openharmony 鸿蒙 opengl-symbol

2025-06-16 浏览 (1)

Native api中导出的OpenGL 3.0符号列表

符号类型符号名
FUNCglActiveTexture
FUNCglActiveTextureARB
FUNCglAttachShader
FUNCglBindAttribLocation
FUNCglBindBuffer
FUNCglBindBufferARB
FUNCglBindBufferBase
FUNCglBindBufferRange
FUNCglBindFramebuffer
FUNCglBindImageTexture
FUNCglBindRenderbuffer
FUNCglBindTexture
FUNCglBindVertexArray
FUNCglBindVertexBuffer
FUNCglBlendColor
FUNCglBlendEquation
FUNCglBlendEquationSeparate
FUNCglBlendFunc
FUNCglBlendFunci
FUNCglBlendFuncSeparate
FUNCglBlitFramebuffer
FUNCglBufferData
FUNCglBufferDataARB
FUNCglBufferStorage
FUNCglBufferSubData
FUNCglBufferSubDataARB
FUNCglCheckFramebufferStatus
FUNCglClampColor
FUNCglClear
FUNCglClearBufferfv
FUNCglClearBufferData
FUNCglClearBufferSubData
FUNCglClearColor
FUNCglClearDepth
FUNCglClearDepthf
FUNCglClearStencil
FUNCglClientWaitSync
FUNCglColor4f
FUNCglColorMask
FUNCglCompileShader
FUNCglCompressedTexImage2D
FUNCglCompressedTexSubImage2D
FUNCglCopyBufferSubData
FUNCglCopyTexSubImage2D
FUNCglCreateProgram
FUNCglCreateShader
FUNCglCullFace
FUNCglDebugMessageCallback
FUNCglDeleteBuffers
FUNCglDeleteBuffersARB
FUNCglDeleteFramebuffers
FUNCglDeleteProgram
FUNCglDeleteRenderbuffers
FUNCglDeleteShader
FUNCglDeleteSync
FUNCglDeleteTextures
FUNCglDeleteVertexArrays
FUNCglDepthFunc
FUNCglDepthMask
FUNCglDisable
FUNCglDepthRange
FUNCglDepthRangef
FUNCglDetachShader
FUNCglDisablevertexAttribArray
FUNCglDispatchCompute
FUNCglDrawArrays
FUNCglDrawArraysInstanced
FUNCglDrawBuffer
FUNCglDrawBuffers
FUNCglDrawBuffersARB
FUNCglDrawElements
FUNCglDrawElementsBaseVertex
FUNCglDrawElementsInstanced
FUNCglDrawElementsInstancedBaseVertex
FUNCglEnable
FUNCglEnableVertexAttribArray
FUNCglFenceSync
FUNCglFinish
FUNCglFlush
FUNCglFlushMappedBufferRange
FUNCglFramebufferRenderbuffer
FUNCglFramebufferTexture
FUNCglFramebufferTexture2D
FUNCglFrontFace
FUNCglGenBuffers
FUNCglGenBuffersARB
FUNCglGenerateMipmap
FUNCglGenFramebuffers
FUNCglGenRenderbuffers
FUNCglGenTextures
FUNCglGenVertexArrays
FUNCglGetActiveAttrib
FUNCglGetActiveUniform
FUNCglGetAttachedShaders
FUNCglGetAttribLocation
FUNCglGetBooleanv
FUNCglGetBufferParameteriv
FUNCglGetBufferSubData
FUNCglGetBufferSubDataARB
FUNCglGetError
FUNCglGetFramebufferAttachmentParameteriv
FUNCglGetIntegeri_v
FUNCglGetIntegerv
FUNCglGetProgramBinary
FUNCglGetProgramInfoLog
FUNCglGetProgramiv
FUNCglGetProgramResourceIndex
FUNCglGetRenderbufferParameteriv
FUNCglGetShaderInfoLog
FUNCglGetShaderiv
FUNCglGetShaderPrecisionFormat
FUNCglGetShaderSource
FUNCglGetString
FUNCglGetTexImage
FUNCglGetUniformfv
FUNCglGetUniformiv
FUNCglGetUniformLocation
FUNCglGetVertexAttribfv
FUNCglGetVertexAttribiv
FUNCglGetVertexAttribPointerv
FUNCglInvalidateBufferSubData
FUNCglIsBuffer
FUNCglIsFramebuffer
FUNCglIsProgram
FUNCglIsRenderbuffer
FUNCglIsShader
FUNCglLineWidth
FUNCglLinkProgram
FUNCglMapBuffer
FUNCglMapBufferRange
FUNCglMemoryBarrier
FUNCglMultiDrawArrays
FUNCglMultiDrawElements
FUNCglMultiDrawElementsIndirect
FUNCglPatchParameteri
FUNCglPixelStorei
FUNCglPointSize
FUNCglPolygonMode
FUNCglPolygonOffset
FUNCglPopDebugGroup
FUNCglPrimitiveRestartIndex
FUNCglProgramBinary
FUNCglProgramParameteri
FUNCglPushDebugGroup
FUNCglReadBuffer
FUNCglReadpixels
FUNCglReleaseShaderCompiler
FUNCglRenderbufferStorage
FUNCglRenderbufferStorageMultisample
FUNCglSampleCoverage
FUNCglScissor
FUNCglShadeModel
FUNCglShaderBinary
FUNCglShaderSource
FUNCglShaderStorageBlockBinding
FUNCglStencilFunc
FUNCglStencilFuncSeparate
FUNCglStencilMask
FUNCglStencilMaskSeparate
FUNCglStencilOp
FUNCglStencilOpSeparate
FUNCglTexBuffer
FUNCglTexImage1D
FUNCglTexImage2D
FUNCglTexImage2DMultisample
FUNCglTexParameterfv
FUNCglTexParameteri
FUNCglTexSubImage2D
FUNCglUniform1dv
FUNCglUniform1f
FUNCglUniform1fv
FUNCglUniform1fvARB
FUNCglUniform1i
FUNCglUniform1iARB
FUNCglUniform1iv
FUNCglUniform1ivARB
FUNCglUniform1ui
FUNCglUniform2dv
FUNCglUniform2f
FUNCglUniform2fv
FUNCglUniform2fvARB
FUNCglUniform2i
FUNCglUniform2iv
FUNCglUniform2ivARB
FUNCglUniform3dv
FUNCglUniform3f
FUNCglUniform3fv
FUNCglUniform3fvARB
FUNCglUniform3i
FUNCglUniform3iv
FUNCglUniform3ivARB
FUNCglUniform4dv
FUNCglUniform4f
FUNCglUniform4fv
FUNCglUniform4fvARB
FUNCglUniform4i
FUNCglUniform4iv
FUNCglUniform4ivARB
FUNCglUniformMatrix2fv
FUNCglUniformMatrix2fvARB
FUNCglUniformMatrix3dv
FUNCglUniformMatrix3fv
FUNCglUniformMatrix3fvARB
FUNCglUniformMatrix4dv
FUNCglUniformMatrix4fv
FUNCglUniformMatrix4fvARB
FUNCglUnmapBuffer
FUNCglUseProgram
FUNCglValidateProgram
FUNCglVertexAttribBinding
FUNCglVertexAttrib1f
FUNCglVertexAttrib1fv
FUNCglVertexAttrib2f
FUNCglVertexAttrib2fv
FUNCglVertexAttrib3f
FUNCglVertexAttrib3fv
FUNCglVertexAttrib4f
FUNCglVertexAttrib4fv
FUNCglVertexAttribDivisor
FUNCglVertexAttribIFormat
FUNCglVertexAttribIPointer
FUNCglVertexAttribLPointer
FUNCglVertexAttribPointer
FUNCglViewport

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