harmony(鸿蒙)ArkUI子系统JS API变更

  • 2022-08-09
  • 浏览 (857)

ArkUI子系统JS API变更

OpenHarmony 3.2 Beta2版本相较于OpenHarmony 3.2 Beta1版本,ArkUI子系统的API变更如下:

接口变更

模块名 类名 方法/属性/枚举/常量 变更类型
ArkUI AbilityComponentInterface (want: Want): AbilityComponentAttribute; 新增
ArkUI AbilityComponentAttribute onConnect(callback: () => void): AbilityComponentAttribute; 新增
ArkUI AbilityComponentAttribute onDisconnect(callback: () => void): AbilityComponentAttribute; 新增
ArkUI HttpAuthHandler isHttpAuthInfoSaved(): boolean; 新增
ArkUI HttpAuthHandler cancel(): void; 新增
ArkUI HttpAuthHandler confirm(userName: string, password: string): boolean; 新增
ArkUI HttpAuthHandler constructor(); 新增
ArkUI HitTestValue getExtra(): string; 新增
ArkUI HitTestValue getType(): HitTestType; 新增
ArkUI HitTestValue constructor(); 新增
ArkUI JsResult handlePromptConfirm(result: string): void; 新增
ArkUI Resource readonly moduleName: string; 新增
ArkUI Resource readonly bundleName: string; 新增
ArkUI TextInputAttribute textAlign(value: TextAlign): TextInputAttribute; 新增
ArkUI TextInputAttribute showPasswordIcon(value: boolean): TextInputAttribute; 新增
ArkUI TextInputAttribute copyOption(value: boolean |CopyOption): TextInputAttribute; 新增
ArkUI InputType PhoneNumber 新增
ArkUI TextAreaAttribute copyOption(value: boolean |CopyOption): TextAreaAttribute; 新增
ArkUI TextAttribute copyOption(value: boolean |CopyOption): TextAttribute; 新增
ArkUI SearchAttribute textAlign(value: TextAlign): SearchAttribute; 新增
ArkUI SearchAttribute copyOption(value: boolean |CopyOption): SearchAttribute; 新增
ArkUI ScrollAttribute onScrollBegin(event: (dx: number, dy: number) => { dxRemain: number, dyRemain: number }): ScrollAttribute; 新增
ArkUI Scroller scrollBy(dx: Length, dy: Length); 新增
ArkUI RemoteWindowInterface (target: WindowAnimationTarget): RemoteWindowAttribute; 新增
ArkUI WindowAnimationTarget readonly windowBounds: RRect; 新增
ArkUI WindowAnimationTarget readonly abilityName: string; 新增
ArkUI WindowAnimationTarget readonly bundleName: string; 新增
ArkUI RRect radius: number; 新增
ArkUI RRect height: number; 新增
ArkUI RRect width: number; 新增
ArkUI RRect top: number; 新增
ArkUI RRect left: number; 新增
ArkUI RelativeContainerInterface (): RelativeContainerAttribute; 新增
ArkUI PluginComponentAttribute onError(callback: (info: { errcode: number; msg: string }) => void): PluginComponentAttribute; 新增
ArkUI PluginComponentAttribute onComplete(callback: () => void): PluginComponentAttribute; 新增
ArkUI PluginComponentInterface (value: { template: PluginComponentTemplate; data: any }): PluginComponentAttribute; 新增
ArkUI PluginComponentTemplate ability: string; 新增
ArkUI PluginComponentTemplate source: string; 新增
ArkUI PatternLockAttribute autoReset(value: boolean): PatternLockAttribute; 新增
ArkUI PatternLockAttribute onPatternComplete(callback: (input: Array<number>) => void): PatternLockAttribute; 新增
ArkUI PatternLockAttribute pathStrokeWidth(value: number |string): PatternLockAttribute; 新增
ArkUI PatternLockAttribute pathColor(value: ResourceColor): PatternLockAttribute; 新增
ArkUI PatternLockAttribute activeColor(value: ResourceColor): PatternLockAttribute; 新增
ArkUI PatternLockAttribute selectedColor(value: ResourceColor): PatternLockAttribute; 新增
ArkUI PatternLockAttribute regularColor(value: ResourceColor): PatternLockAttribute; 新增
ArkUI PatternLockAttribute backgroundColor(value: ResourceColor): PatternLockAttribute; 新增
ArkUI PatternLockAttribute circleRadius(value: Length): PatternLockAttribute; 新增
ArkUI PatternLockAttribute sideLength(value: Length): PatternLockAttribute; 新增
ArkUI PatternLockInterface (controller?: PatternLockController): PatternLockAttribute; 新增
ArkUI PatternLockController reset(); 新增
ArkUI PatternLockController constructor(); 新增
ArkUI ListAttribute onScrollBegin(event: (dx: number, dy: number) => { dxRemain: number, dyRemain: number }): ListAttribute; 新增
ArkUI ListAttribute alignListItem(value: ListItemAlign): ListAttribute; 新增
ArkUI ListAttribute lanes(value: number |LengthConstrain): ListAttribute; 新增
ArkUI ListItemAlign End 新增
ArkUI ListItemAlign Center 新增
ArkUI ListItemAlign Start 新增
ArkUI ImageFrameInfo duration?: number; 新增
ArkUI ImageFrameInfo left?: number |string; 新增
ArkUI ImageFrameInfo top?: number |string; 新增
ArkUI ImageFrameInfo height?: number |string; 新增
ArkUI ImageFrameInfo width?: number |string; 新增
ArkUI ImageFrameInfo src: string |Resource; 新增
ArkUI GridRowAttribute onBreakpointChange(callback: (breakpoints: string) => void): GridRowAttribute; 新增
ArkUI GridRowInterface (optiion?: GridRowOptions): GridRowAttribute; 新增
ArkUI GridRowOptions direction?: GridRowDirection; 新增
ArkUI GridRowOptions breakpoints?: BreakPoints; 新增
ArkUI GridRowOptions columns?: number |GridRowColumnOption; 新增
ArkUI GridRowOptions gutter?: Length |GetterOption; 新增
ArkUI BreakPoints reference?: BreakpointsReference, 新增
ArkUI BreakPoints value?: Array<string>, 新增
ArkUI GridRowDirection RowReverse 新增
ArkUI GridRowDirection Row 新增
ArkUI BreakpointsReference ComponentSize 新增
ArkUI BreakpointsReference WindowSize 新增
ArkUI GetterOption y?: Length |GridRowSizeOption 新增
ArkUI GetterOption x?: Length |GridRowSizeOption, 新增
ArkUI GridRowColumnOption xxl?: number, 新增
ArkUI GridRowColumnOption xl?: number, 新增
ArkUI GridRowColumnOption lg?: number, 新增
ArkUI GridRowColumnOption md?: number, 新增
ArkUI GridRowColumnOption sm?: number, 新增
ArkUI GridRowColumnOption xs?: number, 新增
ArkUI GridRowSizeOption xxl?: Length, 新增
ArkUI GridRowSizeOption xl?: Length, 新增
ArkUI GridRowSizeOption lg?: Length, 新增
ArkUI GridRowSizeOption md?: Length, 新增
ArkUI GridRowSizeOption sm?: Length, 新增
ArkUI GridRowSizeOption xs?: Length, 新增
ArkUI GridColAttribute order(value: number |GridColColumnOption): GridRowAttribute; 新增
ArkUI GridColAttribute offset(value: number |GridColColumnOption): GridRowAttribute; 新增
ArkUI GridColAttribute span(value: number |GridColColumnOption): GridRowAttribute; 新增
ArkUI GridColInterface (optiion?: GridColOptions): GridColAttribute; 新增
ArkUI GridColOptions order?: number |GridColColumnOption; 新增
ArkUI GridColOptions offset?: number |GridColColumnOption; 新增
ArkUI GridColOptions span?: number |GridColColumnOption; 新增
ArkUI GridColColumnOption xxl?: number, 新增
ArkUI GridColColumnOption xl?: number, 新增
ArkUI GridColColumnOption lg?: number, 新增
ArkUI GridColColumnOption md?: number, 新增
ArkUI GridColColumnOption sm?: number, 新增
ArkUI GridColColumnOption xs?: number, 新增
ArkUI CopyOption CrossDevice = 2 新增
ArkUI CopyOption LocalDevice = 1 新增
ArkUI CopyOption InApp = 0 新增
ArkUI Placement RightBottom 新增
ArkUI Placement RightTop 新增
ArkUI Placement LeftBottom 新增
ArkUI Placement LeftTop 新增
ArkUI CommonMethod onVisibleAreaChange(ratios: Array<number>, event: (isVisible: boolean, currentRatio: number) => void): T; 新增
ArkUI CommonMethod alignRules(value: AlignRuleOption): T; 新增
ArkUI CommonMethod tabIndex(index: number): T; 新增
ArkUI CommonMethod borderImage(value: BorderImageOption): T; 新增
ArkUI CommonMethod backgroundBlurStyle(value: BlurStyle): T; 新增
ArkUI BorderImageOption fill?: boolean 新增
ArkUI BorderImageOption outset?: Length |EdgeWidths, 新增
ArkUI BorderImageOption width?: Length |EdgeWidths, 新增
ArkUI BorderImageOption source?: string |Resource |linearGradient, 新增
ArkUI BorderImageOption repeat?: RepeatMode, 新增
ArkUI BorderImageOption slice?: Length |EdgeWidths, 新增
ArkUI BlurStyle Thick 新增
ArkUI BlurStyle Regular 新增
ArkUI BlurStyle Thin 新增
ArkUI RepeatMode Space 新增
ArkUI RepeatMode Round 新增
ArkUI RepeatMode Stretch 新增
ArkUI RepeatMode Repeat 新增
ArkUI AlignRuleOption center?: { anchor: string, align: VerticalAlign }; 新增
ArkUI AlignRuleOption bottom?: { anchor: string, align: VerticalAlign }; 新增
ArkUI AlignRuleOption top?: { anchor: string, align: VerticalAlign }; 新增
ArkUI AlignRuleOption middle?: { anchor: string, align: HorizontalAlign }; 新增
ArkUI AlignRuleOption right?: { anchor: string, align: HorizontalAlign }; 新增
ArkUI AlignRuleOption left?: { anchor: string, align: HorizontalAlign }; 新增
ArkUI ICurve interpolate(fraction : number) : number; 新增
elementName ElementName moduleName?: string; 新增
global function sendMouseEvent(event: MouseEvent): boolean; 新增
global function sendKeyEvent(event: KeyEvent): boolean; 新增
global function sendTouchEvent(event: TouchObject): boolean; 新增
global function sendEventByKey(id: string, action: number, params: string): boolean; 新增
global function getInspectorTree(): string; 新增
global function getInspectorByKey(id: string): string; 新增
ohos.curves curves function springCurve(velocity: number, mass: number, stiffness: number, damping: number): ICurve; 新增
ohos.curves curves function cubicBezierCurve(x1: number, y1: number, x2: number, y2: number): ICurve; 新增
ohos.curves curves function stepsCurve(count: number, end: boolean): ICurve; 新增
ohos.curves curves function initCurve(curve?: Curve): ICurve; 新增
ohos.curves ICurve interpolate(fraction : number) : number; 新增
ohos.router RouterMode Single 新增
ohos.router RouterMode Standard 新增
ohos.uiAppearance uiAppearance function getDarkMode(): DarkMode; 新增
ohos.uiAppearance uiAppearance function setDarkMode(mode: DarkMode, callback: AsyncCallback<void>): void;
function setDarkMode(mode: DarkMode): Promise<void>;
新增
ohos.uiAppearance DarkMode ALWAYS_LIGHT = 1 新增
ohos.uiAppearance DarkMode ALWAYS_DARK = 0 新增
viewmodel CanvasRenderingContext2D getPixelMap(sx: number, sy: number, sw: number, sh: number): PixelMap 新增
viewmodel OffscreenCanvasRenderingContext2D getPixelMap(sx: number, sy: number, sw: number, sh: number): PixelMap 新增
ohos.curves curves function spring(velocity: number, mass: number, stiffness: number, damping: number): string; 废弃
ohos.curves curves function cubicBezier(x1: number, y1: number, x2: number, y2: number): string; 废弃
ohos.curves curves function steps(count: number, end: boolean): string; 废弃
ohos.curves curves function init(curve?: Curve): string; 废弃
system.router Router static disableAlertBeforeBackPage(options?: DisableAlertBeforeBackPageOptions): void; 废弃
system.router Router static enableAlertBeforeBackPage(options: EnableAlertBeforeBackPageOptions): void; 废弃
system.router Router static getState(): RouterState; 废弃
system.router Router static getLength(): string; 废弃
system.router Router static clear(): void; 废弃
system.router Router static getParams(): ParamsInterface; 废弃
system.router Router static back(options?: BackRouterOptions): void; 废弃
system.router Router static replace(options: RouterOptions): void; 废弃
system.router Router static push(options: RouterOptions): void; 废弃
system.router DisableAlertBeforeBackPageOptions complete?: () => void; 废弃
system.router DisableAlertBeforeBackPageOptions cancel?: (errMsg: string) => void; 废弃
system.router DisableAlertBeforeBackPageOptions success?: (errMsg: string) => void; 废弃
system.router EnableAlertBeforeBackPageOptions complete?: () => void; 废弃
system.router EnableAlertBeforeBackPageOptions cancel?: (errMsg: string) => void; 废弃
system.router EnableAlertBeforeBackPageOptions success?: (errMsg: string) => void; 废弃
system.router EnableAlertBeforeBackPageOptions message: string; 废弃
system.router RouterState path: string; 废弃
system.router RouterState name: string; 废弃
system.router RouterState index: number; 废弃
system.router BackRouterOptions params?: Object; 废弃
system.router BackRouterOptions uri?: string; 废弃
system.router RouterOptions params?: Object; 废弃
system.router RouterOptions uri: string; 废弃
ohos.prompt ActionMenuOptions old : title?: string;
new : title?: string |Resource;
变更
ohos.prompt ShowDialogOptions old : message?: string;
new : message?: string |Resource;
变更
ohos.prompt ShowDialogOptions old : title?: string;
new : title?: string |Resource;
变更
ohos.prompt Button old : color: string;
new : color: string |Resource;
变更
ohos.prompt Button old : text: string;
new : text: string |Resource;
变更
ohos.prompt ShowToastOptions old : message: string;
new : message: string |Resource;
变更
ArkUI BorderOptions old : style?: BorderStyle;
new : style?: EdgeStyles |BorderStyle;
变更
ArkUI BorderOptions old : radius?: Length;
new : radius?: BorderRadiuses |Length;
变更
ArkUI BorderOptions old : color?: ResourceColor;
new : color?: EdgeColors |ResourceColor;
变更
ArkUI BorderOptions old : width?: Length;
new : width?: EdgeWidths |Length;
变更
ArkUI AnimateParam old : curve?: Curve |string;
new : curve?: Curve |string |ICurve;
变更

你可能感兴趣的鸿蒙文章

harmony(鸿蒙)OpenHarmony启用应用沙箱机制-适配指导

harmony(鸿蒙)3.2 beta2相对3.2 beta1变更详细说明

harmony(鸿蒙)元能力子系统JS API变更

harmony(鸿蒙)无障碍子系统JS API变更

harmony(鸿蒙)帐号子系统JS API变更

harmony(鸿蒙)包管理子系统JS API变更

harmony(鸿蒙)基础通信子系统JS API变更

harmony(鸿蒙)公共基础库子系统JS API变更

harmony(鸿蒙)DFX子系统JS API变更

harmony(鸿蒙)分布式数据管理子系统JS API变更

1  赞