go named 源码

2022-07-15 浏览 (773)

golang named 代码

文件路径:/src/go/types/named.go

/ Copyright 2011 The Go Authors. All rights reserved.
/ Use of this source code is governed by a BSD-style
/ license that can be found in the LICENSE file.

package types

import (
	"go/token"
	"sync"
	"sync/atomic"
)

/ Type-checking Named types is subtle, because they may be recursively
/ defined, and because their full details may be spread across multiple
/ declarations (via methods). For this reason they are type-checked lazily,
/ to avoid information being accessed before it is complete.
/
/ Conceptually, it is helpful to think of named types as having two distinct
/ sets of information:
/  - "LHS" information, defining their identity: Obj() and TypeArgs()
/  - "RHS" information, defining their details: TypeParams(), Underlying(),
/    and methods.
/
/ In this taxonomy, LHS information is available immediately, but RHS
/ information is lazy. Specifically, a named type N may be constructed in any
/ of the following ways:
/  1. type-checked from the source
/  2. loaded eagerly from export data
/  3. loaded lazily from export data (when using unified IR)
/  4. instantiated from a generic type
/
/ In cases 1, 3, and 4, it is possible that the underlying type or methods of
/ N may not be immediately available.
/  - During type-checking, we allocate N before type-checking its underlying
/    type or methods, so that we may resolve recursive references.
/  - When loading from export data, we may load its methods and underlying
/    type lazily using a provided load function.
/  - After instantiating, we lazily expand the underlying type and methods
/    (note that instances may be created while still in the process of
/    type-checking the original type declaration).
/
/ In cases 3 and 4 this lazy construction may also occur concurrently, due to
/ concurrent use of the type checker API (after type checking or importing has
/ finished). It is critical that we keep track of state, so that Named types
/ are constructed exactly once and so that we do not access their details too
/ soon.
/
/ We achieve this by tracking state with an atomic state variable, and
/ guarding potentially concurrent calculations with a mutex. At any point in
/ time this state variable determines which data on N may be accessed. As
/ state monotonically progresses, any data available at state M may be
/ accessed without acquiring the mutex at state N, provided N >= M.
/
/ GLOSSARY: Here are a few terms used in this file to describe Named types:
/  - We say that a Named type is "instantiated" if it has been constructed by
/    instantiating a generic named type with type arguments.
/  - We say that a Named type is "declared" if it corresponds to a type
/    declaration in the source. Instantiated named types correspond to a type
/    instantiation in the source, not a declaration. But their Origin type is
/    a declared type.
/  - We say that a Named type is "resolved" if its RHS information has been
/    loaded or fully type-checked. For Named types constructed from export
/    data, this may involve invoking a loader function to extract information
/    from export data. For instantiated named types this involves reading
/    information from their origin.
/  - We say that a Named type is "expanded" if it is an instantiated type and
/    type parameters in its underlying type and methods have been substituted
/    with the type arguments from the instantiation. A type may be partially
/    expanded if some but not all of these details have been substituted.
/    Similarly, we refer to these individual details (underlying type or
/    method) as being "expanded".
/  - When all information is known for a named type, we say it is "complete".
/
/ Some invariants to keep in mind: each declared Named type has a single
/ corresponding object, and that object's type is the (possibly generic) Named
/ type. Declared Named types are identical if and only if their pointers are
/ identical. On the other hand, multiple instantiated Named types may be
/ identical even though their pointers are not identical. One has to use
/ Identical to compare them. For instantiated named types, their obj is a
/ synthetic placeholder that records their position of the corresponding
/ instantiation in the source (if they were constructed during type checking).
/
/ To prevent infinite expansion of named instances that are created outside of
/ type-checking, instances share a Context with other instances created during
/ their expansion. Via the pidgeonhole principle, this guarantees that in the
/ presence of a cycle of named types, expansion will eventually find an
/ existing instance in the Context and short-circuit the expansion.
/
/ Once an instance is complete, we can nil out this shared Context to unpin
/ memory, though this Context may still be held by other incomplete instances
/ in its "lineage".

/ A Named represents a named (defined) type.
type Named struct {
	check *Checker  / non-nil during type-checking; nil otherwise
	obj   *TypeName / corresponding declared object for declared types; see above for instantiated types

	/ fromRHS holds the type (on RHS of declaration) this *Named type is derived
	/ from (for cycle reporting). Only used by validType, and therefore does not
	/ require synchronization.
	fromRHS Type

	/ information for instantiated types; nil otherwise
	inst *instance

	mu         sync.Mutex     / guards all fields below
	state_     uint32         / the current state of this type; must only be accessed atomically
	underlying Type           / possibly a *Named during setup; never a *Named once set up completely
	tparams    *TypeParamList / type parameters, or nil

	/ methods declared for this type (not the method set of this type)
	/ Signatures are type-checked lazily.
	/ For non-instantiated types, this is a fully populated list of methods. For
	/ instantiated types, methods are individually expanded when they are first
	/ accessed.
	methods []*Func

	/ loader may be provided to lazily load type parameters, underlying type, and methods.
	loader func(*Named) (tparams []*TypeParam, underlying Type, methods []*Func)
}

/ instance holds information that is only necessary for instantiated named
/ types.
type instance struct {
	orig            *Named    / original, uninstantiated type
	targs           *TypeList / type arguments
	expandedMethods int       / number of expanded methods; expandedMethods <= len(orig.methods)
	ctxt            *Context  / local Context; set to nil after full expansion
}

/ namedState represents the possible states that a named type may assume.
type namedState uint32

const (
	unresolved namedState = iota / tparams, underlying type and methods might be unavailable
	resolved                     / resolve has run; methods might be incomplete (for instances)
	complete                     / all data is known
)

/ NewNamed returns a new named type for the given type name, underlying type, and associated methods.
/ If the given type name obj doesn't have a type yet, its type is set to the returned named type.
/ The underlying type must not be a *Named.
func NewNamed(obj *TypeName, underlying Type, methods []*Func) *Named {
	if _, ok := underlying.(*Named); ok {
		panic("underlying type must not be *Named")
	}
	return (*Checker)(nil).newNamed(obj, underlying, methods)
}

/ resolve resolves the type parameters, methods, and underlying type of n.
/ This information may be loaded from a provided loader function, or computed
/ from an origin type (in the case of instances).
/
/ After resolution, the type parameters, methods, and underlying type of n are
/ accessible; but if n is an instantiated type, its methods may still be
/ unexpanded.
func (n *Named) resolve() *Named {
	if n.state() >= resolved { / avoid locking below
		return n
	}

	/ TODO(rfindley): if n.check is non-nil we can avoid locking here, since
	/ type-checking is not concurrent. Evaluate if this is worth doing.
	n.mu.Lock()
	defer n.mu.Unlock()

	if n.state() >= resolved {
		return n
	}

	if n.inst != nil {
		assert(n.underlying == nil) / n is an unresolved instance
		assert(n.loader == nil)     / instances are created by instantiation, in which case n.loader is nil

		orig := n.inst.orig
		orig.resolve()
		underlying := n.expandUnderlying()

		n.tparams = orig.tparams
		n.underlying = underlying
		n.fromRHS = orig.fromRHS / for cycle detection

		if len(orig.methods) == 0 {
			n.setState(complete) / nothing further to do
			n.inst.ctxt = nil
		} else {
			n.setState(resolved)
		}
		return n
	}

	/ TODO(mdempsky): Since we're passing n to the loader anyway
	/ (necessary because types2 expects the receiver type for methods
	/ on defined interface types to be the Named rather than the
	/ underlying Interface), maybe it should just handle calling
	/ SetTypeParams, SetUnderlying, and AddMethod instead?  Those
	/ methods would need to support reentrant calls though. It would
	/ also make the API more future-proof towards further extensions.
	if n.loader != nil {
		assert(n.underlying == nil)
		assert(n.TypeArgs().Len() == 0) / instances are created by instantiation, in which case n.loader is nil

		tparams, underlying, methods := n.loader(n)

		n.tparams = bindTParams(tparams)
		n.underlying = underlying
		n.fromRHS = underlying / for cycle detection
		n.methods = methods
		n.loader = nil
	}

	n.setState(complete)
	return n
}

/ state atomically accesses the current state of the receiver.
func (n *Named) state() namedState {
	return namedState(atomic.LoadUint32(&n.state_))
}

/ setState atomically stores the given state for n.
/ Must only be called while holding n.mu.
func (n *Named) setState(state namedState) {
	atomic.StoreUint32(&n.state_, uint32(state))
}

/ newNamed is like NewNamed but with a *Checker receiver and additional orig argument.
func (check *Checker) newNamed(obj *TypeName, underlying Type, methods []*Func) *Named {
	typ := &Named{check: check, obj: obj, fromRHS: underlying, underlying: underlying, methods: methods}
	if obj.typ == nil {
		obj.typ = typ
	}
	/ Ensure that typ is always sanity-checked.
	if check != nil {
		check.needsCleanup(typ)
	}
	return typ
}

/ newNamedInstance creates a new named instance for the given origin and type
/ arguments, recording pos as the position of its synthetic object (for error
/ reporting).
/
/ If set, expanding is the named type instance currently being expanded, that
/ led to the creation of this instance.
func (check *Checker) newNamedInstance(pos token.Pos, orig *Named, targs []Type, expanding *Named) *Named {
	assert(len(targs) > 0)

	obj := NewTypeName(pos, orig.obj.pkg, orig.obj.name, nil)
	inst := &instance{orig: orig, targs: newTypeList(targs)}

	/ Only pass the expanding context to the new instance if their packages
	/ match. Since type reference cycles are only possible within a single
	/ package, this is sufficient for the purposes of short-circuiting cycles.
	/ Avoiding passing the context in other cases prevents unnecessary coupling
	/ of types across packages.
	if expanding != nil && expanding.Obj().pkg == obj.pkg {
		inst.ctxt = expanding.inst.ctxt
	}
	typ := &Named{check: check, obj: obj, inst: inst}
	obj.typ = typ
	/ Ensure that typ is always sanity-checked.
	if check != nil {
		check.needsCleanup(typ)
	}
	return typ
}

func (t *Named) cleanup() {
	assert(t.inst == nil || t.inst.orig.inst == nil)
	/ Ensure that every defined type created in the course of type-checking has
	/ either non-*Named underlying type, or is unexpanded.
	/
	/ This guarantees that we don't leak any types whose underlying type is
	/ *Named, because any unexpanded instances will lazily compute their
	/ underlying type by substituting in the underlying type of their origin.
	/ The origin must have either been imported or type-checked and expanded
	/ here, and in either case its underlying type will be fully expanded.
	switch t.underlying.(type) {
	case nil:
		if t.TypeArgs().Len() == 0 {
			panic("nil underlying")
		}
	case *Named:
		t.under() / t.under may add entries to check.cleaners
	}
	t.check = nil
}

/ Obj returns the type name for the declaration defining the named type t. For
/ instantiated types, this is same as the type name of the origin type.
func (t *Named) Obj() *TypeName {
	if t.inst == nil {
		return t.obj
	}
	return t.inst.orig.obj
}

/ Origin returns the generic type from which the named type t is
/ instantiated. If t is not an instantiated type, the result is t.
func (t *Named) Origin() *Named {
	if t.inst == nil {
		return t
	}
	return t.inst.orig
}

/ TypeParams returns the type parameters of the named type t, or nil.
/ The result is non-nil for an (originally) generic type even if it is instantiated.
func (t *Named) TypeParams() *TypeParamList { return t.resolve().tparams }

/ SetTypeParams sets the type parameters of the named type t.
/ t must not have type arguments.
func (t *Named) SetTypeParams(tparams []*TypeParam) {
	assert(t.inst == nil)
	t.resolve().tparams = bindTParams(tparams)
}

/ TypeArgs returns the type arguments used to instantiate the named type t.
func (t *Named) TypeArgs() *TypeList {
	if t.inst == nil {
		return nil
	}
	return t.inst.targs
}

/ NumMethods returns the number of explicit methods defined for t.
func (t *Named) NumMethods() int {
	return len(t.Origin().resolve().methods)
}

/ Method returns the i'th method of named type t for 0 <= i < t.NumMethods().
/
/ For an ordinary or instantiated type t, the receiver base type of this
/ method is the named type t. For an uninstantiated generic type t, each
/ method receiver is instantiated with its receiver type parameters.
func (t *Named) Method(i int) *Func {
	t.resolve()

	if t.state() >= complete {
		return t.methods[i]
	}

	assert(t.inst != nil) / only instances should have incomplete methods
	orig := t.inst.orig

	t.mu.Lock()
	defer t.mu.Unlock()

	if len(t.methods) != len(orig.methods) {
		assert(len(t.methods) == 0)
		t.methods = make([]*Func, len(orig.methods))
	}

	if t.methods[i] == nil {
		assert(t.inst.ctxt != nil) / we should still have a context remaining from the resolution phase
		t.methods[i] = t.expandMethod(i)
		t.inst.expandedMethods++

		/ Check if we've created all methods at this point. If we have, mark the
		/ type as fully expanded.
		if t.inst.expandedMethods == len(orig.methods) {
			t.setState(complete)
			t.inst.ctxt = nil / no need for a context anymore
		}
	}

	return t.methods[i]
}

/ expandMethod substitutes type arguments in the i'th method for an
/ instantiated receiver.
func (t *Named) expandMethod(i int) *Func {
	/ t.orig.methods is not lazy. origm is the method instantiated with its
	/ receiver type parameters (the "origin" method).
	origm := t.inst.orig.Method(i)
	assert(origm != nil)

	check := t.check
	/ Ensure that the original method is type-checked.
	if check != nil {
		check.objDecl(origm, nil)
	}

	origSig := origm.typ.(*Signature)
	rbase, _ := deref(origSig.Recv().Type())

	/ If rbase is t, then origm is already the instantiated method we're looking
	/ for. In this case, we return origm to preserve the invariant that
	/ traversing Method->Receiver Type->Method should get back to the same
	/ method.
	/
	/ This occurs if t is instantiated with the receiver type parameters, as in
	/ the use of m in func (r T[_]) m() { r.m() }.
	if rbase == t {
		return origm
	}

	sig := origSig
	/ We can only substitute if we have a correspondence between type arguments
	/ and type parameters. This check is necessary in the presence of invalid
	/ code.
	if origSig.RecvTypeParams().Len() == t.inst.targs.Len() {
		smap := makeSubstMap(origSig.RecvTypeParams().list(), t.inst.targs.list())
		var ctxt *Context
		if check != nil {
			ctxt = check.context()
		}
		sig = check.subst(origm.pos, origSig, smap, t, ctxt).(*Signature)
	}

	if sig == origSig {
		/ No substitution occurred, but we still need to create a new signature to
		/ hold the instantiated receiver.
		copy := *origSig
		sig = &copy
	}

	var rtyp Type
	if origm.hasPtrRecv() {
		rtyp = NewPointer(t)
	} else {
		rtyp = t
	}

	sig.recv = substVar(origSig.recv, rtyp)
	return substFunc(origm, sig)
}

/ SetUnderlying sets the underlying type and marks t as complete.
/ t must not have type arguments.
func (t *Named) SetUnderlying(underlying Type) {
	assert(t.inst == nil)
	if underlying == nil {
		panic("underlying type must not be nil")
	}
	if _, ok := underlying.(*Named); ok {
		panic("underlying type must not be *Named")
	}
	t.resolve().underlying = underlying
	if t.fromRHS == nil {
		t.fromRHS = underlying / for cycle detection
	}
}

/ AddMethod adds method m unless it is already in the method list.
/ t must not have type arguments.
func (t *Named) AddMethod(m *Func) {
	assert(t.inst == nil)
	t.resolve()
	if i, _ := lookupMethod(t.methods, m.pkg, m.name, false); i < 0 {
		t.methods = append(t.methods, m)
	}
}

func (t *Named) Underlying() Type { return t.resolve().underlying }
func (t *Named) String() string   { return TypeString(t, nil) }

/ ----------------------------------------------------------------------------
/ Implementation
/
/ TODO(rfindley): reorganize the loading and expansion methods under this
/ heading.

/ under returns the expanded underlying type of n0; possibly by following
/ forward chains of named types. If an underlying type is found, resolve
/ the chain by setting the underlying type for each defined type in the
/ chain before returning it. If no underlying type is found or a cycle
/ is detected, the result is Typ[Invalid]. If a cycle is detected and
/ n0.check != nil, the cycle is reported.
/
/ This is necessary because the underlying type of named may be itself a
/ named type that is incomplete:
/
/	type (
/		A B
/		B *C
/		C A
/	)
/
/ The type of C is the (named) type of A which is incomplete,
/ and which has as its underlying type the named type B.
func (n0 *Named) under() Type {
	u := n0.Underlying()

	/ If the underlying type of a defined type is not a defined
	/ (incl. instance) type, then that is the desired underlying
	/ type.
	var n1 *Named
	switch u1 := u.(type) {
	case nil:
		/ After expansion via Underlying(), we should never encounter a nil
		/ underlying.
		panic("nil underlying")
	default:
		/ common case
		return u
	case *Named:
		/ handled below
		n1 = u1
	}

	if n0.check == nil {
		panic("Named.check == nil but type is incomplete")
	}

	/ Invariant: after this point n0 as well as any named types in its
	/ underlying chain should be set up when this function exits.
	check := n0.check
	n := n0

	seen := make(map[*Named]int) / types that need their underlying type resolved
	var path []Object            / objects encountered, for cycle reporting

loop:
	for {
		seen[n] = len(seen)
		path = append(path, n.obj)
		n = n1
		if i, ok := seen[n]; ok {
			/ cycle
			check.cycleError(path[i:])
			u = Typ[Invalid]
			break
		}
		u = n.Underlying()
		switch u1 := u.(type) {
		case nil:
			u = Typ[Invalid]
			break loop
		default:
			break loop
		case *Named:
			/ Continue collecting *Named types in the chain.
			n1 = u1
		}
	}

	for n := range seen {
		/ We should never have to update the underlying type of an imported type;
		/ those underlying types should have been resolved during the import.
		/ Also, doing so would lead to a race condition (was issue #31749).
		/ Do this check always, not just in debug mode (it's cheap).
		if n.obj.pkg != check.pkg {
			panic("imported type with unresolved underlying type")
		}
		n.underlying = u
	}

	return u
}

func (n *Named) setUnderlying(typ Type) {
	if n != nil {
		n.underlying = typ
	}
}

func (n *Named) lookupMethod(pkg *Package, name string, foldCase bool) (int, *Func) {
	n.resolve()
	/ If n is an instance, we may not have yet instantiated all of its methods.
	/ Look up the method index in orig, and only instantiate method at the
	/ matching index (if any).
	i, _ := lookupMethod(n.Origin().methods, pkg, name, foldCase)
	if i < 0 {
		return -1, nil
	}
	/ For instances, m.Method(i) will be different from the orig method.
	return i, n.Method(i)
}

/ context returns the type-checker context.
func (check *Checker) context() *Context {
	if check.ctxt == nil {
		check.ctxt = NewContext()
	}
	return check.ctxt
}

/ expandUnderlying substitutes type arguments in the underlying type n.orig,
/ returning the result. Returns Typ[Invalid] if there was an error.
func (n *Named) expandUnderlying() Type {
	check := n.check
	if check != nil && trace {
		check.trace(n.obj.pos, "-- Named.expandUnderlying %s", n)
		check.indent++
		defer func() {
			check.indent--
			check.trace(n.obj.pos, "=> %s (tparams = %s, under = %s)", n, n.tparams.list(), n.underlying)
		}()
	}

	assert(n.inst.orig.underlying != nil)
	if n.inst.ctxt == nil {
		n.inst.ctxt = NewContext()
	}

	orig := n.inst.orig
	targs := n.inst.targs

	if _, unexpanded := orig.underlying.(*Named); unexpanded {
		/ We should only get a Named underlying type here during type checking
		/ (for example, in recursive type declarations).
		assert(check != nil)
	}

	if orig.tparams.Len() != targs.Len() {
		/ Mismatching arg and tparam length may be checked elsewhere.
		return Typ[Invalid]
	}

	/ Ensure that an instance is recorded before substituting, so that we
	/ resolve n for any recursive references.
	h := n.inst.ctxt.instanceHash(orig, targs.list())
	n2 := n.inst.ctxt.update(h, orig, n.TypeArgs().list(), n)
	assert(n == n2)

	smap := makeSubstMap(orig.tparams.list(), targs.list())
	var ctxt *Context
	if check != nil {
		ctxt = check.context()
	}
	underlying := n.check.subst(n.obj.pos, orig.underlying, smap, n, ctxt)
	/ If the underlying type of n is an interface, we need to set the receiver of
	/ its methods accurately -- we set the receiver of interface methods on
	/ the RHS of a type declaration to the defined type.
	if iface, _ := underlying.(*Interface); iface != nil {
		if methods, copied := replaceRecvType(iface.methods, orig, n); copied {
			/ If the underlying type doesn't actually use type parameters, it's
			/ possible that it wasn't substituted. In this case we need to create
			/ a new *Interface before modifying receivers.
			if iface == orig.underlying {
				old := iface
				iface = check.newInterface()
				iface.embeddeds = old.embeddeds
				iface.complete = old.complete
				iface.implicit = old.implicit / should be false but be conservative
				underlying = iface
			}
			iface.methods = methods
		}
	}

	return underlying
}

/ safeUnderlying returns the underlying type of typ without expanding
/ instances, to avoid infinite recursion.
/
/ TODO(rfindley): eliminate this function or give it a better name.
func safeUnderlying(typ Type) Type {
	if t, _ := typ.(*Named); t != nil {
		return t.underlying
	}
	return typ.Underlying()
}

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