ResourceOwner
*/
void
ResourceOwnerForgetCatCacheRef(ResourceOwner owner, HeapTuple tuple)
{
if (!ResourceArrayRemove(&(owner->catrefarr), PointerGetDatum(tuple)))
elog(ERROR, "catcache reference %p is not owned by resource owner %s",
tuple, owner->name);
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* catcache-list reference array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeCatCacheListRefs(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->catlistrefarr));
}
/*
* Remember that a catcache-list reference is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeCatCacheListRefs()
*/
void
ResourceOwnerRememberCatCacheListRef(ResourceOwner owner, CatCList *list)
{
ResourceArrayAdd(&(owner->catlistrefarr), PointerGetDatum(list));
}
/*
* Forget that a catcache-list reference is owned by a ResourceOwner
*/
void
ResourceOwnerForgetCatCacheListRef(ResourceOwner owner, CatCList *list)
{
if (!ResourceArrayRemove(&(owner->catlistrefarr), PointerGetDatum(list)))
elog(ERROR, "catcache list reference %p is not owned by resource owner %s",
list, owner->name);
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* relcache reference array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeRelationRefs(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->relrefarr));
}
/*
* Remember that a relcache reference is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeRelationRefs()
*/
void
ResourceOwnerRememberRelationRef(ResourceOwner owner, Relation rel)
{
ResourceArrayAdd(&(owner->relrefarr), PointerGetDatum(rel));
}
/*
* Forget that a relcache reference is owned by a ResourceOwner
*/
void
ResourceOwnerForgetRelationRef(ResourceOwner owner, Relation rel)
{
if (!ResourceArrayRemove(&(owner->relrefarr), PointerGetDatum(rel)))
elog(ERROR, "relcache reference %s is not owned by resource owner %s",
RelationGetRelationName(rel), owner->name);
}
/*
* Debugging subroutine
*/
static void
PrintRelCacheLeakWarning(Relation rel)
{
elog(WARNING, "relcache reference leak: relation \"%s\" not closed",
RelationGetRelationName(rel));
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* plancache reference array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargePlanCacheRefs(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->planrefarr));
}
/*
* Remember that a plancache reference is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargePlanCacheRefs()
*/
void
ResourceOwnerRememberPlanCacheRef(ResourceOwner owner, CachedPlan *plan)
{
ResourceArrayAdd(&(owner->planrefarr), PointerGetDatum(plan));
}
/*
* Forget that a plancache reference is owned by a ResourceOwner
*/
void
ResourceOwnerForgetPlanCacheRef(ResourceOwner owner, CachedPlan *plan)
{
if (!ResourceArrayRemove(&(owner->planrefarr), PointerGetDatum(plan)))
elog(ERROR, "plancache reference %p is not owned by resource owner %s",
plan, owner->name);
}
/*
* Debugging subroutine
*/
static void
PrintPlanCacheLeakWarning(CachedPlan *plan)
{
elog(WARNING, "plancache reference leak: plan %p not closed", plan);
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* tupdesc reference array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeTupleDescs(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->tupdescarr));
}
/*
* Remember that a tupdesc reference is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeTupleDescs()
*/
void
ResourceOwnerRememberTupleDesc(ResourceOwner owner, TupleDesc tupdesc)
{
ResourceArrayAdd(&(owner->tupdescarr), PointerGetDatum(tupdesc));
}
/*
* Forget that a tupdesc reference is owned by a ResourceOwner
*/
void
ResourceOwnerForgetTupleDesc(ResourceOwner owner, TupleDesc tupdesc)
{
if (!ResourceArrayRemove(&(owner->tupdescarr), PointerGetDatum(tupdesc)))
elog(ERROR, "tupdesc reference %p is not owned by resource owner %s",
tupdesc, owner->name);
}
/*
* Debugging subroutine
*/
static void
PrintTupleDescLeakWarning(TupleDesc tupdesc)
{
elog(WARNING,
"TupleDesc reference leak: TupleDesc %p (%u,%d) still referenced",
tupdesc, tupdesc->tdtypeid, tupdesc->tdtypmod);
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* snapshot reference array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeSnapshots(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->snapshotarr));
}
/*
* Remember that a snapshot reference is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeSnapshots()
*/
void
ResourceOwnerRememberSnapshot(ResourceOwner owner, Snapshot snapshot)
{
ResourceArrayAdd(&(owner->snapshotarr), PointerGetDatum(snapshot));
}
/*
* Forget that a snapshot reference is owned by a ResourceOwner
*/
void
ResourceOwnerForgetSnapshot(ResourceOwner owner, Snapshot snapshot)
{
if (!ResourceArrayRemove(&(owner->snapshotarr), PointerGetDatum(snapshot)))
elog(ERROR, "snapshot reference %p is not owned by resource owner %s",
snapshot, owner->name);
}
/*
* Debugging subroutine
*/
static void
PrintSnapshotLeakWarning(Snapshot snapshot)
{
elog(WARNING, "Snapshot reference leak: Snapshot %p still referenced",
snapshot);
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* files reference array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeFiles(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->filearr));
}
/*
* Remember that a temporary file is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeFiles()
*/
void
ResourceOwnerRememberFile(ResourceOwner owner, File file)
{
ResourceArrayAdd(&(owner->filearr), FileGetDatum(file));
}
/*
* Forget that a temporary file is owned by a ResourceOwner
*/
void
ResourceOwnerForgetFile(ResourceOwner owner, File file)
{
if (!ResourceArrayRemove(&(owner->filearr), FileGetDatum(file)))
elog(ERROR, "temporary file %d is not owned by resource owner %s",
file, owner->name);
}
/*
* Debugging subroutine
*/
static void
PrintFileLeakWarning(File file)
{
elog(WARNING, "temporary file leak: File %d still referenced",
file);
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* dynamic shmem segment reference array.
*
* This is separate from actually inserting an entry because if we run out
* of memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeDSMs(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->dsmarr));
}
/*
* Remember that a dynamic shmem segment is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeDSMs()
*/
void
ResourceOwnerRememberDSM(ResourceOwner owner, dsm_segment *seg)
{
ResourceArrayAdd(&(owner->dsmarr), PointerGetDatum(seg));
}
/*
* Forget that a dynamic shmem segment is owned by a ResourceOwner
*/
void
ResourceOwnerForgetDSM(ResourceOwner owner, dsm_segment *seg)
{
if (!ResourceArrayRemove(&(owner->dsmarr), PointerGetDatum(seg)))
elog(ERROR, "dynamic shared memory segment %u is not owned by resource owner %s",
dsm_segment_handle(seg), owner->name);
}
/*
* Debugging subroutine
*/
static void
PrintDSMLeakWarning(dsm_segment *seg)
{
elog(WARNING, "dynamic shared memory leak: segment %u still referenced",
dsm_segment_handle(seg));
}
/*
* Make sure there is room for at least one more entry in a ResourceOwner's
* JIT context reference array.
*
* This is separate from actually inserting an entry because if we run out of
* memory, it's critical to do so *before* acquiring the resource.
*/
void
ResourceOwnerEnlargeJIT(ResourceOwner owner)
{
ResourceArrayEnlarge(&(owner->jitarr));
}
/*
* Remember that a JIT context is owned by a ResourceOwner
*
* Caller must have previously done ResourceOwnerEnlargeJIT()
*/
void
ResourceOwnerRememberJIT(ResourceOwner owner, Datum handle)
{
ResourceArrayAdd(&(owner->jitarr), handle);
}
/*
* Forget that a JIT context is owned by a ResourceOwner
*/
void
ResourceOwnerForgetJIT(ResourceOwner owner, Datum handle)
{
if (!ResourceArrayRemove(&(owner->jitarr), handle))
elog(ERROR, "JIT context %p is not owned by resource owner %s",
DatumGetPointer(handle), owner->name);
}
/*
* Cdb: walk through a resource owner and it's childrens
*/
void
CdbResourceOwnerWalker(ResourceOwner owner, ResourceWalkerCallback callback)
{
ResourceOwner child;
if (!owner)
return;
(*callback)(owner);
/* Recurse to handle descendants */
for (child = owner->firstchild; child != NULL; child = child->nextchild)
CdbResourceOwnerWalker(child, callback);
}
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