greenplumn timeout 源码
greenplumn timeout 代码
文件路径:/src/backend/utils/misc/timeout.c
/*-------------------------------------------------------------------------
*
* timeout.c
* Routines to multiplex SIGALRM interrupts for multiple timeout reasons.
*
* Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* src/backend/utils/misc/timeout.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include <sys/time.h>
#include "miscadmin.h"
#include "storage/proc.h"
#include "utils/timeout.h"
#include "utils/timestamp.h"
/* Data about any one timeout reason */
typedef struct timeout_params
{
TimeoutId index; /* identifier of timeout reason */
/* volatile because these may be changed from the signal handler */
volatile bool active; /* true if timeout is in active_timeouts[] */
volatile bool indicator; /* true if timeout has occurred */
/* callback function for timeout, or NULL if timeout not registered */
timeout_handler_proc timeout_handler;
TimestampTz start_time; /* time that timeout was last activated */
TimestampTz fin_time; /* time it is, or was last, due to fire */
} timeout_params;
/*
* List of possible timeout reasons in the order of enum TimeoutId.
*/
static timeout_params all_timeouts[MAX_TIMEOUTS];
static bool all_timeouts_initialized = false;
/*
* List of active timeouts ordered by their fin_time and priority.
* This list is subject to change by the interrupt handler, so it's volatile.
*/
static volatile int num_active_timeouts = 0;
static timeout_params *volatile active_timeouts[MAX_TIMEOUTS];
/*
* Flag controlling whether the signal handler is allowed to do anything.
* We leave this "false" when we're not expecting interrupts, just in case.
*
* Note that we don't bother to reset any pending timer interrupt when we
* disable the signal handler; it's not really worth the cycles to do so,
* since the probability of the interrupt actually occurring while we have
* it disabled is low. See comments in schedule_alarm() about that.
*/
static volatile sig_atomic_t alarm_enabled = false;
#define disable_alarm() (alarm_enabled = false)
#define enable_alarm() (alarm_enabled = true)
/*****************************************************************************
* Internal helper functions
*
* For all of these, it is caller's responsibility to protect them from
* interruption by the signal handler. Generally, call disable_alarm()
* first to prevent interruption, then update state, and last call
* schedule_alarm(), which will re-enable the signal handler if needed.
*****************************************************************************/
/*
* Find the index of a given timeout reason in the active array.
* If it's not there, return -1.
*/
static int
find_active_timeout(TimeoutId id)
{
int i;
for (i = 0; i < num_active_timeouts; i++)
{
if (active_timeouts[i]->index == id)
return i;
}
return -1;
}
/*
* Insert specified timeout reason into the list of active timeouts
* at the given index.
*/
static void
insert_timeout(TimeoutId id, int index)
{
int i;
if (index < 0 || index > num_active_timeouts)
elog(FATAL, "timeout index %d out of range 0..%d", index,
num_active_timeouts);
Assert(!all_timeouts[id].active);
all_timeouts[id].active = true;
for (i = num_active_timeouts - 1; i >= index; i--)
active_timeouts[i + 1] = active_timeouts[i];
active_timeouts[index] = &all_timeouts[id];
num_active_timeouts++;
}
/*
* Remove the index'th element from the timeout list.
*/
static void
remove_timeout_index(int index)
{
int i;
if (index < 0 || index >= num_active_timeouts)
elog(FATAL, "timeout index %d out of range 0..%d", index,
num_active_timeouts - 1);
Assert(active_timeouts[index]->active);
active_timeouts[index]->active = false;
for (i = index + 1; i < num_active_timeouts; i++)
active_timeouts[i - 1] = active_timeouts[i];
num_active_timeouts--;
}
/*
* Enable the specified timeout reason
*/
static void
enable_timeout(TimeoutId id, TimestampTz now, TimestampTz fin_time)
{
int i;
/* Assert request is sane */
Assert(all_timeouts_initialized);
Assert(all_timeouts[id].timeout_handler != NULL);
/*
* If this timeout was already active, momentarily disable it. We
* interpret the call as a directive to reschedule the timeout.
*/
if (all_timeouts[id].active)
remove_timeout_index(find_active_timeout(id));
/*
* Find out the index where to insert the new timeout. We sort by
* fin_time, and for equal fin_time by priority.
*/
for (i = 0; i < num_active_timeouts; i++)
{
timeout_params *old_timeout = active_timeouts[i];
if (fin_time < old_timeout->fin_time)
break;
if (fin_time == old_timeout->fin_time && id < old_timeout->index)
break;
}
/*
* Mark the timeout active, and insert it into the active list.
*/
all_timeouts[id].indicator = false;
all_timeouts[id].start_time = now;
all_timeouts[id].fin_time = fin_time;
insert_timeout(id, i);
}
/*
* Schedule alarm for the next active timeout, if any
*
* We assume the caller has obtained the current time, or a close-enough
* approximation.
*/
static void
schedule_alarm(TimestampTz now)
{
if (num_active_timeouts > 0)
{
struct itimerval timeval;
long secs;
int usecs;
MemSet(&timeval, 0, sizeof(struct itimerval));
/* Get the time remaining till the nearest pending timeout */
TimestampDifference(now, active_timeouts[0]->fin_time,
&secs, &usecs);
/*
* It's possible that the difference is less than a microsecond;
* ensure we don't cancel, rather than set, the interrupt.
*/
if (secs == 0 && usecs == 0)
usecs = 1;
timeval.it_value.tv_sec = secs;
timeval.it_value.tv_usec = usecs;
/*
* We must enable the signal handler before calling setitimer(); if we
* did it in the other order, we'd have a race condition wherein the
* interrupt could occur before we can set alarm_enabled, so that the
* signal handler would fail to do anything.
*
* Because we didn't bother to reset the timer in disable_alarm(),
* it's possible that a previously-set interrupt will fire between
* enable_alarm() and setitimer(). This is safe, however. There are
* two possible outcomes:
*
* 1. The signal handler finds nothing to do (because the nearest
* timeout event is still in the future). It will re-set the timer
* and return. Then we'll overwrite the timer value with a new one.
* This will mean that the timer fires a little later than we
* intended, but only by the amount of time it takes for the signal
* handler to do nothing useful, which shouldn't be much.
*
* 2. The signal handler executes and removes one or more timeout
* events. When it returns, either the queue is now empty or the
* frontmost event is later than the one we looked at above. So we'll
* overwrite the timer value with one that is too soon (plus or minus
* the signal handler's execution time), causing a useless interrupt
* to occur. But the handler will then re-set the timer and
* everything will still work as expected.
*
* Since these cases are of very low probability (the window here
* being quite narrow), it's not worth adding cycles to the mainline
* code to prevent occasional wasted interrupts.
*/
enable_alarm();
/* Set the alarm timer */
if (setitimer(ITIMER_REAL, &timeval, NULL) != 0)
elog(FATAL, "could not enable SIGALRM timer: %m");
}
}
/*****************************************************************************
* Signal handler
*****************************************************************************/
/*
* Signal handler for SIGALRM
*
* Process any active timeout reasons and then reschedule the interrupt
* as needed.
*/
static void
handle_sig_alarm(SIGNAL_ARGS)
{
int save_errno = errno;
/*
* Bump the holdoff counter, to make sure nothing we call will process
* interrupts directly. No timeout handler should do that, but these
* failures are hard to debug, so better be sure.
*/
HOLD_INTERRUPTS();
/*
* SIGALRM is always cause for waking anything waiting on the process
* latch.
*/
SetLatch(MyLatch);
/*
* Fire any pending timeouts, but only if we're enabled to do so.
*/
if (alarm_enabled)
{
/*
* Disable alarms, just in case this platform allows signal handlers
* to interrupt themselves. schedule_alarm() will re-enable if
* appropriate.
*/
disable_alarm();
if (num_active_timeouts > 0)
{
TimestampTz now = GetCurrentTimestamp();
/* While the first pending timeout has been reached ... */
while (num_active_timeouts > 0 &&
now >= active_timeouts[0]->fin_time)
{
timeout_params *this_timeout = active_timeouts[0];
/* Remove it from the active list */
remove_timeout_index(0);
/* Mark it as fired */
this_timeout->indicator = true;
/* And call its handler function */
this_timeout->timeout_handler();
/*
* The handler might not take negligible time (CheckDeadLock
* for instance isn't too cheap), so let's update our idea of
* "now" after each one.
*/
now = GetCurrentTimestamp();
}
/* Done firing timeouts, so reschedule next interrupt if any */
schedule_alarm(now);
}
}
RESUME_INTERRUPTS();
errno = save_errno;
}
/*****************************************************************************
* Public API
*****************************************************************************/
/*
* Initialize timeout module.
*
* This must be called in every process that wants to use timeouts.
*
* If the process was forked from another one that was also using this
* module, be sure to call this before re-enabling signals; else handlers
* meant to run in the parent process might get invoked in this one.
*/
void
InitializeTimeouts(void)
{
int i;
/* Initialize, or re-initialize, all local state */
disable_alarm();
num_active_timeouts = 0;
for (i = 0; i < MAX_TIMEOUTS; i++)
{
all_timeouts[i].index = i;
all_timeouts[i].active = false;
all_timeouts[i].indicator = false;
all_timeouts[i].timeout_handler = NULL;
all_timeouts[i].start_time = 0;
all_timeouts[i].fin_time = 0;
}
all_timeouts_initialized = true;
/* Now establish the signal handler */
pqsignal(SIGALRM, handle_sig_alarm);
}
/*
* Register a timeout reason
*
* For predefined timeouts, this just registers the callback function.
*
* For user-defined timeouts, pass id == USER_TIMEOUT; we then allocate and
* return a timeout ID.
*/
TimeoutId
RegisterTimeout(TimeoutId id, timeout_handler_proc handler)
{
Assert(all_timeouts_initialized);
/* There's no need to disable the signal handler here. */
if (id >= USER_TIMEOUT)
{
/* Allocate a user-defined timeout reason */
for (id = USER_TIMEOUT; id < MAX_TIMEOUTS; id++)
if (all_timeouts[id].timeout_handler == NULL)
break;
if (id >= MAX_TIMEOUTS)
ereport(FATAL,
(errcode(ERRCODE_CONFIGURATION_LIMIT_EXCEEDED),
errmsg("cannot add more timeout reasons")));
}
Assert(all_timeouts[id].timeout_handler == NULL);
all_timeouts[id].timeout_handler = handler;
return id;
}
/*
* Reschedule any pending SIGALRM interrupt.
*
* This can be used during error recovery in case query cancel resulted in loss
* of a SIGALRM event (due to longjmp'ing out of handle_sig_alarm before it
* could do anything). But note it's not necessary if any of the public
* enable_ or disable_timeout functions are called in the same area, since
* those all do schedule_alarm() internally if needed.
*/
void
reschedule_timeouts(void)
{
/* For flexibility, allow this to be called before we're initialized. */
if (!all_timeouts_initialized)
return;
/* Disable timeout interrupts for safety. */
disable_alarm();
/* Reschedule the interrupt, if any timeouts remain active. */
if (num_active_timeouts > 0)
schedule_alarm(GetCurrentTimestamp());
}
/*
* Enable the specified timeout to fire after the specified delay.
*
* Delay is given in milliseconds.
*/
void
enable_timeout_after(TimeoutId id, int delay_ms)
{
TimestampTz now;
TimestampTz fin_time;
/* Disable timeout interrupts for safety. */
disable_alarm();
/* Queue the timeout at the appropriate time. */
now = GetCurrentTimestamp();
fin_time = TimestampTzPlusMilliseconds(now, delay_ms);
enable_timeout(id, now, fin_time);
/* Set the timer interrupt. */
schedule_alarm(now);
}
/*
* Enable the specified timeout to fire at the specified time.
*
* This is provided to support cases where there's a reason to calculate
* the timeout by reference to some point other than "now". If there isn't,
* use enable_timeout_after(), to avoid calling GetCurrentTimestamp() twice.
*/
void
enable_timeout_at(TimeoutId id, TimestampTz fin_time)
{
TimestampTz now;
/* Disable timeout interrupts for safety. */
disable_alarm();
/* Queue the timeout at the appropriate time. */
now = GetCurrentTimestamp();
enable_timeout(id, now, fin_time);
/* Set the timer interrupt. */
schedule_alarm(now);
}
/*
* Enable multiple timeouts at once.
*
* This works like calling enable_timeout_after() and/or enable_timeout_at()
* multiple times. Use this to reduce the number of GetCurrentTimestamp()
* and setitimer() calls needed to establish multiple timeouts.
*/
void
enable_timeouts(const EnableTimeoutParams *timeouts, int count)
{
TimestampTz now;
int i;
/* Disable timeout interrupts for safety. */
disable_alarm();
/* Queue the timeout(s) at the appropriate times. */
now = GetCurrentTimestamp();
for (i = 0; i < count; i++)
{
TimeoutId id = timeouts[i].id;
TimestampTz fin_time;
switch (timeouts[i].type)
{
case TMPARAM_AFTER:
fin_time = TimestampTzPlusMilliseconds(now,
timeouts[i].delay_ms);
enable_timeout(id, now, fin_time);
break;
case TMPARAM_AT:
enable_timeout(id, now, timeouts[i].fin_time);
break;
default:
elog(ERROR, "unrecognized timeout type %d",
(int) timeouts[i].type);
break;
}
}
/* Set the timer interrupt. */
schedule_alarm(now);
}
/*
* Cancel the specified timeout.
*
* The timeout's I've-been-fired indicator is reset,
* unless keep_indicator is true.
*
* When a timeout is canceled, any other active timeout remains in force.
* It's not an error to disable a timeout that is not enabled.
*/
void
disable_timeout(TimeoutId id, bool keep_indicator)
{
/* Assert request is sane */
Assert(all_timeouts_initialized);
Assert(all_timeouts[id].timeout_handler != NULL);
/* Disable timeout interrupts for safety. */
disable_alarm();
/* Find the timeout and remove it from the active list. */
if (all_timeouts[id].active)
remove_timeout_index(find_active_timeout(id));
/* Mark it inactive, whether it was active or not. */
if (!keep_indicator)
all_timeouts[id].indicator = false;
/* Reschedule the interrupt, if any timeouts remain active. */
if (num_active_timeouts > 0)
schedule_alarm(GetCurrentTimestamp());
}
/*
* Cancel multiple timeouts at once.
*
* The timeouts' I've-been-fired indicators are reset,
* unless timeouts[i].keep_indicator is true.
*
* This works like calling disable_timeout() multiple times.
* Use this to reduce the number of GetCurrentTimestamp()
* and setitimer() calls needed to cancel multiple timeouts.
*/
void
disable_timeouts(const DisableTimeoutParams *timeouts, int count)
{
int i;
Assert(all_timeouts_initialized);
/* Disable timeout interrupts for safety. */
disable_alarm();
/* Cancel the timeout(s). */
for (i = 0; i < count; i++)
{
TimeoutId id = timeouts[i].id;
Assert(all_timeouts[id].timeout_handler != NULL);
if (all_timeouts[id].active)
remove_timeout_index(find_active_timeout(id));
if (!timeouts[i].keep_indicator)
all_timeouts[id].indicator = false;
}
/* Reschedule the interrupt, if any timeouts remain active. */
if (num_active_timeouts > 0)
schedule_alarm(GetCurrentTimestamp());
}
/*
* Disable SIGALRM and remove all timeouts from the active list,
* and optionally reset their timeout indicators.
*/
void
disable_all_timeouts(bool keep_indicators)
{
int i;
disable_alarm();
/*
* Only bother to reset the timer if we think it's active. We could just
* let the interrupt happen anyway, but it's probably a bit cheaper to do
* setitimer() than to let the useless interrupt happen.
*/
if (num_active_timeouts > 0)
{
struct itimerval timeval;
MemSet(&timeval, 0, sizeof(struct itimerval));
if (setitimer(ITIMER_REAL, &timeval, NULL) != 0)
elog(FATAL, "could not disable SIGALRM timer: %m");
}
num_active_timeouts = 0;
for (i = 0; i < MAX_TIMEOUTS; i++)
{
all_timeouts[i].active = false;
if (!keep_indicators)
all_timeouts[i].indicator = false;
}
}
/*
* Return true if the timeout is active (enabled and not yet fired)
*
* This is, of course, subject to race conditions, as the timeout could fire
* immediately after we look.
*/
bool
get_timeout_active(TimeoutId id)
{
return all_timeouts[id].active;
}
/*
* Return the timeout's I've-been-fired indicator
*
* If reset_indicator is true, reset the indicator when returning true.
* To avoid missing timeouts due to race conditions, we are careful not to
* reset the indicator when returning false.
*/
bool
get_timeout_indicator(TimeoutId id, bool reset_indicator)
{
if (all_timeouts[id].indicator)
{
if (reset_indicator)
all_timeouts[id].indicator = false;
return true;
}
return false;
}
/*
* Return the time when the timeout was most recently activated
*
* Note: will return 0 if timeout has never been activated in this process.
* However, we do *not* reset the start_time when a timeout occurs, so as
* not to create a race condition if SIGALRM fires just as some code is
* about to fetch the value.
*/
TimestampTz
get_timeout_start_time(TimeoutId id)
{
return all_timeouts[id].start_time;
}
/*
* Return the time when the timeout is, or most recently was, due to fire
*
* Note: will return 0 if timeout has never been activated in this process.
* However, we do *not* reset the fin_time when a timeout occurs, so as
* not to create a race condition if SIGALRM fires just as some code is
* about to fetch the value.
*/
TimestampTz
get_timeout_finish_time(TimeoutId id)
{
return all_timeouts[id].fin_time;
}
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