echarts TreemapView 源码
echarts TreemapView 代码
文件路径:/src/chart/treemap/TreemapView.ts
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
import {bind, each, indexOf, curry, extend, normalizeCssArray, isFunction} from 'zrender/src/core/util';
import * as graphic from '../../util/graphic';
import {getECData} from '../../util/innerStore';
import {
isHighDownDispatcher,
setAsHighDownDispatcher,
setDefaultStateProxy,
enableHoverFocus,
Z2_EMPHASIS_LIFT
} from '../../util/states';
import DataDiffer from '../../data/DataDiffer';
import * as helper from '../helper/treeHelper';
import Breadcrumb from './Breadcrumb';
import RoamController, { RoamEventParams } from '../../component/helper/RoamController';
import BoundingRect, { RectLike } from 'zrender/src/core/BoundingRect';
import * as matrix from 'zrender/src/core/matrix';
import * as animationUtil from '../../util/animation';
import makeStyleMapper from '../../model/mixin/makeStyleMapper';
import ChartView from '../../view/Chart';
import Tree, { TreeNode } from '../../data/Tree';
import TreemapSeriesModel, { TreemapSeriesNodeItemOption } from './TreemapSeries';
import GlobalModel from '../../model/Global';
import ExtensionAPI from '../../core/ExtensionAPI';
import Model from '../../model/Model';
import { LayoutRect } from '../../util/layout';
import { TreemapLayoutNode } from './treemapLayout';
import Element from 'zrender/src/Element';
import Displayable from 'zrender/src/graphic/Displayable';
import { makeInner, convertOptionIdName } from '../../util/model';
import { PathStyleProps, PathProps } from 'zrender/src/graphic/Path';
import { TreeSeriesNodeItemOption } from '../tree/TreeSeries';
import {
TreemapRootToNodePayload,
TreemapMovePayload,
TreemapRenderPayload,
TreemapZoomToNodePayload
} from './treemapAction';
import { ColorString, ECElement } from '../../util/types';
import { windowOpen } from '../../util/format';
import { TextStyleProps } from 'zrender/src/graphic/Text';
import { setLabelStyle, getLabelStatesModels } from '../../label/labelStyle';
const Group = graphic.Group;
const Rect = graphic.Rect;
const DRAG_THRESHOLD = 3;
const PATH_LABEL_NOAMAL = 'label';
const PATH_UPPERLABEL_NORMAL = 'upperLabel';
// Should larger than emphasis states lift z
const Z2_BASE = Z2_EMPHASIS_LIFT * 10; // Should bigger than every z2.
const Z2_BG = Z2_EMPHASIS_LIFT * 2;
const Z2_CONTENT = Z2_EMPHASIS_LIFT * 3;
const getStateItemStyle = makeStyleMapper([
['fill', 'color'],
// `borderColor` and `borderWidth` has been occupied,
// so use `stroke` to indicate the stroke of the rect.
['stroke', 'strokeColor'],
['lineWidth', 'strokeWidth'],
['shadowBlur'],
['shadowOffsetX'],
['shadowOffsetY'],
['shadowColor']
// Option decal is in `DecalObject` but style.decal is in `PatternObject`.
// So do not transfer decal directly.
]);
const getItemStyleNormal = function (model: Model<TreemapSeriesNodeItemOption['itemStyle']>): PathStyleProps {
// Normal style props should include emphasis style props.
const itemStyle = getStateItemStyle(model) as PathStyleProps;
// Clear styles set by emphasis.
itemStyle.stroke = itemStyle.fill = itemStyle.lineWidth = null;
return itemStyle;
};
interface RenderElementStorage {
nodeGroup: graphic.Group[]
background: graphic.Rect[]
content: graphic.Rect[]
}
type LastCfgStorage = {
[key in keyof RenderElementStorage]: LastCfg[]
// nodeGroup: {
// old: Pick<graphic.Group, 'position'>[]
// fadein: boolean
// }[]
// background: {
// old: Pick<graphic.Rect, 'shape'>
// fadein: boolean
// }[]
// content: {
// old: Pick<graphic.Rect, 'shape'>
// fadein: boolean
// }[]
};
interface FoundTargetInfo {
node: TreeNode
offsetX?: number
offsetY?: number
}
interface RenderResult {
lastsForAnimation: LastCfgStorage
willInvisibleEls?: graphic.Rect[]
willDeleteEls: RenderElementStorage
renderFinally: () => void
}
interface ReRoot {
rootNodeGroup: graphic.Group
direction: 'drillDown' | 'rollUp'
}
interface LastCfg {
oldX?: number
oldY?: number
oldShape?: graphic.Rect['shape']
fadein: boolean
}
const inner = makeInner<{
nodeWidth: number
nodeHeight: number
willDelete: boolean
}, Element>();
class TreemapView extends ChartView {
static type = 'treemap';
type = TreemapView.type;
private _containerGroup: graphic.Group;
private _breadcrumb: Breadcrumb;
private _controller: RoamController;
private _oldTree: Tree;
private _state: 'ready' | 'animating' = 'ready';
private _storage = createStorage() as RenderElementStorage;
seriesModel: TreemapSeriesModel;
api: ExtensionAPI;
ecModel: GlobalModel;
/**
* @override
*/
render(
seriesModel: TreemapSeriesModel,
ecModel: GlobalModel,
api: ExtensionAPI,
payload: TreemapZoomToNodePayload | TreemapRenderPayload | TreemapMovePayload | TreemapRootToNodePayload
) {
const models = ecModel.findComponents({
mainType: 'series', subType: 'treemap', query: payload
});
if (indexOf(models, seriesModel) < 0) {
return;
}
this.seriesModel = seriesModel;
this.api = api;
this.ecModel = ecModel;
const types = ['treemapZoomToNode', 'treemapRootToNode'];
const targetInfo = helper
.retrieveTargetInfo(payload, types, seriesModel);
const payloadType = payload && payload.type;
const layoutInfo = seriesModel.layoutInfo;
const isInit = !this._oldTree;
const thisStorage = this._storage;
// Mark new root when action is treemapRootToNode.
const reRoot = (payloadType === 'treemapRootToNode' && targetInfo && thisStorage)
? {
rootNodeGroup: thisStorage.nodeGroup[targetInfo.node.getRawIndex()],
direction: (payload as TreemapRootToNodePayload).direction
}
: null;
const containerGroup = this._giveContainerGroup(layoutInfo);
const hasAnimation = seriesModel.get('animation');
const renderResult = this._doRender(containerGroup, seriesModel, reRoot);
(
hasAnimation && !isInit && (
!payloadType
|| payloadType === 'treemapZoomToNode'
|| payloadType === 'treemapRootToNode'
)
)
? this._doAnimation(containerGroup, renderResult, seriesModel, reRoot)
: renderResult.renderFinally();
this._resetController(api);
this._renderBreadcrumb(seriesModel, api, targetInfo);
}
private _giveContainerGroup(layoutInfo: LayoutRect) {
let containerGroup = this._containerGroup;
if (!containerGroup) {
// FIXME
// 加一层containerGroup是为了clip,但是现在clip功能并没有实现。
containerGroup = this._containerGroup = new Group();
this._initEvents(containerGroup);
this.group.add(containerGroup);
}
containerGroup.x = layoutInfo.x;
containerGroup.y = layoutInfo.y;
return containerGroup;
}
private _doRender(containerGroup: graphic.Group, seriesModel: TreemapSeriesModel, reRoot: ReRoot): RenderResult {
const thisTree = seriesModel.getData().tree;
const oldTree = this._oldTree;
// Clear last shape records.
const lastsForAnimation = createStorage() as LastCfgStorage;
const thisStorage = createStorage() as RenderElementStorage;
const oldStorage = this._storage;
const willInvisibleEls: RenderResult['willInvisibleEls'] = [];
function doRenderNode(thisNode: TreeNode, oldNode: TreeNode, parentGroup: graphic.Group, depth: number) {
return renderNode(
seriesModel,
thisStorage, oldStorage, reRoot,
lastsForAnimation, willInvisibleEls,
thisNode, oldNode, parentGroup, depth
);
}
// Notice: when thisTree and oldTree are the same tree (see list.cloneShallow),
// the oldTree is actually losted, so we can not find all of the old graphic
// elements from tree. So we use this stragegy: make element storage, move
// from old storage to new storage, clear old storage.
dualTravel(
thisTree.root ? [thisTree.root] : [],
(oldTree && oldTree.root) ? [oldTree.root] : [],
containerGroup,
thisTree === oldTree || !oldTree,
0
);
// Process all removing.
const willDeleteEls = clearStorage(oldStorage) as RenderElementStorage;
this._oldTree = thisTree;
this._storage = thisStorage;
return {
lastsForAnimation,
willDeleteEls,
renderFinally
};
function dualTravel(
thisViewChildren: TreemapLayoutNode[],
oldViewChildren: TreemapLayoutNode[],
parentGroup: graphic.Group,
sameTree: boolean,
depth: number
) {
// When 'render' is triggered by action,
// 'this' and 'old' may be the same tree,
// we use rawIndex in that case.
if (sameTree) {
oldViewChildren = thisViewChildren;
each(thisViewChildren, function (child, index) {
!child.isRemoved() && processNode(index, index);
});
}
// Diff hierarchically (diff only in each subtree, but not whole).
// because, consistency of view is important.
else {
(new DataDiffer(oldViewChildren, thisViewChildren, getKey, getKey))
.add(processNode)
.update(processNode)
.remove(curry(processNode, null))
.execute();
}
function getKey(node: TreeNode) {
// Identify by name or raw index.
return node.getId();
}
function processNode(newIndex: number, oldIndex?: number) {
const thisNode = newIndex != null ? thisViewChildren[newIndex] : null;
const oldNode = oldIndex != null ? oldViewChildren[oldIndex] : null;
const group = doRenderNode(thisNode, oldNode, parentGroup, depth);
group && dualTravel(
thisNode && thisNode.viewChildren || [],
oldNode && oldNode.viewChildren || [],
group,
sameTree,
depth + 1
);
}
}
function clearStorage(storage: RenderElementStorage) {
const willDeleteEls = createStorage() as RenderElementStorage;
storage && each(storage, function (store, storageName) {
const delEls = willDeleteEls[storageName];
each(store, function (el) {
el && (delEls.push(el as any), inner(el).willDelete = true);
});
});
return willDeleteEls;
}
function renderFinally() {
each(willDeleteEls, function (els) {
each(els, function (el) {
el.parent && el.parent.remove(el);
});
});
each(willInvisibleEls, function (el) {
el.invisible = true;
// Setting invisible is for optimizing, so no need to set dirty,
// just mark as invisible.
el.dirty();
});
}
}
private _doAnimation(
containerGroup: graphic.Group,
renderResult: RenderResult,
seriesModel: TreemapSeriesModel,
reRoot: ReRoot
) {
const durationOption = seriesModel.get('animationDurationUpdate');
const easingOption = seriesModel.get('animationEasing');
// TODO: do not support function until necessary.
const duration = (isFunction(durationOption) ? 0 : durationOption) || 0;
const easing = (isFunction(easingOption) ? null : easingOption) || 'cubicOut';
const animationWrap = animationUtil.createWrap();
// Make delete animations.
each(renderResult.willDeleteEls, function (store, storageName) {
each(store, function (el, rawIndex) {
if ((el as Displayable).invisible) {
return;
}
const parent = el.parent; // Always has parent, and parent is nodeGroup.
let target: PathProps;
const innerStore = inner(parent);
if (reRoot && reRoot.direction === 'drillDown') {
target = parent === reRoot.rootNodeGroup
// This is the content element of view root.
// Only `content` will enter this branch, because
// `background` and `nodeGroup` will not be deleted.
? {
shape: {
x: 0,
y: 0,
width: innerStore.nodeWidth,
height: innerStore.nodeHeight
},
style: {
opacity: 0
}
}
// Others.
: {style: {opacity: 0}};
}
else {
let targetX = 0;
let targetY = 0;
if (!innerStore.willDelete) {
// Let node animate to right-bottom corner, cooperating with fadeout,
// which is appropriate for user understanding.
// Divided by 2 for reRoot rolling up effect.
targetX = innerStore.nodeWidth / 2;
targetY = innerStore.nodeHeight / 2;
}
target = storageName === 'nodeGroup'
? {x: targetX, y: targetY, style: {opacity: 0}}
: {
shape: {x: targetX, y: targetY, width: 0, height: 0},
style: {opacity: 0}
};
}
// TODO: do not support delay until necessary.
target && animationWrap.add(el, target, duration, 0, easing);
});
});
// Make other animations
each(this._storage, function (store, storageName) {
each(store, function (el, rawIndex) {
const last = renderResult.lastsForAnimation[storageName][rawIndex];
const target: PathProps = {};
if (!last) {
return;
}
if (el instanceof graphic.Group) {
if (last.oldX != null) {
target.x = el.x;
target.y = el.y;
el.x = last.oldX;
el.y = last.oldY;
}
}
else {
if (last.oldShape) {
target.shape = extend({}, el.shape);
el.setShape(last.oldShape);
}
if (last.fadein) {
el.setStyle('opacity', 0);
target.style = {opacity: 1};
}
// When animation is stopped for succedent animation starting,
// el.style.opacity might not be 1
else if (el.style.opacity !== 1) {
target.style = {opacity: 1};
}
}
animationWrap.add(el, target, duration, 0, easing);
});
}, this);
this._state = 'animating';
animationWrap
.finished(bind(function () {
this._state = 'ready';
renderResult.renderFinally();
}, this))
.start();
}
private _resetController(api: ExtensionAPI) {
let controller = this._controller;
// Init controller.
if (!controller) {
controller = this._controller = new RoamController(api.getZr());
controller.enable(this.seriesModel.get('roam'));
controller.on('pan', bind(this._onPan, this));
controller.on('zoom', bind(this._onZoom, this));
}
const rect = new BoundingRect(0, 0, api.getWidth(), api.getHeight());
controller.setPointerChecker(function (e, x, y) {
return rect.contain(x, y);
});
}
private _clearController() {
let controller = this._controller;
if (controller) {
controller.dispose();
controller = null;
}
}
private _onPan(e: RoamEventParams['pan']) {
if (this._state !== 'animating'
&& (Math.abs(e.dx) > DRAG_THRESHOLD || Math.abs(e.dy) > DRAG_THRESHOLD)
) {
// These param must not be cached.
const root = this.seriesModel.getData().tree.root;
if (!root) {
return;
}
const rootLayout = root.getLayout();
if (!rootLayout) {
return;
}
this.api.dispatchAction({
type: 'treemapMove',
from: this.uid,
seriesId: this.seriesModel.id,
rootRect: {
x: rootLayout.x + e.dx, y: rootLayout.y + e.dy,
width: rootLayout.width, height: rootLayout.height
}
} as TreemapMovePayload);
}
}
private _onZoom(e: RoamEventParams['zoom']) {
let mouseX = e.originX;
let mouseY = e.originY;
if (this._state !== 'animating') {
// These param must not be cached.
const root = this.seriesModel.getData().tree.root;
if (!root) {
return;
}
const rootLayout = root.getLayout();
if (!rootLayout) {
return;
}
const rect = new BoundingRect(
rootLayout.x, rootLayout.y, rootLayout.width, rootLayout.height
);
const layoutInfo = this.seriesModel.layoutInfo;
// Transform mouse coord from global to containerGroup.
mouseX -= layoutInfo.x;
mouseY -= layoutInfo.y;
// Scale root bounding rect.
const m = matrix.create();
matrix.translate(m, m, [-mouseX, -mouseY]);
matrix.scale(m, m, [e.scale, e.scale]);
matrix.translate(m, m, [mouseX, mouseY]);
rect.applyTransform(m);
this.api.dispatchAction({
type: 'treemapRender',
from: this.uid,
seriesId: this.seriesModel.id,
rootRect: {
x: rect.x, y: rect.y,
width: rect.width, height: rect.height
}
} as TreemapRenderPayload);
}
}
private _initEvents(containerGroup: graphic.Group) {
containerGroup.on('click', (e) => {
if (this._state !== 'ready') {
return;
}
const nodeClick = this.seriesModel.get('nodeClick', true);
if (!nodeClick) {
return;
}
const targetInfo = this.findTarget(e.offsetX, e.offsetY);
if (!targetInfo) {
return;
}
const node = targetInfo.node;
if (node.getLayout().isLeafRoot) {
this._rootToNode(targetInfo);
}
else {
if (nodeClick === 'zoomToNode') {
this._zoomToNode(targetInfo);
}
else if (nodeClick === 'link') {
const itemModel = node.hostTree.data.getItemModel<TreeSeriesNodeItemOption>(node.dataIndex);
const link = itemModel.get('link', true);
const linkTarget = itemModel.get('target', true) || 'blank';
link && windowOpen(link, linkTarget);
}
}
}, this);
}
private _renderBreadcrumb(seriesModel: TreemapSeriesModel, api: ExtensionAPI, targetInfo: FoundTargetInfo) {
if (!targetInfo) {
targetInfo = seriesModel.get('leafDepth', true) != null
? {node: seriesModel.getViewRoot()}
// FIXME
// better way?
// Find breadcrumb tail on center of containerGroup.
: this.findTarget(api.getWidth() / 2, api.getHeight() / 2);
if (!targetInfo) {
targetInfo = {node: seriesModel.getData().tree.root};
}
}
(this._breadcrumb || (this._breadcrumb = new Breadcrumb(this.group)))
.render(seriesModel, api, targetInfo.node, (node) => {
if (this._state !== 'animating') {
helper.aboveViewRoot(seriesModel.getViewRoot(), node)
? this._rootToNode({node: node})
: this._zoomToNode({node: node});
}
});
}
/**
* @override
*/
remove() {
this._clearController();
this._containerGroup && this._containerGroup.removeAll();
this._storage = createStorage() as RenderElementStorage;
this._state = 'ready';
this._breadcrumb && this._breadcrumb.remove();
}
dispose() {
this._clearController();
}
private _zoomToNode(targetInfo: FoundTargetInfo) {
this.api.dispatchAction({
type: 'treemapZoomToNode',
from: this.uid,
seriesId: this.seriesModel.id,
targetNode: targetInfo.node
});
}
private _rootToNode(targetInfo: FoundTargetInfo) {
this.api.dispatchAction({
type: 'treemapRootToNode',
from: this.uid,
seriesId: this.seriesModel.id,
targetNode: targetInfo.node
});
}
/**
* @public
* @param {number} x Global coord x.
* @param {number} y Global coord y.
* @return {Object} info If not found, return undefined;
* @return {number} info.node Target node.
* @return {number} info.offsetX x refer to target node.
* @return {number} info.offsetY y refer to target node.
*/
findTarget(x: number, y: number): FoundTargetInfo {
let targetInfo;
const viewRoot = this.seriesModel.getViewRoot();
viewRoot.eachNode({attr: 'viewChildren', order: 'preorder'}, function (node) {
const bgEl = this._storage.background[node.getRawIndex()];
// If invisible, there might be no element.
if (bgEl) {
const point = bgEl.transformCoordToLocal(x, y);
const shape = bgEl.shape;
// For performance consideration, dont use 'getBoundingRect'.
if (shape.x <= point[0]
&& point[0] <= shape.x + shape.width
&& shape.y <= point[1]
&& point[1] <= shape.y + shape.height
) {
targetInfo = {
node: node,
offsetX: point[0],
offsetY: point[1]
};
}
else {
return false; // Suppress visit subtree.
}
}
}, this);
return targetInfo;
}
}
/**
* @inner
*/
function createStorage(): RenderElementStorage | LastCfgStorage {
return {
nodeGroup: [],
background: [],
content: []
};
}
/**
* @inner
* @return Return undefined means do not travel further.
*/
function renderNode(
seriesModel: TreemapSeriesModel,
thisStorage: RenderElementStorage,
oldStorage: RenderElementStorage,
reRoot: ReRoot,
lastsForAnimation: RenderResult['lastsForAnimation'],
willInvisibleEls: RenderResult['willInvisibleEls'],
thisNode: TreeNode,
oldNode: TreeNode,
parentGroup: graphic.Group,
depth: number
) {
// Whether under viewRoot.
if (!thisNode) {
// Deleting nodes will be performed finally. This method just find
// element from old storage, or create new element, set them to new
// storage, and set styles.
return;
}
// -------------------------------------------------------------------
// Start of closure variables available in "Procedures in renderNode".
const thisLayout = thisNode.getLayout();
const data = seriesModel.getData();
const nodeModel = thisNode.getModel<TreemapSeriesNodeItemOption>();
// Only for enabling highlight/downplay. Clear firstly.
// Because some node will not be rendered.
data.setItemGraphicEl(thisNode.dataIndex, null);
if (!thisLayout || !thisLayout.isInView) {
return;
}
const thisWidth = thisLayout.width;
const thisHeight = thisLayout.height;
const borderWidth = thisLayout.borderWidth;
const thisInvisible = thisLayout.invisible;
const thisRawIndex = thisNode.getRawIndex();
const oldRawIndex = oldNode && oldNode.getRawIndex();
const thisViewChildren = thisNode.viewChildren;
const upperHeight = thisLayout.upperHeight;
const isParent = thisViewChildren && thisViewChildren.length;
const itemStyleNormalModel = nodeModel.getModel('itemStyle');
const itemStyleEmphasisModel = nodeModel.getModel(['emphasis', 'itemStyle']);
const itemStyleBlurModel = nodeModel.getModel(['blur', 'itemStyle']);
const itemStyleSelectModel = nodeModel.getModel(['select', 'itemStyle']);
const borderRadius = itemStyleNormalModel.get('borderRadius') || 0;
// End of closure ariables available in "Procedures in renderNode".
// -----------------------------------------------------------------
// Node group
const group = giveGraphic('nodeGroup', Group);
if (!group) {
return;
}
parentGroup.add(group);
// x,y are not set when el is above view root.
group.x = thisLayout.x || 0;
group.y = thisLayout.y || 0;
group.markRedraw();
inner(group).nodeWidth = thisWidth;
inner(group).nodeHeight = thisHeight;
if (thisLayout.isAboveViewRoot) {
return group;
}
// Background
const bg = giveGraphic('background', Rect, depth, Z2_BG);
bg && renderBackground(group, bg, isParent && thisLayout.upperLabelHeight);
const emphasisModel = nodeModel.getModel('emphasis');
const focus = emphasisModel.get('focus');
const blurScope = emphasisModel.get('blurScope');
const isDisabled = emphasisModel.get('disabled');
const focusOrIndices =
focus === 'ancestor' ? thisNode.getAncestorsIndices()
: focus === 'descendant' ? thisNode.getDescendantIndices()
: focus;
// No children, render content.
if (isParent) {
// Because of the implementation about "traverse" in graphic hover style, we
// can not set hover listener on the "group" of non-leaf node. Otherwise the
// hover event from the descendents will be listenered.
if (isHighDownDispatcher(group)) {
setAsHighDownDispatcher(group, false);
}
if (bg) {
setAsHighDownDispatcher(bg, !isDisabled);
// Only for enabling highlight/downplay.
data.setItemGraphicEl(thisNode.dataIndex, bg);
enableHoverFocus(bg, focusOrIndices, blurScope);
}
}
else {
const content = giveGraphic('content', Rect, depth, Z2_CONTENT);
content && renderContent(group, content);
(bg as ECElement).disableMorphing = true;
if (bg && isHighDownDispatcher(bg)) {
setAsHighDownDispatcher(bg, false);
}
setAsHighDownDispatcher(group, !isDisabled);
// Only for enabling highlight/downplay.
data.setItemGraphicEl(thisNode.dataIndex, group);
enableHoverFocus(group, focusOrIndices, blurScope);
}
return group;
// ----------------------------
// | Procedures in renderNode |
// ----------------------------
function renderBackground(group: graphic.Group, bg: graphic.Rect, useUpperLabel: boolean) {
const ecData = getECData(bg);
// For tooltip.
ecData.dataIndex = thisNode.dataIndex;
ecData.seriesIndex = seriesModel.seriesIndex;
bg.setShape({x: 0, y: 0, width: thisWidth, height: thisHeight, r: borderRadius});
if (thisInvisible) {
// If invisible, do not set visual, otherwise the element will
// change immediately before animation. We think it is OK to
// remain its origin color when moving out of the view window.
processInvisible(bg);
}
else {
bg.invisible = false;
const style = thisNode.getVisual('style') as PathStyleProps;
const visualBorderColor = style.stroke;
const normalStyle = getItemStyleNormal(itemStyleNormalModel);
normalStyle.fill = visualBorderColor;
const emphasisStyle = getStateItemStyle(itemStyleEmphasisModel);
emphasisStyle.fill = itemStyleEmphasisModel.get('borderColor');
const blurStyle = getStateItemStyle(itemStyleBlurModel);
blurStyle.fill = itemStyleBlurModel.get('borderColor');
const selectStyle = getStateItemStyle(itemStyleSelectModel);
selectStyle.fill = itemStyleSelectModel.get('borderColor');
if (useUpperLabel) {
const upperLabelWidth = thisWidth - 2 * borderWidth;
prepareText(
// PENDING: convert ZRColor to ColorString for text.
bg, visualBorderColor as ColorString, style.opacity,
{x: borderWidth, y: 0, width: upperLabelWidth, height: upperHeight}
);
}
// For old bg.
else {
bg.removeTextContent();
}
bg.setStyle(normalStyle);
bg.ensureState('emphasis').style = emphasisStyle;
bg.ensureState('blur').style = blurStyle;
bg.ensureState('select').style = selectStyle;
setDefaultStateProxy(bg);
}
group.add(bg);
}
function renderContent(group: graphic.Group, content: graphic.Rect) {
const ecData = getECData(content);
// For tooltip.
ecData.dataIndex = thisNode.dataIndex;
ecData.seriesIndex = seriesModel.seriesIndex;
const contentWidth = Math.max(thisWidth - 2 * borderWidth, 0);
const contentHeight = Math.max(thisHeight - 2 * borderWidth, 0);
content.culling = true;
content.setShape({
x: borderWidth,
y: borderWidth,
width: contentWidth,
height: contentHeight,
r: borderRadius
});
if (thisInvisible) {
// If invisible, do not set visual, otherwise the element will
// change immediately before animation. We think it is OK to
// remain its origin color when moving out of the view window.
processInvisible(content);
}
else {
content.invisible = false;
const nodeStyle = thisNode.getVisual('style') as PathStyleProps;
const visualColor = nodeStyle.fill;
const normalStyle = getItemStyleNormal(itemStyleNormalModel);
normalStyle.fill = visualColor;
normalStyle.decal = nodeStyle.decal;
const emphasisStyle = getStateItemStyle(itemStyleEmphasisModel);
const blurStyle = getStateItemStyle(itemStyleBlurModel);
const selectStyle = getStateItemStyle(itemStyleSelectModel);
// PENDING: convert ZRColor to ColorString for text.
prepareText(content, visualColor as ColorString, nodeStyle.opacity, null);
content.setStyle(normalStyle);
content.ensureState('emphasis').style = emphasisStyle;
content.ensureState('blur').style = blurStyle;
content.ensureState('select').style = selectStyle;
setDefaultStateProxy(content);
}
group.add(content);
}
function processInvisible(element: graphic.Rect) {
// Delay invisible setting utill animation finished,
// avoid element vanish suddenly before animation.
!element.invisible && willInvisibleEls.push(element);
}
function prepareText(
rectEl: graphic.Rect,
visualColor: ColorString,
visualOpacity: number,
// Can be null/undefined
upperLabelRect: RectLike
) {
const normalLabelModel = nodeModel.getModel(
upperLabelRect ? PATH_UPPERLABEL_NORMAL : PATH_LABEL_NOAMAL
);
const defaultText = convertOptionIdName(nodeModel.get('name'), null);
const isShow = normalLabelModel.getShallow('show');
setLabelStyle(
rectEl,
getLabelStatesModels(nodeModel, upperLabelRect ? PATH_UPPERLABEL_NORMAL : PATH_LABEL_NOAMAL),
{
defaultText: isShow ? defaultText : null,
inheritColor: visualColor,
defaultOpacity: visualOpacity,
labelFetcher: seriesModel,
labelDataIndex: thisNode.dataIndex
}
);
const textEl = rectEl.getTextContent();
if (!textEl) {
return;
}
const textStyle = textEl.style;
const textPadding = normalizeCssArray(textStyle.padding || 0);
if (upperLabelRect) {
rectEl.setTextConfig({
layoutRect: upperLabelRect
});
(textEl as ECElement).disableLabelLayout = true;
}
textEl.beforeUpdate = function () {
const width = Math.max(
(upperLabelRect ? upperLabelRect.width : rectEl.shape.width) - textPadding[1] - textPadding[3], 0
);
const height = Math.max(
(upperLabelRect ? upperLabelRect.height : rectEl.shape.height) - textPadding[0] - textPadding[2], 0
);
if (textStyle.width !== width || textStyle.height !== height) {
textEl.setStyle({
width,
height
});
}
};
textStyle.truncateMinChar = 2;
textStyle.lineOverflow = 'truncate';
addDrillDownIcon(textStyle, upperLabelRect, thisLayout);
const textEmphasisState = textEl.getState('emphasis');
addDrillDownIcon(textEmphasisState ? textEmphasisState.style : null, upperLabelRect, thisLayout);
}
function addDrillDownIcon(style: TextStyleProps, upperLabelRect: RectLike, thisLayout: any) {
const text = style ? style.text : null;
if (!upperLabelRect && thisLayout.isLeafRoot && text != null) {
const iconChar = seriesModel.get('drillDownIcon', true);
style.text = iconChar ? iconChar + ' ' + text : text;
}
}
function giveGraphic<T extends graphic.Group | graphic.Rect>(
storageName: keyof RenderElementStorage,
Ctor: {new(): T},
depth?: number,
z?: number
): T {
let element = oldRawIndex != null && oldStorage[storageName][oldRawIndex];
const lasts = lastsForAnimation[storageName];
if (element) {
// Remove from oldStorage
oldStorage[storageName][oldRawIndex] = null;
prepareAnimationWhenHasOld(lasts, element);
}
// If invisible and no old element, do not create new element (for optimizing).
else if (!thisInvisible) {
element = new Ctor();
if (element instanceof Displayable) {
element.z2 = calculateZ2(depth, z);
}
prepareAnimationWhenNoOld(lasts, element);
}
// Set to thisStorage
return (thisStorage[storageName][thisRawIndex] = element) as T;
}
function prepareAnimationWhenHasOld(lasts: LastCfg[], element: graphic.Group | graphic.Rect) {
const lastCfg = lasts[thisRawIndex] = {} as LastCfg;
if (element instanceof Group) {
lastCfg.oldX = element.x;
lastCfg.oldY = element.y;
}
else {
lastCfg.oldShape = extend({}, element.shape);
}
}
// If a element is new, we need to find the animation start point carefully,
// otherwise it will looks strange when 'zoomToNode'.
function prepareAnimationWhenNoOld(lasts: LastCfg[], element: graphic.Group | graphic.Rect) {
const lastCfg = lasts[thisRawIndex] = {} as LastCfg;
const parentNode = thisNode.parentNode;
const isGroup = element instanceof graphic.Group;
if (parentNode && (!reRoot || reRoot.direction === 'drillDown')) {
let parentOldX = 0;
let parentOldY = 0;
// New nodes appear from right-bottom corner in 'zoomToNode' animation.
// For convenience, get old bounding rect from background.
const parentOldBg = lastsForAnimation.background[parentNode.getRawIndex()];
if (!reRoot && parentOldBg && parentOldBg.oldShape) {
parentOldX = parentOldBg.oldShape.width;
parentOldY = parentOldBg.oldShape.height;
}
// When no parent old shape found, its parent is new too,
// so we can just use {x:0, y:0}.
if (isGroup) {
lastCfg.oldX = 0;
lastCfg.oldY = parentOldY;
}
else {
lastCfg.oldShape = {x: parentOldX, y: parentOldY, width: 0, height: 0};
}
}
// Fade in, user can be aware that these nodes are new.
lastCfg.fadein = !isGroup;
}
}
// We can not set all backgroud with the same z, Because the behaviour of
// drill down and roll up differ background creation sequence from tree
// hierarchy sequence, which cause that lowser background element overlap
// upper ones. So we calculate z based on depth.
// Moreover, we try to shrink down z interval to [0, 1] to avoid that
// treemap with large z overlaps other components.
function calculateZ2(depth: number, z2InLevel: number) {
return depth * Z2_BASE + z2InLevel;
}
export default TreemapView;
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