echarts EffectLine 源码

  • 2022-10-20
  • 浏览 (551)

echarts EffectLine 代码

文件路径:/src/chart/helper/EffectLine.ts

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*/

/**
 * Provide effect for line
 */

import * as graphic from '../../util/graphic';
import Line from './Line';
import * as zrUtil from 'zrender/src/core/util';
import {createSymbol} from '../../util/symbol';
import * as vec2 from 'zrender/src/core/vector';
import * as curveUtil from 'zrender/src/core/curve';
import type SeriesData from '../../data/SeriesData';
import { LineDrawSeriesScope, LineDrawModelOption } from './LineDraw';
import Model from '../../model/Model';
import { ColorString } from '../../util/types';

export type ECSymbolOnEffectLine = ReturnType<typeof createSymbol> & {
    __t: number
    __lastT: number
    __p1: number[]
    __p2: number[]
    __cp1: number[]
};
class EffectLine extends graphic.Group {

    private _symbolType: string;

    private _period: number;

    private _loop: boolean;

    private _roundTrip: boolean;

    private _symbolScale: number[];

    constructor(lineData: SeriesData, idx: number, seriesScope: LineDrawSeriesScope) {
        super();
        this.add(this.createLine(lineData, idx, seriesScope));

        this._updateEffectSymbol(lineData, idx);
    }

    createLine(lineData: SeriesData, idx: number, seriesScope: LineDrawSeriesScope): graphic.Group {
        return new Line(lineData, idx, seriesScope);
    }

    private _updateEffectSymbol(lineData: SeriesData, idx: number) {
        const itemModel = lineData.getItemModel<LineDrawModelOption>(idx);
        const effectModel = itemModel.getModel('effect');
        let size = effectModel.get('symbolSize');
        const symbolType = effectModel.get('symbol');
        if (!zrUtil.isArray(size)) {
            size = [size, size];
        }

        const lineStyle = lineData.getItemVisual(idx, 'style');
        const color = effectModel.get('color') || (lineStyle && lineStyle.stroke);
        let symbol = this.childAt(1) as ECSymbolOnEffectLine;

        if (this._symbolType !== symbolType) {
            // Remove previous
            this.remove(symbol);

            symbol = createSymbol(
                symbolType, -0.5, -0.5, 1, 1, color
            ) as ECSymbolOnEffectLine;
            symbol.z2 = 100;
            symbol.culling = true;

            this.add(symbol);
        }

        // Symbol may be removed if loop is false
        if (!symbol) {
            return;
        }

        // Shadow color is same with color in default
        symbol.setStyle('shadowColor', color as ColorString);
        symbol.setStyle(effectModel.getItemStyle(['color']));

        symbol.scaleX = size[0];
        symbol.scaleY = size[1];

        symbol.setColor(color);

        this._symbolType = symbolType;
        this._symbolScale = size;

        this._updateEffectAnimation(lineData, effectModel, idx);
    }

    private _updateEffectAnimation(
        lineData: SeriesData,
        effectModel: Model<LineDrawModelOption['effect']>,
        idx: number
    ) {

        const symbol = this.childAt(1) as ECSymbolOnEffectLine;
        if (!symbol) {
            return;
        }

        const points = lineData.getItemLayout(idx);

        let period = effectModel.get('period') * 1000;
        const loop = effectModel.get('loop');
        const roundTrip = effectModel.get('roundTrip');
        const constantSpeed = effectModel.get('constantSpeed');
        const delayExpr = zrUtil.retrieve(effectModel.get('delay'), function (idx) {
            return idx / lineData.count() * period / 3;
        });

        // Ignore when updating
        symbol.ignore = true;

        this._updateAnimationPoints(symbol, points);

        if (constantSpeed > 0) {
            period = this._getLineLength(symbol) / constantSpeed * 1000;
        }

        if (period !== this._period || loop !== this._loop || roundTrip !== this._roundTrip) {
            symbol.stopAnimation();
            let delayNum: number;
            if (zrUtil.isFunction(delayExpr)) {
                delayNum = delayExpr(idx);
            }
            else {
                delayNum = delayExpr;
            }
            if (symbol.__t > 0) {
                delayNum = -period * symbol.__t;
            }

            this._animateSymbol(
                symbol, period, delayNum, loop, roundTrip
            );
        }

        this._period = period;
        this._loop = loop;
        this._roundTrip = roundTrip;
    }

    private _animateSymbol(
        symbol: ECSymbolOnEffectLine, period: number, delayNum: number, loop: boolean, roundTrip: boolean) {
        if (period > 0) {
            symbol.__t = 0;
            const self = this;
            const animator = symbol.animate('', loop)
                .when(roundTrip ? period * 2 : period, {
                    __t: roundTrip ? 2 : 1
                })
                .delay(delayNum)
                .during(function () {
                    self._updateSymbolPosition(symbol);
                });
            if (!loop) {
                animator.done(function () {
                    self.remove(symbol);
                });
            }
            animator.start();
        }
    }

    protected _getLineLength(symbol: ECSymbolOnEffectLine) {
        // Not so accurate
        return (vec2.dist(symbol.__p1, symbol.__cp1)
            + vec2.dist(symbol.__cp1, symbol.__p2));
    }

    protected _updateAnimationPoints(symbol: ECSymbolOnEffectLine, points: number[][]) {
        symbol.__p1 = points[0];
        symbol.__p2 = points[1];
        symbol.__cp1 = points[2] || [
            (points[0][0] + points[1][0]) / 2,
            (points[0][1] + points[1][1]) / 2
        ];
    }

    updateData(lineData: SeriesData, idx: number, seriesScope: LineDrawSeriesScope) {
        (this.childAt(0) as Line).updateData(lineData, idx, seriesScope);
        this._updateEffectSymbol(lineData, idx);
    }

    protected _updateSymbolPosition(symbol: ECSymbolOnEffectLine) {
        const p1 = symbol.__p1;
        const p2 = symbol.__p2;
        const cp1 = symbol.__cp1;
        const t = symbol.__t < 1 ? symbol.__t : 2 - symbol.__t;
        const pos = [symbol.x, symbol.y];
        const lastPos = pos.slice();
        const quadraticAt = curveUtil.quadraticAt;
        const quadraticDerivativeAt = curveUtil.quadraticDerivativeAt;
        pos[0] = quadraticAt(p1[0], cp1[0], p2[0], t);
        pos[1] = quadraticAt(p1[1], cp1[1], p2[1], t);

        // Tangent
        const tx = symbol.__t < 1 ? quadraticDerivativeAt(p1[0], cp1[0], p2[0], t)
                 : quadraticDerivativeAt(p2[0], cp1[0], p1[0], 1 - t);
         const ty = symbol.__t < 1 ? quadraticDerivativeAt(p1[1], cp1[1], p2[1], t)
                 : quadraticDerivativeAt(p2[1], cp1[1], p1[1], 1 - t);


        symbol.rotation = -Math.atan2(ty, tx) - Math.PI / 2;
        // enable continuity trail for 'line', 'rect', 'roundRect' symbolType
        if (this._symbolType === 'line' || this._symbolType === 'rect' || this._symbolType === 'roundRect') {
            if (symbol.__lastT !== undefined && symbol.__lastT < symbol.__t) {
                symbol.scaleY = vec2.dist(lastPos, pos) * 1.05;
                // make sure the last segment render within endPoint
                if (t === 1) {
                    pos[0] = lastPos[0] + (pos[0] - lastPos[0]) / 2;
                    pos[1] = lastPos[1] + (pos[1] - lastPos[1]) / 2;
                }
            }
            else if (symbol.__lastT === 1) {
                // After first loop, symbol.__t does NOT start with 0, so connect p1 to pos directly.
                symbol.scaleY = 2 * vec2.dist(p1, pos);
            }
            else {
                symbol.scaleY = this._symbolScale[1];
            }
        }
        symbol.__lastT = symbol.__t;
        symbol.ignore = false;
        symbol.x = pos[0];
        symbol.y = pos[1];
    }


    updateLayout(lineData: SeriesData, idx: number) {
        (this.childAt(0) as Line).updateLayout(lineData, idx);

        const effectModel = lineData.getItemModel<LineDrawModelOption>(idx).getModel('effect');
        this._updateEffectAnimation(lineData, effectModel, idx);
    }
}
export default EffectLine;

相关信息

echarts 源码目录

相关文章

echarts EffectPolyline 源码

echarts EffectSymbol 源码

echarts LargeLineDraw 源码

echarts LargeSymbolDraw 源码

echarts Line 源码

echarts LineDraw 源码

echarts LinePath 源码

echarts Polyline 源码

echarts Symbol 源码

echarts SymbolDraw 源码

0  赞