spark BlockPushNonFatalFailure 源码

  • 2022-10-20
  • 浏览 (341)

spark BlockPushNonFatalFailure 代码

文件路径:/common/network-common/src/main/java/org/apache/spark/network/server/BlockPushNonFatalFailure.java

/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.spark.network.server;

import java.nio.ByteBuffer;

import com.google.common.base.Preconditions;

/**
 * A special RuntimeException thrown when shuffle service experiences a non-fatal failure
 * with handling block push requests with push-based shuffle. Due to the best-effort nature
 * of push-based shuffle, there are cases where the exceptions gets thrown under certain
 * relatively common cases such as when a pushed block is received after the corresponding
 * shuffle is merge finalized or when a pushed block experiences merge collision. Under these
 * scenarios, we throw this special RuntimeException.
 */
public class BlockPushNonFatalFailure extends RuntimeException {
  /**
   * String constant used for generating exception messages indicating a block to be merged
   * arrives too late on the server side. When we get a block push failure because of the
   * block arrives too late, we will not retry pushing the block nor log the exception on
   * the client side.
   */
  public static final String TOO_LATE_BLOCK_PUSH_MESSAGE_SUFFIX =
    " is received after merged shuffle is finalized";

  /**
   * String constant used for generating exception messages indicating the application attempt is
   * not the latest attempt on the server side. When we get a block push failure because of the too
   * old attempt, we will not retry pushing the block nor log the exception on the client side.
   */
  public static final String TOO_OLD_ATTEMPT_SUFFIX =
    " is from an older app attempt";

  /**
   * String constant used for generating exception messages indicating a block to be merged
   * is a stale block push in the case of indeterminate stage retries on the server side.
   * When we get a block push failure because of the block push being stale, we will not
   * retry pushing the block nor log the exception on the client side.
   */
  public static final String STALE_BLOCK_PUSH_MESSAGE_SUFFIX =
    " is a stale block push from an indeterminate stage retry";

  /**
   * String constant used for generating exception messages indicating the server couldn't
   * append a block after all available attempts due to collision with other blocks belonging
   * to the same shuffle partition. When we get a block push failure because of the block
   * couldn't be written due to this reason, we will not log the exception on the client side.
   */
  public static final String BLOCK_APPEND_COLLISION_MSG_SUFFIX =
    " experienced merge collision on the server side";

  /**
   * The error code of the failure, encoded as a ByteBuffer to be responded back to the client.
   * Instead of responding a RPCFailure with the exception stack trace as the payload,
   * which makes checking the content of the exception very tedious on the client side,
   * we can respond a proper RPCResponse to make it more robust and efficient. This
   * field is only set on the shuffle server side when the exception is originally generated.
   */
  private ByteBuffer response;

  /**
   * The error code of the failure. This field is only set on the client side when a
   * BlockPushNonFatalFailure is recreated from the error code received from the server.
   */
  private ReturnCode returnCode;

  public BlockPushNonFatalFailure(ByteBuffer response, String msg) {
    super(msg);
    this.response = response;
  }

  public BlockPushNonFatalFailure(ReturnCode returnCode, String msg) {
    super(msg);
    this.returnCode = returnCode;
  }

  /**
   * Since this type of exception is used to only convey the error code, we reduce the
   * exception initialization overhead by skipping filling the stack trace.
   */
  @Override
  public synchronized Throwable fillInStackTrace() {
    return this;
  }

  public ByteBuffer getResponse() {
    // Ensure we do not invoke this method if response is not set
    Preconditions.checkNotNull(response);
    return response;
  }

  public ReturnCode getReturnCode() {
    // Ensure we do not invoke this method if returnCode is not set
    Preconditions.checkNotNull(returnCode);
    return returnCode;
  }

  public enum ReturnCode {
    /**
     * Indicate the case of a successful merge of a pushed block.
     */
    SUCCESS(0, ""),
    /**
     * Indicate a block to be merged arrives too late on the server side, i.e. after the
     * corresponding shuffle has been merge finalized. When the client gets this code, it
     * will not retry pushing the block.
     */
    TOO_LATE_BLOCK_PUSH(1, TOO_LATE_BLOCK_PUSH_MESSAGE_SUFFIX),
    /**
     * Indicating the server couldn't append a block after all available attempts due to
     * collision with other blocks belonging to the same shuffle partition.
     */
    BLOCK_APPEND_COLLISION_DETECTED(2, BLOCK_APPEND_COLLISION_MSG_SUFFIX),
    /**
     * Indicate a block received on the server side is a stale block push in the case of
     * indeterminate stage retries. When the client receives this code, it will not retry
     * pushing the block.
     */
    STALE_BLOCK_PUSH(3, STALE_BLOCK_PUSH_MESSAGE_SUFFIX),
    /**
     * Indicate the application attempt is not the latest attempt on the server side.
     * When the client gets this code, it will not retry pushing the block.
     */
    TOO_OLD_ATTEMPT_PUSH(4, TOO_OLD_ATTEMPT_SUFFIX);

    private final byte id;
    // Error message suffix used to generate an error message for a given ReturnCode and
    // a given block ID
    private final String errorMsgSuffix;

    ReturnCode(int id, String errorMsgSuffix) {
      assert id < 128 : "Cannot have more than 128 block push return code";
      this.id = (byte) id;
      this.errorMsgSuffix = errorMsgSuffix;
    }

    public byte id() { return id; }
  }

  public static ReturnCode getReturnCode(byte id) {
    switch (id) {
      case 0: return ReturnCode.SUCCESS;
      case 1: return ReturnCode.TOO_LATE_BLOCK_PUSH;
      case 2: return ReturnCode.BLOCK_APPEND_COLLISION_DETECTED;
      case 3: return ReturnCode.STALE_BLOCK_PUSH;
      case 4: return ReturnCode.TOO_OLD_ATTEMPT_PUSH;
      default: throw new IllegalArgumentException("Unknown block push return code: " + id);
    }
  }

  public static boolean shouldNotRetryErrorCode(ReturnCode returnCode) {
    return returnCode == ReturnCode.TOO_LATE_BLOCK_PUSH ||
      returnCode == ReturnCode.STALE_BLOCK_PUSH ||
      returnCode == ReturnCode.TOO_OLD_ATTEMPT_PUSH;
  }

  public static String getErrorMsg(String blockId, ReturnCode errorCode) {
    Preconditions.checkArgument(errorCode != ReturnCode.SUCCESS);
    return "Block " + blockId + errorCode.errorMsgSuffix;
  }
}

相关信息

spark 源码目录

相关文章

spark AbstractAuthRpcHandler 源码

spark ChunkFetchRequestHandler 源码

spark MessageHandler 源码

spark NoOpRpcHandler 源码

spark OneForOneStreamManager 源码

spark RpcHandler 源码

spark StreamManager 源码

spark TransportChannelHandler 源码

spark TransportRequestHandler 源码

spark TransportServer 源码

0  赞