HiDebug_NativeStackFrame
typedef struct HiDebug_NativeStackFrame {...} HiDebug_NativeStackFrame
Overview
Defines the native stack frame content.
Since: 20
Related module: HiDebug
Header file: hidebug_type.h
Summary
Member Variables
| Name | Description |
|---|---|
| uint64_t relativePc | Relative PC address, which is the offset of the current PC relative to the start address of its mapping area (such as an executable file or shared library). |
| uint64_t funcOffset | Offset of the function corresponding to the current stack frame in its mapping area (such as an executable file or shared library). |
| const char* mapName | Name of the mapping area to which the current stack frame belongs. |
| const char* functionName | Name of the function corresponding to the current stack frame. |
| const char* buildId | Build ID that uniquely identifies the current mapping area (such as an executable file or shared library). During debugging and symbol parsing, buildId ensures that the symbol file version matches the actual binary file version. |
| const char* reserved | Reserved field for future extension. |
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