golang mstats 代码
文件路径:/src/runtime/mstats.go
/ Copyright 2009 The Go Authors. All rights reserved.
/ Use of this source code is governed by a BSD-style
/ license that can be found in the LICENSE file.
/ Memory statistics
package runtime
import (
"runtime/internal/atomic"
"unsafe"
)
type mstats struct {
/ Statistics about malloc heap.
heapStats consistentHeapStats
/ Statistics about stacks.
stacks_sys sysMemStat / only counts newosproc0 stack in mstats; differs from MemStats.StackSys
/ Statistics about allocation of low-level fixed-size structures.
mspan_sys sysMemStat
mcache_sys sysMemStat
buckhash_sys sysMemStat / profiling bucket hash table
/ Statistics about GC overhead.
gcMiscSys sysMemStat / updated atomically or during STW
/ Miscellaneous statistics.
other_sys sysMemStat / updated atomically or during STW
/ Statistics about the garbage collector.
/ Protected by mheap or stopping the world during GC.
last_gc_unix uint64 / last gc (in unix time)
pause_total_ns uint64
pause_ns [256]uint64 / circular buffer of recent gc pause lengths
pause_end [256]uint64 / circular buffer of recent gc end times (nanoseconds since 1970)
numgc uint32
numforcedgc uint32 / number of user-forced GCs
gc_cpu_fraction float64 / fraction of CPU time used by GC
last_gc_nanotime uint64 / last gc (monotonic time)
lastHeapInUse uint64 / heapInUse at mark termination of the previous GC
enablegc bool
_ uint32 / ensure gcPauseDist is aligned.
/ gcPauseDist represents the distribution of all GC-related
/ application pauses in the runtime.
/
/ Each individual pause is counted separately, unlike pause_ns.
gcPauseDist timeHistogram
}
var memstats mstats
/ A MemStats records statistics about the memory allocator.
type MemStats struct {
/ General statistics.
/ Alloc is bytes of allocated heap objects.
/
/ This is the same as HeapAlloc (see below).
Alloc uint64
/ TotalAlloc is cumulative bytes allocated for heap objects.
/
/ TotalAlloc increases as heap objects are allocated, but
/ unlike Alloc and HeapAlloc, it does not decrease when
/ objects are freed.
TotalAlloc uint64
/ Sys is the total bytes of memory obtained from the OS.
/
/ Sys is the sum of the XSys fields below. Sys measures the
/ virtual address space reserved by the Go runtime for the
/ heap, stacks, and other internal data structures. It's
/ likely that not all of the virtual address space is backed
/ by physical memory at any given moment, though in general
/ it all was at some point.
Sys uint64
/ Lookups is the number of pointer lookups performed by the
/ runtime.
/
/ This is primarily useful for debugging runtime internals.
Lookups uint64
/ Mallocs is the cumulative count of heap objects allocated.
/ The number of live objects is Mallocs - Frees.
Mallocs uint64
/ Frees is the cumulative count of heap objects freed.
Frees uint64
/ Heap memory statistics.
/
/ Interpreting the heap statistics requires some knowledge of
/ how Go organizes memory. Go divides the virtual address
/ space of the heap into "spans", which are contiguous
/ regions of memory 8K or larger. A span may be in one of
/ three states:
/
/ An "idle" span contains no objects or other data. The
/ physical memory backing an idle span can be released back
/ to the OS (but the virtual address space never is), or it
/ can be converted into an "in use" or "stack" span.
/
/ An "in use" span contains at least one heap object and may
/ have free space available to allocate more heap objects.
/
/ A "stack" span is used for goroutine stacks. Stack spans
/ are not considered part of the heap. A span can change
/ between heap and stack memory; it is never used for both
/ simultaneously.
/ HeapAlloc is bytes of allocated heap objects.
/
/ "Allocated" heap objects include all reachable objects, as
/ well as unreachable objects that the garbage collector has
/ not yet freed. Specifically, HeapAlloc increases as heap
/ objects are allocated and decreases as the heap is swept
/ and unreachable objects are freed. Sweeping occurs
/ incrementally between GC cycles, so these two processes
/ occur simultaneously, and as a result HeapAlloc tends to
/ change smoothly (in contrast with the sawtooth that is
/ typical of stop-the-world garbage collectors).
HeapAlloc uint64
/ HeapSys is bytes of heap memory obtained from the OS.
/
/ HeapSys measures the amount of virtual address space
/ reserved for the heap. This includes virtual address space
/ that has been reserved but not yet used, which consumes no
/ physical memory, but tends to be small, as well as virtual
/ address space for which the physical memory has been
/ returned to the OS after it became unused (see HeapReleased
/ for a measure of the latter).
/
/ HeapSys estimates the largest size the heap has had.
HeapSys uint64
/ HeapIdle is bytes in idle (unused) spans.
/
/ Idle spans have no objects in them. These spans could be
/ (and may already have been) returned to the OS, or they can
/ be reused for heap allocations, or they can be reused as
/ stack memory.
/
/ HeapIdle minus HeapReleased estimates the amount of memory
/ that could be returned to the OS, but is being retained by
/ the runtime so it can grow the heap without requesting more
/ memory from the OS. If this difference is significantly
/ larger than the heap size, it indicates there was a recent
/ transient spike in live heap size.
HeapIdle uint64
/ HeapInuse is bytes in in-use spans.
/
/ In-use spans have at least one object in them. These spans
/ can only be used for other objects of roughly the same
/ size.
/
/ HeapInuse minus HeapAlloc estimates the amount of memory
/ that has been dedicated to particular size classes, but is
/ not currently being used. This is an upper bound on
/ fragmentation, but in general this memory can be reused
/ efficiently.
HeapInuse uint64
/ HeapReleased is bytes of physical memory returned to the OS.
/
/ This counts heap memory from idle spans that was returned
/ to the OS and has not yet been reacquired for the heap.
HeapReleased uint64
/ HeapObjects is the number of allocated heap objects.
/
/ Like HeapAlloc, this increases as objects are allocated and
/ decreases as the heap is swept and unreachable objects are
/ freed.
HeapObjects uint64
/ Stack memory statistics.
/
/ Stacks are not considered part of the heap, but the runtime
/ can reuse a span of heap memory for stack memory, and
/ vice-versa.
/ StackInuse is bytes in stack spans.
/
/ In-use stack spans have at least one stack in them. These
/ spans can only be used for other stacks of the same size.
/
/ There is no StackIdle because unused stack spans are
/ returned to the heap (and hence counted toward HeapIdle).
StackInuse uint64
/ StackSys is bytes of stack memory obtained from the OS.
/
/ StackSys is StackInuse, plus any memory obtained directly
/ from the OS for OS thread stacks (which should be minimal).
StackSys uint64
/ Off-heap memory statistics.
/
/ The following statistics measure runtime-internal
/ structures that are not allocated from heap memory (usually
/ because they are part of implementing the heap). Unlike
/ heap or stack memory, any memory allocated to these
/ structures is dedicated to these structures.
/
/ These are primarily useful for debugging runtime memory
/ overheads.
/ MSpanInuse is bytes of allocated mspan structures.
MSpanInuse uint64
/ MSpanSys is bytes of memory obtained from the OS for mspan
/ structures.
MSpanSys uint64
/ MCacheInuse is bytes of allocated mcache structures.
MCacheInuse uint64
/ MCacheSys is bytes of memory obtained from the OS for
/ mcache structures.
MCacheSys uint64
/ BuckHashSys is bytes of memory in profiling bucket hash tables.
BuckHashSys uint64
/ GCSys is bytes of memory in garbage collection metadata.
GCSys uint64
/ OtherSys is bytes of memory in miscellaneous off-heap
/ runtime allocations.
OtherSys uint64
/ Garbage collector statistics.
/ NextGC is the target heap size of the next GC cycle.
/
/ The garbage collector's goal is to keep HeapAlloc ≤ NextGC.
/ At the end of each GC cycle, the target for the next cycle
/ is computed based on the amount of reachable data and the
/ value of GOGC.
NextGC uint64
/ LastGC is the time the last garbage collection finished, as
/ nanoseconds since 1970 (the UNIX epoch).
LastGC uint64
/ PauseTotalNs is the cumulative nanoseconds in GC
/ stop-the-world pauses since the program started.
/
/ During a stop-the-world pause, all goroutines are paused
/ and only the garbage collector can run.
PauseTotalNs uint64
/ PauseNs is a circular buffer of recent GC stop-the-world
/ pause times in nanoseconds.
/
/ The most recent pause is at PauseNs[(NumGC+255)%256]. In
/ general, PauseNs[N%256] records the time paused in the most
/ recent N%256th GC cycle. There may be multiple pauses per
/ GC cycle; this is the sum of all pauses during a cycle.
PauseNs [256]uint64
/ PauseEnd is a circular buffer of recent GC pause end times,
/ as nanoseconds since 1970 (the UNIX epoch).
/
/ This buffer is filled the same way as PauseNs. There may be
/ multiple pauses per GC cycle; this records the end of the
/ last pause in a cycle.
PauseEnd [256]uint64
/ NumGC is the number of completed GC cycles.
NumGC uint32
/ NumForcedGC is the number of GC cycles that were forced by
/ the application calling the GC function.
NumForcedGC uint32
/ GCCPUFraction is the fraction of this program's available
/ CPU time used by the GC since the program started.
/
/ GCCPUFraction is expressed as a number between 0 and 1,
/ where 0 means GC has consumed none of this program's CPU. A
/ program's available CPU time is defined as the integral of
/ GOMAXPROCS since the program started. That is, if
/ GOMAXPROCS is 2 and a program has been running for 10
/ seconds, its "available CPU" is 20 seconds. GCCPUFraction
/ does not include CPU time used for write barrier activity.
/
/ This is the same as the fraction of CPU reported by
/ GODEBUG=gctrace=1.
GCCPUFraction float64
/ EnableGC indicates that GC is enabled. It is always true,
/ even if GOGC=off.
EnableGC bool
/ DebugGC is currently unused.
DebugGC bool
/ BySize reports per-size class allocation statistics.
/
/ BySize[N] gives statistics for allocations of size S where
/ BySize[N-1].Size < S ≤ BySize[N].Size.
/
/ This does not report allocations larger than BySize[60].Size.
BySize [61]struct {
/ Size is the maximum byte size of an object in this
/ size class.
Size uint32
/ Mallocs is the cumulative count of heap objects
/ allocated in this size class. The cumulative bytes
/ of allocation is Size*Mallocs. The number of live
/ objects in this size class is Mallocs - Frees.
Mallocs uint64
/ Frees is the cumulative count of heap objects freed
/ in this size class.
Frees uint64
}
}
func init() {
if offset := unsafe.Offsetof(memstats.heapStats); offset%8 != 0 {
println(offset)
throw("memstats.heapStats not aligned to 8 bytes")
}
if offset := unsafe.Offsetof(memstats.gcPauseDist); offset%8 != 0 {
println(offset)
throw("memstats.gcPauseDist not aligned to 8 bytes")
}
/ Ensure the size of heapStatsDelta causes adjacent fields/slots (e.g.
/ [3]heapStatsDelta) to be 8-byte aligned.
if size := unsafe.Sizeof(heapStatsDelta{}); size%8 != 0 {
println(size)
throw("heapStatsDelta not a multiple of 8 bytes in size")
}
}
/ ReadMemStats populates m with memory allocator statistics.
/
/ The returned memory allocator statistics are up to date as of the
/ call to ReadMemStats. This is in contrast with a heap profile,
/ which is a snapshot as of the most recently completed garbage
/ collection cycle.
func ReadMemStats(m *MemStats) {
stopTheWorld("read mem stats")
systemstack(func() {
readmemstats_m(m)
})
startTheWorld()
}
/ readmemstats_m populates stats for internal runtime values.
/
/ The world must be stopped.
func readmemstats_m(stats *MemStats) {
assertWorldStopped()
/ Flush mcaches to mcentral before doing anything else.
/
/ Flushing to the mcentral may in general cause stats to
/ change as mcentral data structures are manipulated.
systemstack(flushallmcaches)
/ Calculate memory allocator stats.
/ During program execution we only count number of frees and amount of freed memory.
/ Current number of alive objects in the heap and amount of alive heap memory
/ are calculated by scanning all spans.
/ Total number of mallocs is calculated as number of frees plus number of alive objects.
/ Similarly, total amount of allocated memory is calculated as amount of freed memory
/ plus amount of alive heap memory.
/ Collect consistent stats, which are the source-of-truth in some cases.
var consStats heapStatsDelta
memstats.heapStats.unsafeRead(&consStats)
/ Collect large allocation stats.
totalAlloc := consStats.largeAlloc
nMalloc := consStats.largeAllocCount
totalFree := consStats.largeFree
nFree := consStats.largeFreeCount
/ Collect per-sizeclass stats.
var bySize [_NumSizeClasses]struct {
Size uint32
Mallocs uint64
Frees uint64
}
for i := range bySize {
bySize[i].Size = uint32(class_to_size[i])
/ Malloc stats.
a := consStats.smallAllocCount[i]
totalAlloc += a * uint64(class_to_size[i])
nMalloc += a
bySize[i].Mallocs = a
/ Free stats.
f := consStats.smallFreeCount[i]
totalFree += f * uint64(class_to_size[i])
nFree += f
bySize[i].Frees = f
}
/ Account for tiny allocations.
/ For historical reasons, MemStats includes tiny allocations
/ in both the total free and total alloc count. This double-counts
/ memory in some sense because their tiny allocation block is also
/ counted. Tracking the lifetime of individual tiny allocations is
/ currently not done because it would be too expensive.
nFree += consStats.tinyAllocCount
nMalloc += consStats.tinyAllocCount
/ Calculate derived stats.
stackInUse := uint64(consStats.inStacks)
gcWorkBufInUse := uint64(consStats.inWorkBufs)
gcProgPtrScalarBitsInUse := uint64(consStats.inPtrScalarBits)
totalMapped := gcController.heapInUse.load() + gcController.heapFree.load() + gcController.heapReleased.load() +
memstats.stacks_sys.load() + memstats.mspan_sys.load() + memstats.mcache_sys.load() +
memstats.buckhash_sys.load() + memstats.gcMiscSys.load() + memstats.other_sys.load() +
stackInUse + gcWorkBufInUse + gcProgPtrScalarBitsInUse
heapGoal := gcController.heapGoal()
/ The world is stopped, so the consistent stats (after aggregation)
/ should be identical to some combination of memstats. In particular:
/
/ * memstats.heapInUse == inHeap
/ * memstats.heapReleased == released
/ * memstats.heapInUse + memstats.heapFree == committed - inStacks - inWorkBufs - inPtrScalarBits
/ * memstats.totalAlloc == totalAlloc
/ * memstats.totalFree == totalFree
/
/ Check if that's actually true.
/
/ TODO(mknyszek): Maybe don't throw here. It would be bad if a
/ bug in otherwise benign accounting caused the whole application
/ to crash.
if gcController.heapInUse.load() != uint64(consStats.inHeap) {
print("runtime: heapInUse=", gcController.heapInUse.load(), "\n")
print("runtime: consistent value=", consStats.inHeap, "\n")
throw("heapInUse and consistent stats are not equal")
}
if gcController.heapReleased.load() != uint64(consStats.released) {
print("runtime: heapReleased=", gcController.heapReleased.load(), "\n")
print("runtime: consistent value=", consStats.released, "\n")
throw("heapReleased and consistent stats are not equal")
}
heapRetained := gcController.heapInUse.load() + gcController.heapFree.load()
consRetained := uint64(consStats.committed - consStats.inStacks - consStats.inWorkBufs - consStats.inPtrScalarBits)
if heapRetained != consRetained {
print("runtime: global value=", heapRetained, "\n")
print("runtime: consistent value=", consRetained, "\n")
throw("measures of the retained heap are not equal")
}
if gcController.totalAlloc.Load() != totalAlloc {
print("runtime: totalAlloc=", gcController.totalAlloc.Load(), "\n")
print("runtime: consistent value=", totalAlloc, "\n")
throw("totalAlloc and consistent stats are not equal")
}
if gcController.totalFree.Load() != totalFree {
print("runtime: totalFree=", gcController.totalFree.Load(), "\n")
print("runtime: consistent value=", totalFree, "\n")
throw("totalFree and consistent stats are not equal")
}
/ Also check that mappedReady lines up with totalMapped - released.
/ This isn't really the same type of "make sure consistent stats line up" situation,
/ but this is an opportune time to check.
if gcController.mappedReady.Load() != totalMapped-uint64(consStats.released) {
print("runtime: mappedReady=", gcController.mappedReady.Load(), "\n")
print("runtime: totalMapped=", totalMapped, "\n")
print("runtime: released=", uint64(consStats.released), "\n")
print("runtime: totalMapped-released=", totalMapped-uint64(consStats.released), "\n")
throw("mappedReady and other memstats are not equal")
}
/ We've calculated all the values we need. Now, populate stats.
stats.Alloc = totalAlloc - totalFree
stats.TotalAlloc = totalAlloc
stats.Sys = totalMapped
stats.Mallocs = nMalloc
stats.Frees = nFree
stats.HeapAlloc = totalAlloc - totalFree
stats.HeapSys = gcController.heapInUse.load() + gcController.heapFree.load() + gcController.heapReleased.load()
/ By definition, HeapIdle is memory that was mapped
/ for the heap but is not currently used to hold heap
/ objects. It also specifically is memory that can be
/ used for other purposes, like stacks, but this memory
/ is subtracted out of HeapSys before it makes that
/ transition. Put another way:
/
/ HeapSys = bytes allocated from the OS for the heap - bytes ultimately used for non-heap purposes
/ HeapIdle = bytes allocated from the OS for the heap - bytes ultimately used for any purpose
/
/ or
/
/ HeapSys = sys - stacks_inuse - gcWorkBufInUse - gcProgPtrScalarBitsInUse
/ HeapIdle = sys - stacks_inuse - gcWorkBufInUse - gcProgPtrScalarBitsInUse - heapInUse
/
/ => HeapIdle = HeapSys - heapInUse = heapFree + heapReleased
stats.HeapIdle = gcController.heapFree.load() + gcController.heapReleased.load()
stats.HeapInuse = gcController.heapInUse.load()
stats.HeapReleased = gcController.heapReleased.load()
stats.HeapObjects = nMalloc - nFree
stats.StackInuse = stackInUse
/ memstats.stacks_sys is only memory mapped directly for OS stacks.
/ Add in heap-allocated stack memory for user consumption.
stats.StackSys = stackInUse + memstats.stacks_sys.load()
stats.MSpanInuse = uint64(mheap_.spanalloc.inuse)
stats.MSpanSys = memstats.mspan_sys.load()
stats.MCacheInuse = uint64(mheap_.cachealloc.inuse)
stats.MCacheSys = memstats.mcache_sys.load()
stats.BuckHashSys = memstats.buckhash_sys.load()
/ MemStats defines GCSys as an aggregate of all memory related
/ to the memory management system, but we track this memory
/ at a more granular level in the runtime.
stats.GCSys = memstats.gcMiscSys.load() + gcWorkBufInUse + gcProgPtrScalarBitsInUse
stats.OtherSys = memstats.other_sys.load()
stats.NextGC = heapGoal
stats.LastGC = memstats.last_gc_unix
stats.PauseTotalNs = memstats.pause_total_ns
stats.PauseNs = memstats.pause_ns
stats.PauseEnd = memstats.pause_end
stats.NumGC = memstats.numgc
stats.NumForcedGC = memstats.numforcedgc
stats.GCCPUFraction = memstats.gc_cpu_fraction
stats.EnableGC = true
/ stats.BySize and bySize might not match in length.
/ That's OK, stats.BySize cannot change due to backwards
/ compatibility issues. copy will copy the minimum amount
/ of values between the two of them.
copy(stats.BySize[:], bySize[:])
}
/go:linkname readGCStats runtime/debug.readGCStats
func readGCStats(pauses *[]uint64) {
systemstack(func() {
readGCStats_m(pauses)
})
}
/ readGCStats_m must be called on the system stack because it acquires the heap
/ lock. See mheap for details.
/
/go:systemstack
func readGCStats_m(pauses *[]uint64) {
p := *pauses
/ Calling code in runtime/debug should make the slice large enough.
if cap(p) < len(memstats.pause_ns)+3 {
throw("short slice passed to readGCStats")
}
/ Pass back: pauses, pause ends, last gc (absolute time), number of gc, total pause ns.
lock(&mheap_.lock)
n := memstats.numgc
if n > uint32(len(memstats.pause_ns)) {
n = uint32(len(memstats.pause_ns))
}
/ The pause buffer is circular. The most recent pause is at
/ pause_ns[(numgc-1)%len(pause_ns)], and then backward
/ from there to go back farther in time. We deliver the times
/ most recent first (in p[0]).
p = p[:cap(p)]
for i := uint32(0); i < n; i++ {
j := (memstats.numgc - 1 - i) % uint32(len(memstats.pause_ns))
p[i] = memstats.pause_ns[j]
p[n+i] = memstats.pause_end[j]
}
p[n+n] = memstats.last_gc_unix
p[n+n+1] = uint64(memstats.numgc)
p[n+n+2] = memstats.pause_total_ns
unlock(&mheap_.lock)
*pauses = p[:n+n+3]
}
/ flushmcache flushes the mcache of allp[i].
/
/ The world must be stopped.
/
/go:nowritebarrier
func flushmcache(i int) {
assertWorldStopped()
p := allp[i]
c := p.mcache
if c == nil {
return
}
c.releaseAll()
stackcache_clear(c)
}
/ flushallmcaches flushes the mcaches of all Ps.
/
/ The world must be stopped.
/
/go:nowritebarrier
func flushallmcaches() {
assertWorldStopped()
for i := 0; i < int(gomaxprocs); i++ {
flushmcache(i)
}
}
/ sysMemStat represents a global system statistic that is managed atomically.
/
/ This type must structurally be a uint64 so that mstats aligns with MemStats.
type sysMemStat uint64
/ load atomically reads the value of the stat.
/
/ Must be nosplit as it is called in runtime initialization, e.g. newosproc0.
/
/go:nosplit
func (s *sysMemStat) load() uint64 {
return atomic.Load64((*uint64)(s))
}
/ add atomically adds the sysMemStat by n.
/
/ Must be nosplit as it is called in runtime initialization, e.g. newosproc0.
/
/go:nosplit
func (s *sysMemStat) add(n int64) {
val := atomic.Xadd64((*uint64)(s), n)
if (n > 0 && int64(val) < n) || (n < 0 && int64(val)+n < n) {
print("runtime: val=", val, " n=", n, "\n")
throw("sysMemStat overflow")
}
}
/ heapStatsDelta contains deltas of various runtime memory statistics
/ that need to be updated together in order for them to be kept
/ consistent with one another.
type heapStatsDelta struct {
/ Memory stats.
committed int64 / byte delta of memory committed
released int64 / byte delta of released memory generated
inHeap int64 / byte delta of memory placed in the heap
inStacks int64 / byte delta of memory reserved for stacks
inWorkBufs int64 / byte delta of memory reserved for work bufs
inPtrScalarBits int64 / byte delta of memory reserved for unrolled GC prog bits
/ Allocator stats.
/
/ These are all uint64 because they're cumulative, and could quickly wrap
/ around otherwise.
tinyAllocCount uint64 / number of tiny allocations
largeAlloc uint64 / bytes allocated for large objects
largeAllocCount uint64 / number of large object allocations
smallAllocCount [_NumSizeClasses]uint64 / number of allocs for small objects
largeFree uint64 / bytes freed for large objects (>maxSmallSize)
largeFreeCount uint64 / number of frees for large objects (>maxSmallSize)
smallFreeCount [_NumSizeClasses]uint64 / number of frees for small objects (<=maxSmallSize)
/ NOTE: This struct must be a multiple of 8 bytes in size because it
/ is stored in an array. If it's not, atomic accesses to the above
/ fields may be unaligned and fail on 32-bit platforms.
}
/ merge adds in the deltas from b into a.
func (a *heapStatsDelta) merge(b *heapStatsDelta) {
a.committed += b.committed
a.released += b.released
a.inHeap += b.inHeap
a.inStacks += b.inStacks
a.inWorkBufs += b.inWorkBufs
a.inPtrScalarBits += b.inPtrScalarBits
a.tinyAllocCount += b.tinyAllocCount
a.largeAlloc += b.largeAlloc
a.largeAllocCount += b.largeAllocCount
for i := range b.smallAllocCount {
a.smallAllocCount[i] += b.smallAllocCount[i]
}
a.largeFree += b.largeFree
a.largeFreeCount += b.largeFreeCount
for i := range b.smallFreeCount {
a.smallFreeCount[i] += b.smallFreeCount[i]
}
}
/ consistentHeapStats represents a set of various memory statistics
/ whose updates must be viewed completely to get a consistent
/ state of the world.
/
/ To write updates to memory stats use the acquire and release
/ methods. To obtain a consistent global snapshot of these statistics,
/ use read.
type consistentHeapStats struct {
/ stats is a ring buffer of heapStatsDelta values.
/ Writers always atomically update the delta at index gen.
/
/ Readers operate by rotating gen (0 -> 1 -> 2 -> 0 -> ...)
/ and synchronizing with writers by observing each P's
/ statsSeq field. If the reader observes a P not writing,
/ it can be sure that it will pick up the new gen value the
/ next time it writes.
/
/ The reader then takes responsibility by clearing space
/ in the ring buffer for the next reader to rotate gen to
/ that space (i.e. it merges in values from index (gen-2) mod 3
/ to index (gen-1) mod 3, then clears the former).
/
/ Note that this means only one reader can be reading at a time.
/ There is no way for readers to synchronize.
/
/ This process is why we need a ring buffer of size 3 instead
/ of 2: one is for the writers, one contains the most recent
/ data, and the last one is clear so writers can begin writing
/ to it the moment gen is updated.
stats [3]heapStatsDelta
/ gen represents the current index into which writers
/ are writing, and can take on the value of 0, 1, or 2.
/ This value is updated atomically.
gen uint32
/ noPLock is intended to provide mutual exclusion for updating
/ stats when no P is available. It does not block other writers
/ with a P, only other writers without a P and the reader. Because
/ stats are usually updated when a P is available, contention on
/ this lock should be minimal.
noPLock mutex
}
/ acquire returns a heapStatsDelta to be updated. In effect,
/ it acquires the shard for writing. release must be called
/ as soon as the relevant deltas are updated.
/
/ The returned heapStatsDelta must be updated atomically.
/
/ The caller's P must not change between acquire and
/ release. This also means that the caller should not
/ acquire a P or release its P in between. A P also must
/ not acquire a given consistentHeapStats if it hasn't
/ yet released it.
/
/ nosplit because a stack growth in this function could
/ lead to a stack allocation that could reenter the
/ function.
/
/go:nosplit
func (m *consistentHeapStats) acquire() *heapStatsDelta {
if pp := getg().m.p.ptr(); pp != nil {
seq := atomic.Xadd(&pp.statsSeq, 1)
if seq%2 == 0 {
/ Should have been incremented to odd.
print("runtime: seq=", seq, "\n")
throw("bad sequence number")
}
} else {
lock(&m.noPLock)
}
gen := atomic.Load(&m.gen) % 3
return &m.stats[gen]
}
/ release indicates that the writer is done modifying
/ the delta. The value returned by the corresponding
/ acquire must no longer be accessed or modified after
/ release is called.
/
/ The caller's P must not change between acquire and
/ release. This also means that the caller should not
/ acquire a P or release its P in between.
/
/ nosplit because a stack growth in this function could
/ lead to a stack allocation that causes another acquire
/ before this operation has completed.
/
/go:nosplit
func (m *consistentHeapStats) release() {
if pp := getg().m.p.ptr(); pp != nil {
seq := atomic.Xadd(&pp.statsSeq, 1)
if seq%2 != 0 {
/ Should have been incremented to even.
print("runtime: seq=", seq, "\n")
throw("bad sequence number")
}
} else {
unlock(&m.noPLock)
}
}
/ unsafeRead aggregates the delta for this shard into out.
/
/ Unsafe because it does so without any synchronization. The
/ world must be stopped.
func (m *consistentHeapStats) unsafeRead(out *heapStatsDelta) {
assertWorldStopped()
for i := range m.stats {
out.merge(&m.stats[i])
}
}
/ unsafeClear clears the shard.
/
/ Unsafe because the world must be stopped and values should
/ be donated elsewhere before clearing.
func (m *consistentHeapStats) unsafeClear() {
assertWorldStopped()
for i := range m.stats {
m.stats[i] = heapStatsDelta{}
}
}
/ read takes a globally consistent snapshot of m
/ and puts the aggregated value in out. Even though out is a
/ heapStatsDelta, the resulting values should be complete and
/ valid statistic values.
/
/ Not safe to call concurrently. The world must be stopped
/ or metricsSema must be held.
func (m *consistentHeapStats) read(out *heapStatsDelta) {
/ Getting preempted after this point is not safe because
/ we read allp. We need to make sure a STW can't happen
/ so it doesn't change out from under us.
mp := acquirem()
/ Get the current generation. We can be confident that this
/ will not change since read is serialized and is the only
/ one that modifies currGen.
currGen := atomic.Load(&m.gen)
prevGen := currGen - 1
if currGen == 0 {
prevGen = 2
}
/ Prevent writers without a P from writing while we update gen.
lock(&m.noPLock)
/ Rotate gen, effectively taking a snapshot of the state of
/ these statistics at the point of the exchange by moving
/ writers to the next set of deltas.
/
/ This exchange is safe to do because we won't race
/ with anyone else trying to update this value.
atomic.Xchg(&m.gen, (currGen+1)%3)
/ Allow P-less writers to continue. They'll be writing to the
/ next generation now.
unlock(&m.noPLock)
for _, p := range allp {
/ Spin until there are no more writers.
for atomic.Load(&p.statsSeq)%2 != 0 {
}
}
/ At this point we've observed that each sequence
/ number is even, so any future writers will observe
/ the new gen value. That means it's safe to read from
/ the other deltas in the stats buffer.
/ Perform our responsibilities and free up
/ stats[prevGen] for the next time we want to take
/ a snapshot.
m.stats[currGen].merge(&m.stats[prevGen])
m.stats[prevGen] = heapStatsDelta{}
/ Finally, copy out the complete delta.
*out = m.stats[currGen]
releasem(mp)
}